Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Undefeated Body
Ne Zha
Level 160
God Stats
17W - 10L
1,565 SR
Queue Stats
199W - 216L
1,373 Elo+
Party 2
Athena
Athena
silverkitsune77
Athena
Level 101
God Stats
10W - 8L
1,520 SR
Queue Stats
35W - 31L
1,504 Elo+
Party 2
Team Averages
Level 132
1,528 SR
1,459 Elo+

VS

Team Averages
Level 86
1,619 SR
1,470 Elo+
Chaac
Chaac
Bjornagnarr
Chaac
Level 89
God Stats
62W - 46L
1,505 SR
Queue Stats
203W - 234L
1,472 Elo+
Party 1
Nemesis
Nemesis
BootyWarrior596
Nemesis
Level 61
God Stats
1W - 1L
1,761 SR
Queue Stats
219W - 236L
1,460 Elo+
Solo
Anubis
Anubis
Hereticzz
Anubis
Level 109
God Stats
9W - 9L
1,592 SR
Queue Stats
206W - 248L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
6 / 2 / 3
7,760
705
4,335
8,930
2,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 5 / 8
8,604
782
7,935
12,168
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 6 / 8
7,839
713
4,880
13,399
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 8
9,068
824
7,980
11,439
8,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 10
8,029
730
6,721
7,731
3,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Hereticzz
Anubis
13
7 / 3 / 4
9,567
870
13,546
9,826
4,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
13
13
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
3
3.75
W
5
5
8
1.8
W
1
5
10
1.2
W
Anubis
Hereticzz
Anubis
7
3
4
3
L
5
5
8
1.8
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,150
Damage
28,247
34,497
Taken
28,996
22,541
Mitigated
16,344
4,294
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,335
944
0
740
8,930
2,692
0
4,289
4,641
0
13,996
W
7,980
2,748
184
3,983
11,439
8,031
1,380
2,007
9,211
0
25,064
W
6,721
3,352
0
725
7,731
3,687
896
1,368
5,562
0
20,284
W
Anubis
Hereticzz
Anubis
13,546
1,555
0
4,458
9,826
4,626
967
1,813
7,690
36,207
0
L
7,935
1,670
329
2,840
12,168
8,952
0
4,128
8,040
0
23,610
L
4,880
1,331
0
385
13,399
10,897
22
5,383
8,016
13,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
26,664
85
Minions Killed
113
5
Camps Cleared
4
468,286
Distance Traveled
578,758
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,760
705
32
3
2
116,540
1
W
Chaac
9,068
824
30
3
0
197,906
2
W
Nemesis
8,029
730
29
3
1
213,292
5
W
Anubis
9,567
870
54
5
3
167,560
0
L
Ne Zha
8,604
782
30
3
3
167,221
0
L
Athena
7,839
713
23
2
0
184,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role