Player Matchup

King Arthur
King Arthur
DreadDinosaur37
King Arthur
Level 145
God Stats
3W - 7L
1,445 SR
Queue Stats
109W - 125L
1,511 Elo+
Solo
Zeus
Zeus
KoolkidJamie
Zeus
Level 117
God Stats
35W - 20L
1,694 SR
Queue Stats
300W - 299L
1,558 Elo+
Party 1
Loki
Loki
Martiess64
Loki
Level 116
God Stats
53W - 67L
1,450 SR
Queue Stats
1,045W - 1,182L
1,554 Elo+
Party 1
Team Averages
Level 126
1,530 SR
1,541 Elo+

VS

Team Averages
Level 114
1,508 SR
1,524 Elo+
Medusa
Medusa
HopeShesLVL18
Medusa
Level 48
God Stats
2W - 6L
1,200 SR
Queue Stats
47W - 62L
1,358 Elo+
Solo
Olorun
Olorun
TriggaHAPPY1986
Olorun
Level 140
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 5L
1,637 Elo+
Solo
Tsukuyomi
Tsukuyomi
squall2777262
Tsukuyomi
Level 155
God Stats
8W - 9L
1,800 SR
Queue Stats
160W - 161L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DreadDinosaur37
King Arthur
15
3 / 7 / 12
11,399
633
11,044
23,390
27,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
10 / 8 / 8
12,960
720
21,732
16,460
5,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 9 / 11
12,137
674
8,993
17,812
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
12,291
683
7,476
14,946
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 8 / 14
13,610
756
12,503
15,575
5,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
squall2777262
Tsukuyomi
20
14 / 5 / 9
15,654
870
27,540
24,324
21,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
20
Kills
24
24
Deaths
20
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DreadDinosaur37
King Arthur
3
7
12
1.29
W
4
7
8
1.14
L
10
8
8
1.75
L
7
9
11
1.39
W
6
8
14
1.63
W
Tsukuyomi
squall2777262
Tsukuyomi
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
47,519
57,662
Taken
54,845
42,955
Mitigated
32,466
8,456
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DreadDinosaur37
King Arthur
11,044
536
508
3,162
23,390
27,360
266
7,434
15,178
0
29,534
W
7,476
3,409
0
2,023
14,946
4,796
852
8,772
5,822
0
25,587
L
21,732
2,842
0
2,297
16,460
5,345
888
1,354
14,482
59,149
0
L
8,993
2,121
0
2,489
17,812
10,250
0
4,183
13,224
0
34,061
W
12,503
8,854
1,069
4,615
15,575
5,805
1,765
5,663
9,639
53,096
0
W
Tsukuyomi
squall2777262
Tsukuyomi
27,540
5,673
135
5,538
24,324
21,865
257
7,971
15,726
0
62,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
41,555
161
Minions Killed
179
5
Camps Cleared
11
825,680
Distance Traveled
911,774
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,399
633
37
2
0
306,353
8
W
Medusa
12,291
683
48
3
6
287,287
1
L
Zeus
12,960
720
80
4
3
260,845
4
L
Loki
12,137
674
44
2
2
258,482
6
W
Olorun
13,610
756
69
4
2
273,206
1
W
Tsukuyomi
15,654
870
62
3
3
351,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role