Player Matchup

Jormungandr
Jormungandr
QnSnipe
Jormungandr
Level 28
God Stats
2W - 0L
1,678 SR
Queue Stats
301W - 17L
2,059 Elo+
Party 2
Hel
Hel
iibbyu
Hel
Level 14
God Stats
3W - 4L
1,260 SR
Queue Stats
18W - 17L
1,370 Elo+
Solo
Susano
Susano
zZaius
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,639 Elo+
Party 2
Team Averages
Level 15
1,479 SR
1,689 Elo+

VS

Team Averages
Level 65
1,427 SR
1,330 Elo+
Ra
Ra
Avacyn55
Ra
Level 86
God Stats
0W - 1L
1,735 SR
Queue Stats
38W - 36L
1,475 Elo+
Party 1
Mulan
Mulan
SheepDawg2021
Mulan
Level 8
God Stats
0W - 5L
1,260 SR
Queue Stats
0W - 8L
1,134 Elo+
Party 1
Thanatos
Thanatos
xLilNapkiNx
Thanatos
Level 101
God Stats
6W - 8L
1,288 SR
Queue Stats
68W - 79L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
QnSnipe
Jormungandr
14
4 / 1 / 13
9,168
764
10,277
11,141
8,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
iibbyu
Hel
14
7 / 3 / 14
9,837
820
5,608
8,340
2,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
zZaius
Susano
14
10 / 3 / 9
10,224
852
14,317
12,933
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
7,956
663
6,892
7,135
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 4
7,742
645
10,359
12,203
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
xLilNapkiNx
Thanatos
10
2 / 12 / 4
7,703
642
7,527
13,846
3,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
7
7
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Jormungandr
QnSnipe
Jormungandr
4
1
13
10.5
L
3
4
4
1.25
W
Hel
iibbyu
Hel
7
3
14
4.67
L
Thanatos
xLilNapkiNx
Thanatos
2
12
4
0.33
W
Susano
zZaius
Susano
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
24,778
32,414
Taken
33,184
16,774
Mitigated
13,255
12,602
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,892
861
390
1,099
7,135
1,960
0
2,542
4,510
34,189
0
W
Jormungandr
QnSnipe
Jormungandr
10,277
3,107
798
1,917
11,141
8,877
19
2,707
7,794
30,100
0
L
10,359
890
0
2,416
12,203
7,536
0
7,167
4,826
3,816
12,550
W
Hel
iibbyu
Hel
5,608
989
3,996
4,261
8,340
2,399
927
3,044
4,912
23,755
0
L
Thanatos
xLilNapkiNx
Thanatos
7,527
647
160
2,996
13,846
3,759
0
6,506
6,938
0
11,104
W
Susano
zZaius
Susano
14,317
2,855
0
1,630
12,933
5,498
599
2,206
10,141
0
33,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
23,401
138
Minions Killed
111
8
Camps Cleared
3
611,874
Distance Traveled
600,202
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,956
663
81
7
2
199,986
3
W
Jormungandr
9,168
764
46
4
1
190,051
0
L
Mulan
7,742
645
19
2
1
219,245
4
W
Hel
9,837
820
48
4
2
208,076
1
L
Thanatos
7,703
642
11
1
0
180,971
1
W
Susano
10,224
852
44
4
5
213,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role