Player Matchup

Medusa
Medusa
Bxphomxt-
Medusa
Level 28
God Stats
14W - 3L
1,947 SR
Queue Stats
88W - 36L
1,784 Elo+
Party 1
Zeus
Zeus
ICU_H8N
Zeus
Level 102
God Stats
2W - 4L
1,166 SR
Queue Stats
419W - 572L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
KrisP Bacon8135
Ao Kuang
Level 124
God Stats
122W - 104L
1,463 SR
Queue Stats
461W - 530L
1,347 Elo+
Solo
Sylvanus
Sylvanus
TheMF_TEA_ttv
Sylvanus
Level 139
God Stats
15W - 21L
1,543 SR
Queue Stats
386W - 329L
1,637 Elo+
Party 1
Thanatos
Thanatos
Ttv_Hollowcipher
Thanatos
Level 95
God Stats
13W - 12L
1,509 SR
Queue Stats
169W - 197L
1,402 Elo+
Solo
Team Averages
Level 98
1,525 SR
1,504 Elo+

VS

Team Averages
Level 51
1,550 SR
1,452 Elo+
Chang'e
Chang'e
IVIX REAPER8231
Chang'e
Level 59
God Stats
0W - 1L
1,857 SR
Queue Stats
79W - 57L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Kanama94
Baron Samedi
Level 46
God Stats
7W - 24L
1,329 SR
Queue Stats
207W - 228L
1,448 Elo+
Party 2
Bastet
Bastet
alohaillest
Bastet
Level 105
God Stats
2W - 6L
1,470 SR
Queue Stats
175W - 179L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
jencen_hnl
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,437 Elo+
Party 2
Chiron
Chiron
raw_dawg13100D
Chiron
Level 40
God Stats
5W - 8L
1,592 SR
Queue Stats
124W - 134L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bxphomxt-
Medusa
20
27 / 2 / 2
13,286
699
28,677
18,014
9,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
ICU_H8N
Zeus
14
1 / 6 / 2
9,126
480
5,969
12,652
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
15
7 / 3 / 1
9,830
517
12,643
17,372
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
TheMF_TEA_ttv
Sylvanus
15
2 / 3 / 21
10,836
570
7,314
15,174
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 1
9,083
478
3,747
11,592
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 2
7,472
393
7,116
16,266
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Kanama94
Baron Samedi
17
5 / 3 / 8
10,876
572
9,778
11,896
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
10 / 6 / 4
10,112
532
18,574
17,962
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jencen_hnl
Sun Wukong
14
0 / 6 / 1
8,392
442
2,735
13,120
7,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 9 / 5
9,072
477
8,278
17,495
4,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
38
Kills
18
18
Deaths
38
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bxphomxt-
Medusa
27
2
2
14
W
Zeus
ICU_H8N
Zeus
1
6
2
0.33
L
2
14
2
0.21
L
Baron Samedi
Kanama94
Baron Samedi
5
3
8
3
W
Ao Kuang
7
3
1
2.5
W
Sylvanus
TheMF_TEA_ttv
Sylvanus
2
3
21
4.17
W
1
4
1
0.38
L
Bastet
10
6
4
2
L
Sun Wukong
jencen_hnl
Sun Wukong
0
6
1
0.08
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,350
Damage
46,481
74,804
Taken
76,739
47,733
Mitigated
24,565
37,769
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bxphomxt-
Medusa
28,677
17,137
0
8,307
18,014
9,262
5,523
4,069
13,493
0
114,872
W
Zeus
ICU_H8N
Zeus
5,969
406
0
4,396
12,652
3,887
1,248
2,838
9,522
62,669
0
L
7,116
730
1,174
3,116
16,266
2,614
0
3,674
12,592
17,735
0
L
Baron Samedi
Kanama94
Baron Samedi
9,778
626
0
3,199
11,896
4,919
0
5,206
6,690
58,691
0
W
Ao Kuang
12,643
2,516
0
8,216
17,372
9,008
905
3,496
13,756
52,311
0
W
Sylvanus
TheMF_TEA_ttv
Sylvanus
7,314
1,263
3,195
5,531
15,174
21,320
232
2,909
11,873
20,383
0
W
3,747
420
0
8,124
11,592
4,256
25
2,167
9,266
0
60,442
L
Bastet
18,574
6,781
0
3,996
17,962
5,118
0
6,725
11,237
0
65,115
L
Sun Wukong
jencen_hnl
Sun Wukong
2,735
833
0
1,728
13,120
7,747
758
6,575
6,545
0
43,259
L
8,278
3,670
240
5,123
17,495
4,167
0
3,746
13,749
0
61,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
45,924
523
Minions Killed
397
0
Camps Cleared
0
1,683,364
Distance Traveled
1,654,419
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,286
699
191
10
0
329,344
1
W
Zeus
9,126
480
114
6
0
328,554
0
L
Chang'e
7,472
393
32
2
0
275,457
2
L
Baron Samedi
10,876
572
96
5
0
328,465
4
W
Ao Kuang
9,830
517
97
5
0
363,562
4
W
Sylvanus
10,836
570
24
1
0
323,434
9
W
Thanatos
9,083
478
97
5
0
338,470
1
L
Bastet
10,112
532
84
4
0
352,141
2
L
Sun Wukong
8,392
442
87
5
0
386,029
0
L
Chiron
9,072
477
98
5
0
312,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role