Player Matchup

Tyr
Tyr
Demons X4V6
Tyr
Level 126
God Stats
13W - 10L
1,562 SR
Queue Stats
220W - 171L
1,544 Elo+
Solo
Charybdis
Charybdis
Gamma Ray 617
Charybdis
Level 155
God Stats
13W - 15L
1,193 SR
Queue Stats
399W - 552L
1,297 Elo+
Solo
Hel
Hel
ThatSa1ad
Hel
Level 128
God Stats
11W - 17L
1,418 SR
Queue Stats
301W - 361L
1,463 Elo+
Solo
Team Averages
Level 136
1,391 SR
1,435 Elo+

VS

Team Averages
Level 86
1,714 SR
1,402 Elo+
Bastet
Bastet
BIG RYAN Z
Bastet
Level 109
God Stats
34W - 11L
1,776 SR
Queue Stats
236W - 217L
1,615 Elo+
Solo
Nu Wa
Nu Wa
ILSV Powers
Nu Wa
Level 144
God Stats
62W - 61L
1,567 SR
Queue Stats
340W - 437L
1,472 Elo+
Solo
Ra
Ra
Nov3dSparky
Ra
Level 6
God Stats
3W - 4L
1,798 SR
Queue Stats
5W - 22L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,626
616
6,562
16,130
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Gamma Ray 617
Charybdis
12
1 / 5 / 3
8,603
615
5,464
10,842
3,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
8,053
575
4,499
9,899
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BIG RYAN Z
Bastet
15
8 / 0 / 4
10,653
761
15,915
9,117
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 9
9,976
713
8,620
3,744
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 8
9,275
663
6,032
9,728
3,246
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
BIG RYAN Z
Bastet
8
0
4
10
L
2
5
2
0.6
L
Charybdis
Gamma Ray 617
Charybdis
1
5
3
0.5
W
3
1
9
7.5
W
2
3
8
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,525
Damage
30,567
36,871
Taken
22,589
16,437
Mitigated
8,049
12,788
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BIG RYAN Z
Bastet
15,915
2,198
0
4,455
9,117
3,471
463
1,672
7,016
0
41,643
L
6,562
240
0
3,003
16,130
10,371
0
7,296
8,504
0
32,792
L
Charybdis
Gamma Ray 617
Charybdis
5,464
1,642
0
2,385
10,842
3,026
0
3,159
7,491
0
32,519
W
8,620
3,246
0
0
3,744
1,332
1,338
1,349
2,295
49,956
0
W
6,032
676
1,682
3,305
9,728
3,246
235
1,860
7,406
17,520
0
L
4,499
69
2,982
4,418
9,899
3,040
0
3,920
5,735
25,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
29,904
175
Minions Killed
171
3
Camps Cleared
11
718,028
Distance Traveled
804,395
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,653
761
60
4
8
304,045
5
L
Tyr
8,626
616
62
4
0
251,799
7
L
Charybdis
8,603
615
65
5
2
235,585
1
W
Nu Wa
9,976
713
84
6
3
270,329
3
W
Ra
9,275
663
27
2
0
230,021
0
L
Hel
8,053
575
48
3
1
230,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role