Player Matchup

Tsukuyomi
Tsukuyomi
YenaTap
Tsukuyomi
Level 5
God Stats
2W - 4L
1,617 SR
Queue Stats
4W - 9L
1,402 Elo+
Party 2
Chiron
Chiron
beanivyboy
Chiron
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
24W - 30L
1,427 Elo+
Party 2
Hades
Hades
chiaitza
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
dyls08
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
半夏沈升
Ra
Level 14
God Stats
5W - 7L
1,462 SR
Queue Stats
27W - 31L
1,389 Elo+
Solo
Team Averages
Level 9
1,555 SR
1,423 Elo+

VS

Team Averages
Level 24
1,447 SR
1,405 Elo+
Bellona
Bellona
ApexRuby
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,465 Elo+
Solo
Hel
Hel
IamGror
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,369 Elo+
Party 1
Loki
Loki
Tennouttatenn
Loki
Level 16
God Stats
9W - 8L
1,489 SR
Queue Stats
20W - 27L
1,359 Elo+
Party 1
Eset
Eset
TokyoScarab
Eset
Level 27
God Stats
10W - 8L
1,511 SR
Queue Stats
25W - 46L
1,314 Elo+
Party 1
Sobek
Sobek
nubbiecakes
Sobek
Level 29
God Stats
3W - 4L
1,237 SR
Queue Stats
56W - 54L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
YenaTap
Tsukuyomi
16
0 / 6 / 3
9,514
865
11,586
15,174
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
beanivyboy
Chiron
16
1 / 6 / 3
10,217
929
10,337
19,714
7,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
chiaitza
Hades
16
4 / 8 / 0
10,739
976
11,980
20,116
9,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
dyls08
Cthulhu
15
0 / 8 / 2
8,960
815
3,730
13,409
5,413
16
0 / 9 / 2
10,013
910
13,512
18,560
6,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

35

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApexRuby
Bellona
19
11 / 2 / 15
13,230
1,203
22,736
17,840
16,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
18
3 / 2 / 20
10,866
988
10,408
12,663
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 0 / 11
12,592
1,145
17,045
7,621
3,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 0 / 20
11,838
1,076
19,878
6,914
2,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 17
12,868
1,170
13,244
19,489
27,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
120
5
Kills
37
37
Deaths
5
10
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bellona
ApexRuby
Bellona
11
2
15
9.25
W
Hel
3
2
20
6.5
W
12
0
11
17.5
W
5
0
20
15
L
Tsukuyomi
YenaTap
Tsukuyomi
0
6
3
0.25
L
Chiron
beanivyboy
Chiron
1
6
3
0.42
L
Hades
chiaitza
Hades
4
8
0
0.5
L
Cthulhu
dyls08
Cthulhu
0
8
2
0.13
W
6
1
17
14.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,145
Damage
83,311
86,973
Taken
64,527
34,577
Mitigated
56,480
5,684
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ApexRuby
Bellona
22,736
8,531
2,324
2,719
17,840
16,889
0
7,697
10,143
0
40,237
W
Hel
10,408
940
3,941
4,872
12,663
5,706
0
6,076
6,587
24,594
0
W
17,045
3,395
0
0
7,621
3,128
0
3,498
3,889
0
32,195
W
19,878
1,462
3,886
2,432
6,914
2,875
0
3,473
3,441
45,962
0
L
Tsukuyomi
YenaTap
Tsukuyomi
11,586
2,495
0
95
15,174
5,572
0
6,570
8,604
0
29,571
L
Chiron
beanivyboy
Chiron
10,337
2,128
713
2,349
19,714
7,126
0
9,794
9,902
0
27,224
L
Hades
chiaitza
Hades
11,980
519
176
1,963
20,116
9,827
0
11,286
8,830
15,710
0
L
Cthulhu
dyls08
Cthulhu
3,730
161
0
0
13,409
5,413
0
7,539
5,870
6,685
0
W
13,244
889
0
4,352
19,489
27,882
0
8,478
9,445
28,711
0
L
13,512
1,019
164
224
18,560
6,639
0
8,341
10,219
47,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
61,394
190
Minions Killed
208
3
Camps Cleared
9
948,572
Distance Traveled
1,151,766
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,230
1,203
35
3
3
244,999
2
W
Hel
10,866
988
49
4
3
192,506
0
W
Loki
12,592
1,145
28
3
3
248,239
0
W
Eset
11,838
1,076
67
6
0
232,982
0
L
Tsukuyomi
9,514
865
39
4
0
223,502
0
L
Chiron
10,217
929
45
4
2
215,450
1
L
Hades
10,739
976
6
1
0
192,655
0
L
Cthulhu
8,960
815
9
1
0
130,896
2
W
Sobek
12,868
1,170
29
3
0
233,040
0
L
Ra
10,013
910
91
8
1
186,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role