Player Matchup

Neith
Neith
Gold II
xXJuniorXx1127
Neith
Gold II
Level 111
God Stats
3W - 4L
1,420 SR
Queue Stats
62W - 76L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,420 SR
1,613 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,603 SR
1,335 MMR
Chang'e
Chang'e
Bronze III
Lameazy24
Chang'e
Bronze III
Level 155
God Stats
0W - 1L
1,603 SR
Queue Stats
3W - 6L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 0
20,213
674
19,482
39,491
33,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
KaliCthulhuFenrirPersephoneAh Muzen Cab

VS

Bans
HadesUllrTsukuyomiHou YiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lameazy24
Chang'e
20
5 / 3 / 0
20,863
695
34,483
41,835
46,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Lameazy24
Chang'e
5
3
0
1.67
W
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
34,483
39,491
Taken
41,835
33,812
Mitigated
46,824
20,825
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Lameazy24
Chang'e
34,483
1,721
0
24,480
41,835
46,824
1,086
1,212
39,311
182,598
0
W
19,482
11,388
0
20,825
39,491
33,812
2,889
34,821
4,670
0
149,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,213
Gold Earned
20,863
285
Minions Killed
272
9
Camps Cleared
8
517,051
Distance Traveled
546,441
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
20,863
695
272
9
8
546,441
4
W
Neith
20,213
674
285
10
9
517,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role