Player Matchup

Ares
Ares
LeKiritoSAO
Ares
Level 118
God Stats
1W - 2L
1,385 SR
Queue Stats
261W - 263L
1,429 Elo+
Solo
Bastet
Bastet
Stigssssssssss
Bastet
Level 105
God Stats
9W - 8L
1,559 SR
Queue Stats
278W - 251L
1,578 Elo+
Party 1
Chang'e
Chang'e
charizore
Chang'e
Level 49
God Stats
3W - 2L
1,266 SR
Queue Stats
53W - 83L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
master chief723
Danzaburou
Level 68
God Stats
7W - 2L
1,596 SR
Queue Stats
51W - 44L
1,472 Elo+
Solo
Kukulkan
Kukulkan
tactualizer
Kukulkan
Level 125
God Stats
50W - 39L
1,562 SR
Queue Stats
373W - 353L
1,488 Elo+
Party 1
Team Averages
Level 93
1,474 SR
1,490 Elo+

VS

Team Averages
Level 75
1,559 SR
1,477 Elo+
Kukulkan
Kukulkan
F w G Cali
Kukulkan
Level 29
God Stats
59W - 48L
1,545 SR
Queue Stats
111W - 99L
1,478 Elo+
Party 2
Fenrir
Fenrir
F w G Flow
Fenrir
Level 104
God Stats
10W - 12L
1,466 SR
Queue Stats
225W - 229L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
F w G Phil
Jing Wei
Level 77
God Stats
3W - 4L
1,512 SR
Queue Stats
193W - 205L
1,469 Elo+
Party 2
Ymir
Ymir
Sniping Blur
Ymir
Level 36
God Stats
3W - 3L
1,894 SR
Queue Stats
82W - 93L
1,466 Elo+
Solo
Achilles
Achilles
TYTYMASON
Achilles
Level 127
God Stats
8W - 7L
1,381 SR
Queue Stats
355W - 350L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 8
8,107
579
6,011
14,944
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 1 / 3
8,833
631
8,227
9,826
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
charizore
Chang'e
14
6 / 2 / 2
8,543
610
9,645
10,718
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
master chief723
Danzaburou
13
4 / 3 / 5
8,129
581
6,526
8,590
3,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
tactualizer
Kukulkan
13
1 / 4 / 3
7,885
563
5,691
7,036
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F w G Cali
Kukulkan
12
2 / 6 / 3
7,188
513
8,187
8,451
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
F w G Flow
Fenrir
14
8 / 3 / 2
8,376
598
9,153
13,166
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
F w G Phil
Jing Wei
10
0 / 7 / 4
6,278
448
6,094
10,307
2,585
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 2 / 0
4,396
314
341
3,019
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
TYTYMASON
Achilles
12
1 / 6 / 4
7,336
524
8,211
13,770
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
24
Kills
11
11
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
F w G Cali
Kukulkan
2
6
3
0.58
L
Fenrir
F w G Flow
Fenrir
8
3
2
3
L
Jing Wei
F w G Phil
Jing Wei
0
7
4
0.29
W
6
1
8
10
L
0
2
0
0
W
7
1
3
8.5
L
Achilles
TYTYMASON
Achilles
1
6
4
0.5
W
Chang'e
charizore
Chang'e
6
2
2
3.5
W
Danzaburou
master chief723
Danzaburou
4
3
5
2.17
W
Kukulkan
tactualizer
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
31,986
51,114
Taken
48,713
27,088
Mitigated
23,085
19,726
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
F w G Cali
Kukulkan
8,187
244
0
997
8,451
3,063
0
2,395
6,011
44,883
0
L
Fenrir
F w G Flow
Fenrir
9,153
3,214
0
6,572
13,166
4,584
0
5,977
7,150
0
39,035
L
Jing Wei
F w G Phil
Jing Wei
6,094
4,825
0
760
10,307
2,585
0
3,386
6,831
0
31,615
W
6,011
366
219
5,697
14,944
11,534
31
3,870
10,689
22,305
0
L
341
120
0
882
3,019
1,015
0
582
2,437
2,994
0
W
8,227
2,165
0
3,616
9,826
3,222
0
1,942
7,715
0
51,710
L
Achilles
TYTYMASON
Achilles
8,211
1,507
0
4,615
13,770
11,838
0
7,886
4,937
968
35,943
W
Chang'e
charizore
Chang'e
9,645
1,531
506
6,161
10,718
6,509
686
321
9,730
43,482
0
W
Danzaburou
master chief723
Danzaburou
6,526
2,996
0
3,199
8,590
3,124
2,619
826
7,660
0
35,281
W
Kukulkan
tactualizer
Kukulkan
5,691
520
0
328
7,036
2,699
0
1,937
4,988
55,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
33,574
414
Minions Killed
299
0
Camps Cleared
0
1,309,070
Distance Traveled
1,033,468
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,188
513
87
6
0
227,114
3
L
Fenrir
8,376
598
75
5
0
254,660
1
L
Jing Wei
6,278
448
69
5
0
238,044
1
W
Ares
8,107
579
30
2
0
280,912
2
L
Ymir
4,396
314
6
0
0
55,029
0
W
Bastet
8,833
631
101
7
0
315,016
6
L
Achilles
7,336
524
62
4
0
258,621
3
W
Chang'e
8,543
610
94
7
0
228,446
6
W
Danzaburou
8,129
581
81
6
0
246,462
0
W
Kukulkan
7,885
563
108
8
0
238,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role