Player Matchup

Izanami
Izanami
Bendster
Izanami
Level 26
God Stats
29W - 19L
1,632 SR
Queue Stats
80W - 67L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Darkreaper16
Ah Puch
Level 29
God Stats
2W - 0L
1,326 SR
Queue Stats
17W - 9L
1,595 Elo+
Solo
Artemis
Artemis
Jakieśimie
Artemis
Level 25
God Stats
8W - 4L
1,687 SR
Queue Stats
20W - 15L
1,491 Elo+
Solo
Pele
Pele
Necoman1000
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,312 Elo+
Solo
Chang'e
Chang'e
Terida
Chang'e
Level 28
God Stats
3W - 4L
1,476 SR
Queue Stats
100W - 101L
1,434 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,471 Elo+

VS

Team Averages
Level 20
1,542 SR
1,531 Elo+
Chaac
Chaac
Baburtukmanq
Chaac
Level 31
God Stats
0W - 1L
1,718 SR
Queue Stats
118W - 90L
1,620 Elo+
Party 1
Ra
Ra
Jeffbenzos
Ra
Level 14
God Stats
2W - 2L
1,556 SR
Queue Stats
22W - 29L
1,531 Elo+
Solo
Nemesis
Nemesis
Kellyan01
Nemesis
Level 27
God Stats
5W - 7L
1,455 SR
Queue Stats
20W - 32L
1,355 Elo+
Solo
King Arthur
King Arthur
LILIANAVORNICU
King Arthur
Level 21
God Stats
1W - 2L
1,479 SR
Queue Stats
28W - 20L
1,722 Elo+
Party 1
Sol
Sol
Picur05
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bendster
Izanami
18
9 / 3 / 16
12,262
1,115
25,250
14,492
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Darkreaper16
Ah Puch
19
8 / 0 / 17
12,759
1,160
30,373
7,768
2,820
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Jakieśimie
Artemis
18
4 / 3 / 16
10,861
987
16,895
12,691
5,090
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 17
11,961
1,087
10,884
10,403
3,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Terida
Chang'e
18
2 / 0 / 17
10,528
957
3,489
4,729
1,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,257
842
2,473
3,618
1,525
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 5
11,655
1,060
14,032
25,760
10,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Kellyan01
Nemesis
16
1 / 12 / 3
9,905
900
5,627
26,788
12,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
LILIANAVORNICU
King Arthur
15
2 / 3 / 2
9,254
841
2,414
4,685
1,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
17
2 / 4 / 6
10,788
981
20,190
29,423
10,495
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
29
Kills
9
9
Deaths
29
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Izanami
Bendster
Izanami
9
3
16
5.67
W
Ah Puch
Darkreaper16
Ah Puch
8
0
17
16.5
W
Artemis
Jakieśimie
Artemis
4
3
16
4
L
3
8
5
0.69
L
Nemesis
Kellyan01
Nemesis
1
12
3
0.21
L
King Arthur
LILIANAVORNICU
King Arthur
2
3
2
1
W
6
3
17
4.83
L
Sol
2
4
6
1.25
W
Chang'e
Terida
Chang'e
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,891
Damage
44,736
50,083
Taken
90,274
19,086
Mitigated
37,306
17,738
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,473
233
0
1,056
3,618
1,525
0
1,357
2,261
0
4,354
W
Izanami
Bendster
Izanami
25,250
19,204
0
3,144
14,492
5,540
0
10,967
3,525
0
58,284
W
Ah Puch
Darkreaper16
Ah Puch
30,373
913
0
2,119
7,768
2,820
0
5,454
2,314
58,187
0
W
Artemis
Jakieśimie
Artemis
16,895
6,684
0
35
12,691
5,090
0
8,918
3,773
0
23,296
L
14,032
328
1,763
2,765
25,760
10,840
0
11,535
14,225
54,035
0
L
Nemesis
Kellyan01
Nemesis
5,627
931
0
1,917
26,788
12,726
0
10,683
16,105
0
18,757
L
King Arthur
LILIANAVORNICU
King Arthur
2,414
316
0
0
4,685
1,720
0
2,275
2,410
0
4,767
W
10,884
812
0
2,944
10,403
3,934
0
5,874
4,529
0
35,988
L
Sol
20,190
3,756
0
2,244
29,423
10,495
0
8,012
21,411
33,318
0
W
Chang'e
Terida
Chang'e
3,489
760
7,668
1,828
4,729
1,702
0
3,009
1,720
14,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
50,859
240
Minions Killed
165
10
Camps Cleared
5
1,075,072
Distance Traveled
833,032
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,257
842
8
1
0
83,030
0
W
Izanami
12,262
1,115
89
8
2
189,775
0
W
Ah Puch
12,759
1,160
65
6
4
223,914
0
W
Artemis
10,861
987
12
1
0
200,042
0
L
Ra
11,655
1,060
89
8
1
212,589
1
L
Nemesis
9,905
900
32
3
2
201,698
0
L
King Arthur
9,254
841
7
1
0
122,246
0
W
Pele
11,961
1,087
57
5
0
236,454
0
L
Sol
10,788
981
29
3
2
213,469
0
W
Chang'e
10,528
957
17
2
4
224,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role