Player Matchup

Mulan
Mulan
Gavin_McPurn
Mulan
Level 27
God Stats
1W - 3L
1,475 SR
Queue Stats
2W - 14L
1,160 Elo+
Solo
Hel
Hel
zChronoz-
Hel
Level 85
God Stats
29W - 29L
1,533 SR
Queue Stats
322W - 287L
1,495 Elo+
Solo
Da Ji
Da Ji
zSousa-15
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Solo
Team Averages
Level 43
1,503 SR
1,275 Elo+

VS

Team Averages
Level 33
1,459 SR
1,365 Elo+
Sol
Sol
Fusion_Core234
Sol
Level 76
God Stats
3W - 0L
1,543 SR
Queue Stats
270W - 265L
1,506 Elo+
Solo
Danzaburou
Danzaburou
IGORRSS2
Danzaburou
Level 18
God Stats
21W - 35L
1,334 SR
Queue Stats
47W - 93L
1,264 Elo+
Solo
Hachiman
Hachiman
xfatherjosh
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 6
12,084
711
13,670
23,224
22,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
15 / 3 / 6
13,588
799
23,894
22,310
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
zSousa-15
Da Ji
12
1 / 12 / 12
10,697
629
5,128
14,909
5,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 6 / 3
15,220
895
34,024
24,733
11,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
IGORRSS2
Danzaburou
13
3 / 5 / 10
11,128
655
7,413
10,795
3,681
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xfatherjosh
Hachiman
11
2 / 13 / 8
10,287
605
8,256
15,795
5,156
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
24
Kills
21
22
Deaths
24
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
16
6
3
2.92
L
8
7
6
1.57
W
Danzaburou
IGORRSS2
Danzaburou
3
5
10
1.6
W
Hachiman
xfatherjosh
Hachiman
2
13
8
0.46
L
15
3
6
6
L
Da Ji
zSousa-15
Da Ji
1
12
12
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
49,693
60,443
Taken
51,323
37,399
Mitigated
20,298
21,459
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,024
18,222
0
13,253
24,733
11,461
2,020
12,581
11,769
81,709
0
L
13,670
1,537
0
4,098
23,224
22,160
40
12,301
10,923
3,952
31,327
W
Danzaburou
IGORRSS2
Danzaburou
7,413
2,862
0
542
10,795
3,681
560
5,040
5,689
0
21,844
W
Hachiman
xfatherjosh
Hachiman
8,256
7,071
0
484
15,795
5,156
49
7,330
8,067
42
17,933
L
23,894
589
3,605
13,339
22,310
10,162
409
16,041
6,269
65,905
0
L
Da Ji
zSousa-15
Da Ji
5,128
692
0
417
14,909
5,077
605
7,169
7,740
0
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
36,635
151
Minions Killed
160
9
Camps Cleared
6
807,286
Distance Traveled
684,207
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,220
895
117
7
6
267,981
3
L
Mulan
12,084
711
35
2
6
270,955
3
W
Danzaburou
11,128
655
32
2
0
225,547
1
W
Hachiman
10,287
605
11
1
0
190,679
0
L
Hel
13,588
799
95
6
2
320,602
0
L
Da Ji
10,697
629
21
1
1
215,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role