Player Matchup

Khepri
Khepri
Nluuv4s
Khepri
Level 103
God Stats
1W - 1L
1,840 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 2
Medusa
Medusa
Sweet Buddah
Medusa
Level 128
God Stats
0W - 3L
1,357 SR
Queue Stats
10W - 21L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
WhiteyDynomitey
Baron Samedi
Level 157
God Stats
0W - 5L
1,585 SR
Queue Stats
10W - 20L
1,374 Elo+
Party 2
Team Averages
Level 129
1,594 SR
1,378 Elo+

VS

Team Averages
Level 63
1,524 SR
1,515 Elo+
Cthulhu
Cthulhu
DeeeZNuutsCudi
Cthulhu
Level 54
God Stats
9W - 5L
1,540 SR
Queue Stats
52W - 43L
1,470 Elo+
Party 1
Artemis
Artemis
ShadowDustpan
Artemis
Level 107
God Stats
2W - 4L
1,261 SR
Queue Stats
88W - 79L
1,497 Elo+
Party 1
Tiamat
Tiamat
thicctimmy
Tiamat
Level 28
God Stats
3W - 1L
1,772 SR
Queue Stats
55W - 27L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nluuv4s
Khepri
11
0 / 1 / 5
8,618
616
3,005
14,763
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
2 / 5 / 1
8,427
602
7,110
9,277
3,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
WhiteyDynomitey
Baron Samedi
13
3 / 4 / 2
8,845
632
10,890
10,561
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
10,521
752
11,150
14,811
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
13
3 / 1 / 5
9,229
659
11,522
7,886
2,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
thicctimmy
Tiamat
13
1 / 2 / 7
9,020
644
7,049
7,444
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Khepri
Nluuv4s
Khepri
0
1
5
2.5
W
Artemis
3
1
5
5.5
L
Medusa
2
5
1
0.5
L
Baron Samedi
WhiteyDynomitey
Baron Samedi
3
4
2
1
W
Tiamat
thicctimmy
Tiamat
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,005
Damage
29,721
34,601
Taken
30,141
17,544
Mitigated
22,225
9,539
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,150
470
947
2,714
14,811
15,431
476
6,723
8,088
25,213
0
L
Khepri
Nluuv4s
Khepri
3,005
215
0
4,327
14,763
8,562
0
8,515
6,248
10,941
0
W
Artemis
11,522
4,130
939
1,524
7,886
2,707
1,575
4,274
3,612
0
33,428
L
Medusa
7,110
2,713
472
371
9,277
3,414
296
4,478
4,799
0
40,517
L
Baron Samedi
WhiteyDynomitey
Baron Samedi
10,890
388
1,567
2,802
10,561
5,568
0
5,680
4,881
33,237
0
W
Tiamat
thicctimmy
Tiamat
7,049
1,041
0
1,426
7,444
4,087
408
4,028
3,416
35,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
28,770
156
Minions Killed
162
7
Camps Cleared
5
691,728
Distance Traveled
744,398
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,521
752
40
3
1
260,613
3
L
Khepri
8,618
616
14
1
1
257,249
4
W
Artemis
9,229
659
59
4
0
245,874
4
L
Medusa
8,427
602
85
6
3
218,800
4
L
Baron Samedi
8,845
632
57
4
3
215,679
3
W
Tiamat
9,020
644
63
5
4
237,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role