Player Matchup

Set
Set
DarkStar6918
Set
Level 18
God Stats
8W - 8L
1,636 SR
Queue Stats
33W - 27L
1,532 Elo+
Solo
Charybdis
Charybdis
Ivamchus01
Charybdis
Level 6
God Stats
0W - 2L
1,220 SR
Queue Stats
5W - 4L
1,605 Elo+
Solo
Vulcan
Vulcan
SookyDaCarry
Vulcan
Level 24
God Stats
1W - 4L
1,490 SR
Queue Stats
39W - 52L
1,363 Elo+
Solo
Cthulhu
Cthulhu
VvolfyBeoulve
Cthulhu
Level 26
God Stats
2W - 4L
1,358 SR
Queue Stats
51W - 63L
1,404 Elo+
Solo
Thanatos
Thanatos
三途の川
Thanatos
Level 16
God Stats
2W - 4L
1,302 SR
Queue Stats
19W - 22L
1,387 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,458 Elo+

VS

Team Averages
Level 19
1,623 SR
1,522 Elo+
Ymir
Ymir
Deadlymousecidal
Ymir
Level 29
God Stats
39W - 44L
1,483 SR
Queue Stats
140W - 143L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Fearnuttin
Sun Wukong
Level 28
God Stats
16W - 26L
1,498 SR
Queue Stats
166W - 209L
1,422 Elo+
Solo
Ra
Ra
IIIBeNDeRIII
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Solo
Chronos
Chronos
TradingLegend
Chronos
Level 28
God Stats
51W - 15L
1,886 SR
Queue Stats
259W - 117L
1,739 Elo+
Solo
Danzaburou
Danzaburou
YourFatWhaleMom
Danzaburou
Level 4
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 0L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
13,016
542
16,601
21,701
21,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Ivamchus01
Charybdis
16
0 / 8 / 7
10,008
417
7,328
15,702
6,507
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
0 / 8 / 4
9,797
408
13,360
20,784
9,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
14
1 / 6 / 7
8,733
364
13,986
27,687
33,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
三途の川
Thanatos
19
11 / 7 / 5
12,617
526
13,493
20,723
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
12,154
506
7,210
24,036
29,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Fearnuttin
Sun Wukong
19
3 / 6 / 9
12,337
514
13,862
19,278
12,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 2 / 0
7,821
326
480
1,673
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
20
22 / 2 / 3
18,281
762
45,441
25,784
15,168
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YourFatWhaleMom
Danzaburou
18
5 / 6 / 4
11,970
499
16,260
22,891
10,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
21
Kills
33
33
Deaths
21
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
W
3
5
11
1.7
W
Sun Wukong
Fearnuttin
Sun Wukong
3
6
9
1.25
W
0
2
0
0
L
Charybdis
Ivamchus01
Charybdis
0
8
7
0.44
L
Vulcan
0
8
4
0.25
W
Chronos
22
2
3
11.75
L
Cthulhu
1
6
7
0.75
W
Danzaburou
YourFatWhaleMom
Danzaburou
5
6
4
1.17
L
Thanatos
三途の川
Thanatos
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,768
Damage
83,253
106,597
Taken
93,662
79,152
Mitigated
68,481
26,924
Healing
30,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,601
9,860
0
3,228
21,701
21,129
1,071
11,684
10,017
0
86,493
W
7,210
864
664
3,336
24,036
29,902
29
6,516
16,677
25,870
0
W
Sun Wukong
Fearnuttin
Sun Wukong
13,862
3,975
0
4,591
19,278
12,463
168
6,463
12,526
0
81,331
W
480
0
9
66
1,673
331
0
546
1,127
9,103
0
L
Charybdis
Ivamchus01
Charybdis
7,328
4,862
0
1,177
15,702
6,507
847
8,320
7,382
0
68,228
L
Vulcan
13,360
2,366
73
6,076
20,784
9,653
170
7,471
13,271
61,392
0
W
Chronos
45,441
25,573
0
11,495
25,784
15,168
10,791
6,249
19,068
191,155
17,374
L
Cthulhu
13,986
899
132
3,214
27,687
33,053
11
10,946
16,741
31,072
0
W
Danzaburou
YourFatWhaleMom
Danzaburou
16,260
11,083
0
10,531
22,891
10,617
2,696
5,596
16,918
0
92,662
L
Thanatos
三途の川
Thanatos
13,493
2,830
0
13,024
20,723
8,810
0
10,713
9,986
0
67,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
62,563
523
Minions Killed
629
0
Camps Cleared
0
1,912,938
Distance Traveled
1,763,069
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,016
542
154
6
0
382,822
4
W
Ymir
12,154
506
40
2
0
412,908
5
W
Sun Wukong
12,337
514
137
6
0
430,745
5
W
Ra
7,821
326
23
1
0
124,662
0
L
Charybdis
10,008
417
126
5
0
341,458
0
L
Vulcan
9,797
408
88
4
0
367,599
5
W
Chronos
18,281
762
294
12
0
460,203
3
L
Cthulhu
8,733
364
47
2
0
396,479
1
W
Danzaburou
11,970
499
135
6
0
334,551
1
L
Thanatos
12,617
526
108
5
0
424,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role