Player Matchup

Athena
Athena
DRKJikininki
Athena
Level 39
God Stats
7W - 12L
1,354 SR
Queue Stats
86W - 114L
1,301 Elo+
Solo
Achilles
Achilles
Tekashi_Canelita
Achilles
Level 80
God Stats
4W - 5L
1,390 SR
Queue Stats
74W - 65L
1,483 Elo+
Solo
Freya
Freya
rbchris2934
Freya
Level 129
God Stats
13W - 7L
1,727 SR
Queue Stats
213W - 209L
1,396 Elo+
Solo
Neith
Neith
stevensuperstar
Neith
Level 129
God Stats
51W - 31L
1,495 SR
Queue Stats
124W - 120L
1,447 Elo+
Solo
Cthulhu
Cthulhu
tianowilliam89
Cthulhu
Level 128
God Stats
3W - 2L
1,443 SR
Queue Stats
310W - 373L
1,390 Elo+
Solo
Team Averages
Level 101
1,482 SR
1,403 Elo+

VS

Team Averages
Level 82
1,328 SR
1,371 Elo+
Cthulhu
Cthulhu
EpicMucluck-Sama
Cthulhu
Level 49
God Stats
1W - 3L
1,484 SR
Queue Stats
9W - 20L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
FIRE ELFO
Kukulkan
Level 66
God Stats
5W - 7L
1,098 SR
Queue Stats
189W - 228L
1,394 Elo+
Solo
Mulan
Mulan
PwziPopnPenguin
Mulan
Level 112
God Stats
8W - 11L
1,296 SR
Queue Stats
261W - 272L
1,384 Elo+
Solo
Cernunnos
Cernunnos
xXKingWolf4Xx
Cernunnos
Level 47
God Stats
5W - 11L
1,356 SR
Queue Stats
38W - 59L
1,385 Elo+
Party 1
Fenrir
Fenrir
zigzag-eclair
Fenrir
Level 137
God Stats
4W - 7L
1,407 SR
Queue Stats
201W - 199L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 2 / 3
5,253
525
2,565
7,490
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
5,836
584
2,629
4,902
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 0
6,609
661
4,372
5,490
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 1
5,086
509
3,317
5,985
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 2
4,891
489
4,074
6,140
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,253
525
3,792
5,058
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
FIRE ELFO
Kukulkan
7
0 / 2 / 0
4,649
465
531
2,959
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,678
568
4,524
6,792
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
xXKingWolf4Xx
Cernunnos
8
3 / 1 / 1
5,343
534
4,736
5,240
1,500
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,978
498
2,785
7,409
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
6
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
3
1.25
L
2
1
3
3.5
L
Kukulkan
FIRE ELFO
Kukulkan
0
2
0
0
L
1
2
0
0.5
W
2
0
3
3.5
W
6
1
0
6
W
1
2
1
0.75
W
0
1
2
1
L
Cernunnos
xXKingWolf4Xx
Cernunnos
3
1
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
16,368
30,007
Taken
27,458
13,211
Mitigated
12,061
12,833
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,565
651
626
2,422
7,490
2,802
123
1,376
5,990
15,474
0
L
3,792
481
90
1,824
5,058
3,564
0
1,088
3,970
16,469
0
L
Kukulkan
FIRE ELFO
Kukulkan
531
212
0
946
2,959
965
0
1,368
1,591
15,123
0
L
4,524
486
0
1,916
6,792
3,612
88
3,837
2,442
0
29,531
W
2,629
808
0
2,907
4,902
2,611
0
0
4,862
0
28,711
W
4,372
1,866
0
3,004
5,490
2,084
0
637
4,819
28,305
4,660
W
3,317
1,159
137
3,013
5,985
1,267
132
1,907
3,796
0
24,785
W
4,074
190
0
724
6,140
4,447
0
0
5,856
21,580
0
L
Cernunnos
xXKingWolf4Xx
Cernunnos
4,736
2,686
0
1,797
5,240
1,500
0
1,472
3,768
0
24,229
L
2,785
608
0
2,494
7,409
2,420
0
2,132
5,277
0
22,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
25,901
254
Minions Killed
238
0
Camps Cleared
0
965,228
Distance Traveled
857,036
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,253
525
38
4
0
195,333
0
L
Cthulhu
5,253
525
27
3
0
180,452
3
L
Kukulkan
4,649
465
38
4
0
113,789
2
L
Mulan
5,678
568
62
6
0
195,516
4
W
Achilles
5,836
584
70
7
0
230,917
2
W
Freya
6,609
661
56
6
0
192,049
4
W
Neith
5,086
509
47
5
0
175,251
1
W
Cthulhu
4,891
489
43
4
0
171,678
4
L
Cernunnos
5,343
534
55
6
0
170,929
2
L
Fenrir
4,978
498
56
6
0
196,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role