Player Matchup

Hel
Hel
Anorexa
Hel
Level 42
God Stats
14W - 14L
1,569 SR
Queue Stats
127W - 111L
1,508 Elo+
Party 2
Bastet
Bastet
BACH0
Bastet
Level 159
God Stats
44W - 29L
1,597 SR
Queue Stats
173W - 101L
1,722 Elo+
Solo
Khepri
Khepri
CFaCyS
Khepri
Level 104
God Stats
6W - 4L
1,665 SR
Queue Stats
345W - 299L
1,488 Elo+
Party 2
Team Averages
Level 102
1,611 SR
1,573 Elo+

VS

Team Averages
Level 79
1,607 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Evmen
Zhong Kui
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
403W - 286L
1,539 Elo+
Party 1
Bacchus
Bacchus
SeeFon
Bacchus
Level 69
God Stats
53W - 38L
1,571 SR
Queue Stats
280W - 260L
1,528 Elo+
Solo
Medusa
Medusa
Undead855
Medusa
Level 59
God Stats
3W - 4L
1,538 SR
Queue Stats
410W - 285L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 3 / 7
8,758
584
5,367
9,434
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
BACH0
Bastet
17
13 / 1 / 1
11,614
774
24,008
14,943
9,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
CFaCyS
Khepri
14
1 / 0 / 12
10,725
715
4,679
14,081
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Evmen
Zhong Kui
13
3 / 4 / 1
9,310
621
14,856
14,818
9,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SeeFon
Bacchus
12
1 / 4 / 3
9,461
631
6,131
15,375
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Undead855
Medusa
12
0 / 6 / 4
8,557
570
8,477
10,205
2,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
4
4
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
0
3
7
1.17
W
Bastet
BACH0
Bastet
13
1
1
13.5
W
Khepri
CFaCyS
Khepri
1
0
12
7
L
Zhong Kui
Evmen
Zhong Kui
3
4
1
0.88
L
Bacchus
SeeFon
Bacchus
1
4
3
0.63
L
Medusa
Undead855
Medusa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
29,464
38,458
Taken
40,398
31,746
Mitigated
29,328
18,313
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
5,367
344
6,360
4,362
9,434
5,299
566
6,004
3,430
23,697
0
W
Bastet
BACH0
Bastet
24,008
4,861
0
2,893
14,943
9,085
1,683
9,913
5,030
0
58,042
W
Khepri
CFaCyS
Khepri
4,679
173
844
3,854
14,081
17,362
452
5,371
8,710
27,016
0
L
Zhong Kui
Evmen
Zhong Kui
14,856
2,182
0
8,140
14,818
9,922
614
4,202
10,616
38,149
0
L
Bacchus
SeeFon
Bacchus
6,131
476
0
3,139
15,375
16,560
0
4,289
11,086
17,695
0
L
Medusa
Undead855
Medusa
8,477
3,613
0
553
10,205
2,846
387
1,726
8,479
0
34,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
27,328
159
Minions Killed
176
8
Camps Cleared
5
925,673
Distance Traveled
732,097
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,758
584
34
2
0
283,297
3
W
Bastet
11,614
774
84
6
7
331,291
4
W
Khepri
10,725
715
41
3
1
311,085
3
L
Zhong Kui
9,310
621
77
5
3
242,648
1
L
Bacchus
9,461
631
27
2
1
241,789
6
L
Medusa
8,557
570
72
5
1
247,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role