Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
bqdpbqdpbqdpbqd
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 169L
1,547 Elo+
Solo
Ra
Ra
gengar_777
Ra
Level 149
God Stats
3W - 5L
1,418 SR
Queue Stats
227W - 179L
1,443 Elo+
Party 2
Team Averages
Level 111
1,473 SR
1,497 Elo+

VS

Team Averages
Level 76
1,613 SR
1,542 Elo+
Bastet
Bastet
GrandxPersian
Bastet
Level 154
God Stats
4W - 0L
1,809 SR
Queue Stats
37W - 24L
1,668 Elo+
Party 1
Anubis
Anubis
Lastmilkyway
Anubis
Level 36
God Stats
2W - 1L
1,644 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 1
Hercules
Hercules
MockJ
Hercules
Level 39
God Stats
1W - 1L
1,385 SR
Queue Stats
23W - 18L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 7 / 0
7,935
567
6,490
11,714
2,233
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 8 / 3
8,126
580
5,876
17,559
20,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 1
8,659
619
9,179
9,432
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
10,531
752
21,116
13,402
4,814
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
14
4 / 1 / 11
9,884
706
7,599
7,331
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MockJ
Hercules
14
4 / 1 / 11
9,617
687
6,164
12,881
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
0
0.14
W
9
2
7
6.25
W
Anubis
4
1
11
9.5
W
Hercules
MockJ
Hercules
4
1
11
9.5
L
0
8
3
0.19
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
34,879
38,705
Taken
33,614
24,967
Mitigated
18,442
2,167
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,490
5,163
0
388
11,714
2,233
0
2,200
9,480
0
20,225
W
21,116
5,454
0
3,592
13,402
4,814
1,269
5,600
7,476
0
52,585
W
Anubis
7,599
842
150
3,550
7,331
3,144
553
3,965
3,118
28,228
0
W
Hercules
MockJ
Hercules
6,164
1,629
1,094
3,775
12,881
10,484
809
5,016
7,479
0
16,113
L
5,876
1,070
242
0
17,559
20,105
0
4,377
12,565
16,856
0
L
9,179
220
349
1,188
9,432
2,629
0
1,327
8,059
42,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
30,032
144
Minions Killed
148
6
Camps Cleared
6
702,028
Distance Traveled
834,351
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,935
567
38
3
4
213,976
4
W
Bastet
10,531
752
66
5
2
296,971
3
W
Anubis
9,884
706
50
4
2
249,193
1
W
Hercules
9,617
687
32
2
2
288,187
0
L
Yemoja
8,126
580
25
2
0
210,985
0
L
Ra
8,659
619
81
6
2
277,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role