Player Matchup

Morgan Le Fay
Morgan Le Fay
Garroc8
Morgan Le Fay
Level 29
God Stats
7W - 13L
1,282 SR
Queue Stats
66W - 65L
1,490 Elo+
Solo
Tyr
Tyr
McMaker
Tyr
Level 25
God Stats
15W - 17L
1,409 SR
Queue Stats
71W - 60L
1,468 Elo+
Solo
Nemesis
Nemesis
MelKun
Nemesis
Level 17
God Stats
3W - 3L
1,438 SR
Queue Stats
28W - 28L
1,491 Elo+
Party 3
Neith
Neith
NyanNesQu1k
Neith
Level 28
God Stats
9W - 4L
1,659 SR
Queue Stats
35W - 32L
1,497 Elo+
Party 3
Ymir
Ymir
crackf4ce
Ymir
Level 16
God Stats
4W - 8L
1,498 SR
Queue Stats
34W - 40L
1,460 Elo+
Party 3
Team Averages
Level 23
1,457 SR
1,481 Elo+

VS

Team Averages
Level 12
1,524 SR
1,416 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
J4FL
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
MrWolfis
Charybdis
Level 14
God Stats
3W - 6L
1,514 SR
Queue Stats
9W - 16L
1,285 Elo+
Party 1
Chang'e
Chang'e
MrsPearliey
Chang'e
Level 7
God Stats
4W - 5L
1,605 SR
Queue Stats
7W - 11L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Garroc8
Morgan Le Fay
11
11 / 2 / 1
7,309
731
8,260
6,653
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
8
0 / 2 / 0
4,888
489
1,084
6,782
3,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nemesis
MelKun
Nemesis
9
0 / 0 / 1
5,136
514
1,779
6,105
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 0 / 2
6,228
623
6,555
4,319
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
3 / 1 / 11
6,619
662
2,655
7,773
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 0 / 1
7,002
700
8,677
4,903
1,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
 
Artio
6
0 / 6 / 1
4,478
448
1,557
8,867
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
J4FL
Neith
7
0 / 6 / 0
4,615
462
3,567
5,549
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
MrWolfis
Charybdis
8
1 / 5 / 0
5,234
523
1,769
6,657
1,827
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MrsPearliey
Chang'e
8
1 / 5 / 0
5,061
506
2,859
5,172
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
22
Kills
5
5
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
0
1
3.5
L
Artio
 
Artio
0
6
1
0.08
W
Morgan Le Fay
Garroc8
Morgan Le Fay
11
2
1
5.75
L
Neith
J4FL
Neith
0
6
0
0
W
Tyr
0
2
0
0
W
Nemesis
MelKun
Nemesis
0
0
1
0.5
L
Charybdis
MrWolfis
Charybdis
1
5
0
0.2
L
Chang'e
MrsPearliey
Chang'e
1
5
0
0.2
W
8
0
2
9
W
Ymir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
18,429
31,632
Taken
31,148
14,165
Mitigated
10,730
10,791
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,677
2,058
0
369
4,903
1,636
560
142
4,761
0
42,593
L
Artio
 
Artio
1,557
414
169
1,059
8,867
4,083
0
3,112
5,683
4,061
0
W
Morgan Le Fay
Garroc8
Morgan Le Fay
8,260
1,244
0
1,931
6,653
2,372
212
1,818
4,729
34,881
0
L
Neith
J4FL
Neith
3,567
1,392
0
364
5,549
1,608
0
1,436
4,073
0
18,669
W
Tyr
1,084
143
0
2,198
6,782
3,017
0
0
6,782
0
16,130
W
Nemesis
MelKun
Nemesis
1,779
345
0
2,675
6,105
1,568
0
271
5,792
0
25,596
L
Charybdis
MrWolfis
Charybdis
1,769
587
0
566
6,657
1,827
0
2,423
4,106
0
20,784
L
Chang'e
MrsPearliey
Chang'e
2,859
933
46
985
5,172
1,576
124
3,334
1,610
13,863
0
W
6,555
2,874
0
1,299
4,319
1,604
1,170
524
3,795
0
31,303
W
Ymir
2,655
963
0
2,688
7,773
5,604
81
1,817
5,864
16,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
26,390
233
Minions Killed
191
0
Camps Cleared
0
985,568
Distance Traveled
926,712
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,002
700
80
8
0
196,431
3
L
Artio
4,478
448
2
0
0
189,991
1
W
Morgan Le Fay
7,309
731
60
6
0
191,697
1
L
Neith
4,615
462
40
4
0
171,130
0
W
Tyr
4,888
489
37
4
0
182,041
1
W
Nemesis
5,136
514
59
6
0
233,095
3
L
Charybdis
5,234
523
39
4
0
188,973
1
L
Chang'e
5,061
506
30
3
0
180,187
4
W
Neith
6,228
623
56
6
0
177,776
2
W
Ymir
6,619
662
21
2
0
200,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role