Player Matchup

Skadi
Skadi
Big Derka Durka
Skadi
Level 27
God Stats
4W - 3L
1,469 SR
Queue Stats
37W - 54L
1,395 Elo+
Solo
Danzaburou
Danzaburou
KelvinWombat
Danzaburou
Level 26
God Stats
18W - 29L
1,300 SR
Queue Stats
26W - 45L
1,283 Elo+
Solo
Nemesis
Nemesis
Nisivoccia
Nemesis
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 91L
1,432 Elo+
Party 2
Ymir
Ymir
equallyelias
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 2
Olorun
Olorun
gaidrici
Olorun
Level 17
God Stats
6W - 8L
1,525 SR
Queue Stats
14W - 22L
1,319 Elo+
Solo
Team Averages
Level 26
1,459 SR
1,346 Elo+

VS

Team Averages
Level 13
1,482 SR
1,380 Elo+
Sun Wukong
Sun Wukong
ChinsWorth182
Sun Wukong
Level 10
God Stats
4W - 1L
1,288 SR
Queue Stats
111W - 183L
1,189 Elo+
Solo
Gilgamesh
Gilgamesh
ForgottonTitan
Gilgamesh
Level 18
God Stats
4W - 1L
1,530 SR
Queue Stats
44W - 46L
1,419 Elo+
Party 1
Sol
Sol
MiIkyTip
Sol
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 58L
1,411 Elo+
Party 1
Thanatos
Thanatos
Servoink
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Medusa
Medusa
bbtotra
Medusa
Level 15
God Stats
4W - 2L
1,592 SR
Queue Stats
10W - 9L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
6,020
502
5,811
3,472
788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
KelvinWombat
Danzaburou
9
0 / 6 / 0
5,235
436
1,845
7,562
2,153
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Nisivoccia
Nemesis
12
1 / 1 / 2
6,433
536
3,700
7,483
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
5,144
429
1,731
9,999
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
gaidrici
Olorun
9
0 / 4 / 0
5,703
475
2,074
6,958
1,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChinsWorth182
Sun Wukong
8
0 / 2 / 2
5,128
427
1,907
5,827
3,879
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
ForgottonTitan
Gilgamesh
11
5 / 0 / 0
7,054
588
4,755
6,368
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 3
6,862
572
4,992
5,253
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Servoink
Thanatos
13
7 / 1 / 3
7,616
635
7,318
7,254
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
bbtotra
Medusa
10
1 / 0 / 4
5,844
487
3,554
5,498
1,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Sun Wukong
ChinsWorth182
Sun Wukong
0
2
2
0.5
W
Gilgamesh
ForgottonTitan
Gilgamesh
5
0
0
5
L
Danzaburou
KelvinWombat
Danzaburou
0
6
0
0
W
3
1
3
4.5
L
Nemesis
Nisivoccia
Nemesis
1
1
2
2
W
Thanatos
Servoink
Thanatos
7
1
3
8.5
W
Medusa
bbtotra
Medusa
1
0
4
3
L
0
4
2
0.25
L
Olorun
gaidrici
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
22,526
35,474
Taken
30,200
11,239
Mitigated
13,310
9,388
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,811
2,239
0
678
3,472
788
0
320
3,152
0
24,485
W
Sun Wukong
ChinsWorth182
Sun Wukong
1,907
280
0
915
5,827
3,879
0
616
5,211
0
15,874
W
Gilgamesh
ForgottonTitan
Gilgamesh
4,755
1,396
0
1,195
6,368
3,997
929
0
6,368
0
28,644
L
Danzaburou
KelvinWombat
Danzaburou
1,845
1,465
0
792
7,562
2,153
0
663
6,643
0
23,535
W
4,992
2,261
0
1,891
5,253
1,571
1,847
1,548
3,705
37,440
0
L
Nemesis
Nisivoccia
Nemesis
3,700
1,421
0
4,068
7,483
1,909
0
444
6,914
0
35,426
W
Thanatos
Servoink
Thanatos
7,318
3,347
0
8,682
7,254
2,327
0
711
6,543
0
47,668
W
Medusa
bbtotra
Medusa
3,554
2,014
0
616
5,498
1,536
0
1,087
4,411
0
21,888
L
1,731
198
0
2,307
9,999
4,899
0
1,910
8,089
9,622
0
L
Olorun
gaidrici
Olorun
2,074
590
116
1,427
6,958
1,490
1,913
1,655
5,303
26,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
32,504
230
Minions Killed
303
0
Camps Cleared
0
1,059,386
Distance Traveled
1,131,394
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,020
502
42
4
0
196,971
4
W
Sun Wukong
5,128
427
30
3
0
216,858
3
W
Gilgamesh
7,054
588
53
4
0
239,057
1
L
Danzaburou
5,235
436
37
3
0
176,498
0
W
Sol
6,862
572
72
6
0
209,324
2
L
Nemesis
6,433
536
81
7
0
260,768
0
W
Thanatos
7,616
635
99
8
0
258,119
2
W
Medusa
5,844
487
49
4
0
208,036
0
L
Ymir
5,144
429
8
1
0
233,644
0
L
Olorun
5,703
475
62
5
0
191,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role