Player Matchup

Olorun
Olorun
AlottaVijyna
Olorun
Level 23
God Stats
1W - 3L
1,295 SR
Queue Stats
55W - 45L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
Elkstra
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,436 Elo+
Solo
Nemesis
Nemesis
Sllurpi
Nemesis
Level 27
God Stats
1W - 2L
1,177 SR
Queue Stats
37W - 32L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Truxkmayne
Cthulhu
Level 26
God Stats
14W - 8L
1,631 SR
Queue Stats
80W - 73L
1,479 Elo+
Solo
Thanatos
Thanatos
iiRaptxr
Thanatos
Level 22
God Stats
7W - 5L
1,399 SR
Queue Stats
40W - 33L
1,516 Elo+
Party 2
Team Averages
Level 25
1,400 SR
1,473 Elo+

VS

Team Averages
Level 61
1,472 SR
1,517 Elo+
Odin
Odin
Kweer
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,596 Elo+
Party 1
Vulcan
Vulcan
Meatymyth
Vulcan
Level 160
God Stats
5W - 9L
1,398 SR
Queue Stats
667W - 638L
1,566 Elo+
Party 1
Izanami
Izanami
NarcisSchizo
Izanami
Level 119
God Stats
1W - 0L
1,655 SR
Queue Stats
2W - 1L
1,545 Elo+
Party 1
Chaac
Chaac
koop302
Chaac
Level 16
God Stats
2W - 1L
1,305 SR
Queue Stats
13W - 9L
1,631 Elo+
Party 1
Yemoja
Yemoja
natzh01
Yemoja
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 23L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 4 / 3
8,690
869
6,589
10,976
7,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Elkstra
Erlang Shen
15
1 / 4 / 2
8,705
871
4,533
13,745
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Sllurpi
Nemesis
15
1 / 7 / 3
8,650
865
7,984
15,684
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Truxkmayne
Cthulhu
15
2 / 3 / 2
9,223
922
10,653
17,236
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
iiRaptxr
Thanatos
15
2 / 7 / 2
9,295
930
10,936
12,787
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

147

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kweer
Odin
17
3 / 2 / 12
9,622
962
10,700
13,719
8,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Meatymyth
Vulcan
17
6 / 1 / 14
10,864
1,086
21,639
7,072
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NarcisSchizo
Izanami
18
10 / 2 / 10
11,802
1,180
18,087
7,486
2,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
koop302
Chaac
16
6 / 1 / 8
10,625
1,063
11,064
14,133
6,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
natzh01
Yemoja
16
0 / 0 / 10
9,483
948
2,160
2,553
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
6
Kills
25
25
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
3
0.38
L
Erlang Shen
Elkstra
Erlang Shen
1
4
2
0.5
W
Odin
Kweer
Odin
3
2
12
4.5
W
Vulcan
Meatymyth
Vulcan
6
1
14
13
W
Izanami
NarcisSchizo
Izanami
10
2
10
7.5
L
Nemesis
Sllurpi
Nemesis
1
7
3
0.36
L
Cthulhu
Truxkmayne
Cthulhu
2
3
2
1
L
Thanatos
iiRaptxr
Thanatos
2
7
2
0.43
W
Chaac
koop302
Chaac
6
1
8
10
W
Yemoja
natzh01
Yemoja
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
63,650
70,428
Taken
44,963
43,128
Mitigated
21,312
11,285
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,589
3,284
375
1,992
10,976
7,782
0
4,857
5,869
23,763
0
L
Erlang Shen
Elkstra
Erlang Shen
4,533
1,472
0
580
13,745
6,319
0
5,680
7,838
0
14,569
W
Odin
Kweer
Odin
10,700
3,088
0
1,819
13,719
8,379
0
3,991
8,635
6,042
11,734
W
Vulcan
Meatymyth
Vulcan
21,639
4,737
0
520
7,072
2,565
0
3,080
3,648
31,541
0
W
Izanami
NarcisSchizo
Izanami
18,087
11,396
0
1,124
7,486
2,626
0
2,861
4,340
0
54,450
L
Nemesis
Sllurpi
Nemesis
7,984
1,802
0
669
15,684
6,184
0
3,696
11,818
0
13,707
L
Cthulhu
Truxkmayne
Cthulhu
10,653
1,102
103
3,410
17,236
16,910
0
5,657
11,265
35,305
0
L
Thanatos
iiRaptxr
Thanatos
10,936
1,666
0
4,156
12,787
5,933
0
5,471
7,098
0
32,015
W
Chaac
koop302
Chaac
11,064
3,273
0
4,626
14,133
6,060
0
4,487
8,954
0
24,566
W
Yemoja
natzh01
Yemoja
2,160
1,252
1,746
545
2,553
1,682
0
1,673
761
5,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
52,396
170
Minions Killed
187
6
Camps Cleared
8
987,314
Distance Traveled
1,024,275
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,690
869
35
4
1
169,375
0
L
Erlang Shen
8,705
871
33
3
0
196,100
0
W
Odin
9,622
962
11
1
1
197,874
0
W
Vulcan
10,864
1,086
32
3
2
257,309
0
W
Izanami
11,802
1,180
105
11
1
196,721
0
L
Nemesis
8,650
865
15
2
2
211,316
0
L
Cthulhu
9,223
922
41
4
2
204,859
0
L
Thanatos
9,295
930
46
5
1
205,664
0
W
Chaac
10,625
1,063
33
3
3
191,139
0
W
Yemoja
9,483
948
6
1
1
181,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role