Player Matchup

Hera
Hera
 
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FerVLX
Fenrir
Level 46
God Stats
9W - 10L
1,390 SR
Queue Stats
255W - 273L
1,412 Elo+
Solo
Geb
Geb
LeAmericanIsHere
Geb
Level 28
God Stats
23W - 15L
1,764 SR
Queue Stats
64W - 50L
1,489 Elo+
Party 2
King Arthur
King Arthur
MugichaPapi
King Arthur
Level 61
God Stats
7W - 5L
1,553 SR
Queue Stats
65W - 80L
1,415 Elo+
Solo
Jing Wei
Jing Wei
ZeMedic412
Jing Wei
Level 88
God Stats
5W - 3L
1,520 SR
Queue Stats
80W - 64L
1,507 Elo+
Party 2
Team Averages
Level 71
1,546 SR
1,465 Elo+

VS

Team Averages
Level 84
1,482 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JayWasHere555
Hades
Level 18
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Life42Air
Ra
Level 85
God Stats
1W - 1L
1,213 SR
Queue Stats
52W - 46L
1,439 Elo+
Party 1
Yemoja
Yemoja
MrGameStopzAll
Yemoja
Level 149
God Stats
11W - 8L
1,541 SR
Queue Stats
77W - 73L
1,479 Elo+
Solo
King Arthur
King Arthur
disturbedxica1
King Arthur
Level 93
God Stats
3W - 2L
1,686 SR
Queue Stats
70W - 58L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 1 / 1
5,163
516
883
1,939
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
FerVLX
Fenrir
9
3 / 2 / 1
5,512
551
3,447
5,941
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
5,154
515
993
3,080
907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
MugichaPapi
King Arthur
9
5 / 2 / 2
5,975
598
5,772
7,151
3,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ZeMedic412
Jing Wei
9
0 / 0 / 0
5,072
507
3,188
3,282
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
3,834
383
956
938
232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 3
4,678
468
748
6,057
2,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,269
527
1,880
3,541
2,251
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,639
464
778
5,543
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
disturbedxica1
King Arthur
8
4 / 4 / 1
5,407
541
4,568
5,884
3,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
5
5
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
1
0.5
L
Izanami
 
Izanami
0
0
0
0
W
Fenrir
FerVLX
Fenrir
3
2
1
1.75
L
0
4
3
0.38
W
1
0
0
1
L
1
1
1
1.5
L
0
0
0
0
W
King Arthur
MugichaPapi
King Arthur
5
2
2
3
W
Jing Wei
ZeMedic412
Jing Wei
0
0
0
0
L
King Arthur
disturbedxica1
King Arthur
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
8,930
21,393
Taken
21,963
7,709
Mitigated
11,857
6,434
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
883
76
0
398
1,939
541
0
788
1,151
26,272
0
L
Izanami
 
Izanami
956
640
0
339
938
232
0
190
748
0
9,075
W
Fenrir
FerVLX
Fenrir
3,447
1,640
0
838
5,941
1,898
0
1,009
4,932
0
28,443
L
748
269
0
2,031
6,057
2,197
0
0
6,057
14,808
0
W
993
0
1,001
1,107
3,080
907
0
454
2,626
7,193
0
L
1,880
352
80
836
3,541
2,251
0
952
2,447
27,379
0
L
778
63
231
2,845
5,543
3,586
0
441
4,951
17,583
0
W
King Arthur
MugichaPapi
King Arthur
5,772
1,706
0
1,788
7,151
3,539
0
831
6,320
0
26,079
W
Jing Wei
ZeMedic412
Jing Wei
3,188
2,262
0
1,302
3,282
824
289
324
2,958
0
37,205
L
King Arthur
disturbedxica1
King Arthur
4,568
1,384
0
505
5,884
3,591
0
0
5,884
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
23,827
270
Minions Killed
164
0
Camps Cleared
0
906,489
Distance Traveled
790,370
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,163
516
64
6
0
166,884
4
L
Izanami
3,834
383
18
2
0
71,654
0
W
Fenrir
5,512
551
59
6
0
198,691
0
L
Hades
4,678
468
37
4
0
171,098
0
W
Geb
5,154
515
13
1
0
181,252
2
L
Ra
5,269
527
57
6
0
181,298
2
L
Yemoja
4,639
464
31
3
0
162,781
3
W
King Arthur
5,975
598
60
6
0
198,579
2
W
Jing Wei
5,072
507
74
7
0
161,083
2
L
King Arthur
5,407
541
21
2
0
203,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role