Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Thecerus
Danzaburou
Level 86
God Stats
6W - 0L
1,830 SR
Queue Stats
68W - 19L
1,865 Elo+
Party 1
Ratatoskr
Ratatoskr
Warkell
Ratatoskr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,793 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,719 Elo+

VS

Team Averages
Level 116
1,535 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fluffpavilion
Nu Wa
Level 85
God Stats
27W - 23L
1,474 SR
Queue Stats
32W - 40L
1,384 Elo+
Solo
Pele
Pele
Kirby209-_-
Pele
Level 108
God Stats
0W - 1L
1,630 SR
Queue Stats
52W - 40L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 5 / 9
8,476
771
8,856
9,641
4,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Thecerus
Danzaburou
15
10 / 1 / 6
10,452
950
9,778
7,062
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
Warkell
Ratatoskr
13
4 / 1 / 10
8,795
800
9,076
11,187
8,433
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 6 / 2
8,403
764
9,780
9,530
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 6
6,943
631
5,385
7,882
1,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 4
7,696
700
5,471
12,335
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
7
7
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
9
1.5
L
Kukulkan
 
Kukulkan
5
6
2
1
L
0
7
6
0.43
L
2
4
4
1
W
Danzaburou
Thecerus
Danzaburou
10
1
6
13
W
Ratatoskr
Warkell
Ratatoskr
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,710
Damage
20,636
27,890
Taken
29,747
15,160
Mitigated
4,517
8,731
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,856
270
0
3,161
9,641
4,151
440
5,966
3,459
30,209
0
L
Kukulkan
 
Kukulkan
9,780
622
0
1,686
9,530
1,586
0
3,412
6,118
29,467
0
L
5,385
1,984
149
239
7,882
1,047
0
2,505
5,377
15,057
0
L
5,471
1,219
0
1,698
12,335
1,884
0
3,019
9,316
0
16,489
W
Danzaburou
Thecerus
Danzaburou
9,778
3,273
0
3,801
7,062
2,576
1,873
4,238
2,708
0
60,529
W
Ratatoskr
Warkell
Ratatoskr
9,076
899
0
1,769
11,187
8,433
411
4,995
5,954
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
23,042
189
Minions Killed
115
7
Camps Cleared
2
657,835
Distance Traveled
591,873
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,476
771
55
5
2
182,378
4
L
Kukulkan
8,403
764
69
6
0
192,291
3
L
Nu Wa
6,943
631
15
1
0
174,239
0
L
Pele
7,696
700
31
3
2
225,343
3
W
Danzaburou
10,452
950
100
9
3
215,609
8
W
Ratatoskr
8,795
800
34
3
2
259,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role