Player Matchup

Ganesha
Ganesha
AngustheBraveMN
Ganesha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,356 Elo+
Solo
Discordia
Discordia
Boogalo Bob
Discordia
Level 109
God Stats
2W - 3L
1,505 SR
Queue Stats
200W - 204L
1,376 Elo+
Solo
Medusa
Medusa
FIFADJAN
Medusa
Level 159
God Stats
2W - 2L
1,522 SR
Queue Stats
79W - 92L
1,483 Elo+
Solo
Chronos
Chronos
dallascowboys737
Chronos
Level 157
God Stats
9W - 9L
1,576 SR
Queue Stats
594W - 655L
1,367 Elo+
Solo
Danzaburou
Danzaburou
nevetswilson
Danzaburou
Level 126
God Stats
8W - 16L
1,496 SR
Queue Stats
331W - 419L
1,368 Elo+
Solo
Team Averages
Level 126
1,520 SR
1,390 Elo+

VS

Team Averages
Level 101
1,505 SR
1,485 Elo+
Set
Set
EpicSim
Set
Level 75
God Stats
3W - 7L
1,432 SR
Queue Stats
404W - 366L
1,529 Elo+
Party 1
Discordia
Discordia
ShadowBuddy83
Discordia
Level 129
God Stats
12W - 3L
1,715 SR
Queue Stats
190W - 148L
1,553 Elo+
Party 1
Fenrir
Fenrir
captainzor
Fenrir
Level 160
God Stats
12W - 17L
1,355 SR
Queue Stats
741W - 863L
1,396 Elo+
Solo
Merlin
Merlin
cathode
Merlin
Level 64
God Stats
2W - 0L
1,767 SR
Queue Stats
82W - 66L
1,512 Elo+
Party 1
Hades
Hades
ikh9433
Hades
Level 76
God Stats
2W - 2L
1,256 SR
Queue Stats
178W - 191L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,245
725
3,305
8,769
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Boogalo Bob
Discordia
12
1 / 4 / 2
6,934
693
5,688
6,413
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
FIFADJAN
Medusa
14
4 / 5 / 3
7,845
785
6,102
8,813
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 5 / 5
7,539
754
5,770
8,800
3,100
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
nevetswilson
Danzaburou
12
1 / 4 / 4
7,188
719
3,824
7,312
2,851
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
9 / 3 / 4
9,196
920
9,201
8,602
8,395
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ShadowBuddy83
Discordia
15
7 / 1 / 7
9,407
941
12,906
7,287
3,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
captainzor
Fenrir
13
2 / 1 / 9
7,579
758
3,045
7,993
8,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
cathode
Merlin
16
3 / 1 / 10
9,023
902
9,581
5,054
2,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
ikh9433
Hades
11
0 / 4 / 9
7,316
732
2,503
8,922
10,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
7
Kills
21
21
Deaths
10
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Discordia
Boogalo Bob
Discordia
1
4
2
0.5
W
Set
9
3
4
3.67
L
Medusa
FIFADJAN
Medusa
4
5
3
1.1
W
Discordia
ShadowBuddy83
Discordia
7
1
7
10.5
W
Fenrir
captainzor
Fenrir
2
1
9
6.5
W
Merlin
cathode
Merlin
3
1
10
8
L
1
5
5
0.7
W
Hades
ikh9433
Hades
0
4
9
1.13
L
Danzaburou
nevetswilson
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
37,236
40,107
Taken
37,858
19,918
Mitigated
33,463
8,541
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,305
72
534
1,915
8,769
8,531
0
4,903
3,866
7,256
0
L
Discordia
Boogalo Bob
Discordia
5,688
70
106
1,215
6,413
2,237
0
3,602
2,811
10,760
0
W
Set
9,201
2,421
289
2,437
8,602
8,395
406
3,732
4,639
1,544
14,934
L
Medusa
FIFADJAN
Medusa
6,102
2,287
60
1,485
8,813
3,199
888
5,899
2,914
0
13,881
W
Discordia
ShadowBuddy83
Discordia
12,906
128
1,507
1,768
7,287
3,209
723
2,565
4,538
29,457
0
W
Fenrir
captainzor
Fenrir
3,045
437
744
2,118
7,993
8,762
784
2,451
5,298
0
5,856
W
Merlin
cathode
Merlin
9,581
577
1,693
971
5,054
2,968
410
2,400
2,534
26,047
0
L
5,770
1,242
352
1,011
8,800
3,100
516
6,367
2,433
18,777
0
W
Hades
ikh9433
Hades
2,503
76
90
570
8,922
10,129
369
2,636
6,086
4,871
0
L
Danzaburou
nevetswilson
Danzaburou
3,824
2,096
672
1,191
7,312
2,851
468
4,613
2,699
0
10,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
42,521
87
Minions Killed
101
0
Camps Cleared
0
835,165
Distance Traveled
1,013,900
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,245
725
0
0
0
147,818
0
L
Discordia
6,934
693
15
2
0
179,388
2
W
Set
9,196
920
12
1
0
196,050
0
L
Medusa
7,845
785
21
2
0
193,278
2
W
Discordia
9,407
941
32
3
0
223,095
1
W
Fenrir
7,579
758
8
1
0
213,807
0
W
Merlin
9,023
902
41
4
0
212,771
0
L
Chronos
7,539
754
31
3
0
146,560
4
W
Hades
7,316
732
8
1
0
168,177
2
L
Danzaburou
7,188
719
20
2
0
168,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role