Player Matchup

Ullr
Ullr
Izuni
Ullr
Level 127
God Stats
2W - 0L
1,697 SR
Queue Stats
63W - 46L
1,639 Elo+
Party 1
Ra
Ra
JohnThicc
Ra
Level 133
God Stats
1W - 0L
1,846 SR
Queue Stats
166W - 115L
1,700 Elo+
Party 1
Ares
Ares
SpecificMAYHAM
Ares
Level 97
God Stats
11W - 4L
1,856 SR
Queue Stats
76W - 54L
1,676 Elo+
Party 1
Team Averages
Level 119
1,799 SR
1,672 Elo+

VS

Team Averages
Level 40
1,499 SR
1,459 Elo+
Zhong Kui
Zhong Kui
JesseJay314
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,532 Elo+
Party 2
Neith
Neith
Riley9991
Neith
Level 29
God Stats
56W - 64L
1,498 SR
Queue Stats
400W - 628L
1,384 Elo+
Party 2
Nike
Nike
SlimShmeaty
Nike
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Izuni
Ullr
14
10 / 1 / 6
9,849
758
14,813
10,373
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 13
9,610
739
9,555
10,606
9,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 0 / 9
8,751
673
6,676
9,407
8,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JesseJay314
Zhong Kui
12
2 / 5 / 0
8,112
624
12,324
11,775
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Riley9991
Neith
9
0 / 8 / 0
6,780
522
2,353
9,918
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 0
7,139
549
5,649
14,527
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
2
2
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
Izuni
Ullr
10
1
6
13
L
Zhong Kui
JesseJay314
Zhong Kui
2
5
0
0.4
W
4
1
13
10.5
L
Neith
Riley9991
Neith
0
8
0
0
L
0
4
0
0
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
20,326
30,386
Taken
36,220
22,857
Mitigated
20,480
8,316
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Izuni
Ullr
14,813
3,974
459
2,150
10,373
5,432
1,455
4,581
5,205
0
37,607
L
Zhong Kui
JesseJay314
Zhong Kui
12,324
471
0
3,264
11,775
6,842
0
5,029
6,432
28,412
0
W
9,555
469
1,795
3,253
10,606
9,102
534
3,431
6,829
52,256
0
L
Neith
Riley9991
Neith
2,353
1,034
138
766
9,918
4,041
0
3,498
6,256
0
9,301
L
5,649
464
0
1,468
14,527
9,597
0
7,365
6,886
0
31,667
W
6,676
201
0
659
9,407
8,323
378
3,715
5,132
11,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
22,031
157
Minions Killed
122
6
Camps Cleared
6
747,158
Distance Traveled
610,376
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,849
758
38
3
1
224,140
2
L
Zhong Kui
8,112
624
55
4
1
214,892
3
W
Ra
9,610
739
113
9
5
273,825
4
L
Neith
6,780
522
21
2
2
167,619
2
L
Nike
7,139
549
46
4
3
227,865
2
W
Ares
8,751
673
6
0
0
249,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role