Player Matchup

Bacchus
Bacchus
AbsenceNZ
Bacchus
Level 86
God Stats
16W - 20L
1,562 SR
Queue Stats
59W - 110L
1,292 Elo+
Party 1
Medusa
Medusa
SlippyOnMaPippy
Medusa
Level 108
God Stats
6W - 5L
1,697 SR
Queue Stats
98W - 140L
1,336 Elo+
Solo
Horus
Horus
dedman1908
Horus
Level 69
God Stats
2W - 2L
1,576 SR
Queue Stats
193W - 325L
1,337 Elo+
Party 1
Team Averages
Level 88
1,612 SR
1,322 Elo+

VS

Team Averages
Level 53
1,432 SR
1,320 Elo+
Odin
Odin
AL The Animal
Odin
Level 104
God Stats
10W - 8L
1,552 SR
Queue Stats
288W - 303L
1,423 Elo+
Solo
Kukulkan
Kukulkan
XKingXFlowersX
Kukulkan
Level 8
God Stats
3W - 6L
1,274 SR
Queue Stats
28W - 46L
1,131 Elo+
Solo
Set
Set
harmful098
Set
Level 48
God Stats
262W - 328L
1,471 SR
Queue Stats
287W - 382L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AbsenceNZ
Bacchus
15
1 / 0 / 5
11,540
641
12,831
16,899
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 0 / 2
10,855
603
9,435
12,483
5,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
14
4 / 2 / 2
10,709
595
7,009
11,447
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
9,987
555
12,260
15,171
19,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
13
0 / 6 / 1
9,634
535
7,043
9,087
3,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 1
10,168
565
14,635
12,197
10,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Bacchus
AbsenceNZ
Bacchus
1
0
5
3.5
W
4
0
2
5
L
Kukulkan
0
6
1
0.08
W
Horus
4
2
2
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
33,938
40,829
Taken
36,455
33,528
Mitigated
34,065
10,575
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,260
1,684
0
4,612
15,171
19,477
0
4,296
10,473
143
35,889
W
Bacchus
AbsenceNZ
Bacchus
12,831
903
0
6,393
16,899
17,437
35
4,022
12,877
24,726
0
W
9,435
5,198
0
537
12,483
5,168
256
1,435
11,048
0
50,496
L
Kukulkan
7,043
796
0
209
9,087
3,702
204
4,816
4,197
28,008
0
W
Horus
7,009
3,067
1,175
2,470
11,447
10,923
0
2,177
9,270
0
30,423
L
14,635
6,279
0
820
12,197
10,886
0
4,296
7,619
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
29,789
193
Minions Killed
212
7
Camps Cleared
9
1,046,453
Distance Traveled
982,129
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,987
555
64
4
0
353,940
4
W
Bacchus
11,540
641
38
2
3
355,871
4
W
Medusa
10,855
603
101
6
1
364,490
2
L
Kukulkan
9,634
535
50
3
0
291,458
0
W
Horus
10,709
595
54
3
3
326,092
0
L
Set
10,168
565
98
5
9
336,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role