Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
CandySalt
Ymir
Platinum I
Level 147
God Stats
10W - 12L
1,595 SR
Queue Stats
321W - 319L
2,323 MMR
Solo
Zeus
Zeus
Diamond II
DOL0
Zeus
Diamond II
Level 160
God Stats
34W - 25L
1,369 SR
Queue Stats
475W - 446L
2,211 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
ZillaVannillaz
Tsukuyomi
Diamond III
Level 105
God Stats
15W - 8L
1,698 SR
Queue Stats
52W - 37L
2,346 MMR
Solo
Cabrakan
Cabrakan
Diamond V
plaanters
Cabrakan
Diamond V
Level 128
God Stats
13W - 15L
1,662 SR
Queue Stats
223W - 215L
2,054 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,565 SR
2,087 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,739 SR
2,266 MMR
Hera
Hera
Diamond IV
BigHairyBelly
Hera
Diamond IV
Level 56
God Stats
6W - 0L
1,929 SR
Queue Stats
73W - 51L
2,246 MMR
Solo
Fafnir
Fafnir
Diamond IV
Fafnir12
Fafnir
Diamond IV
Level 80
God Stats
18W - 22L
1,599 SR
Queue Stats
279W - 270L
2,012 MMR
Solo
Mulan
Mulan
Diamond V
HorrorsoftheDeep
Mulan
Diamond V
Level 160
God Stats
10W - 1L
1,747 SR
Queue Stats
53W - 24L
2,368 MMR
Party 1
Anhur
Anhur
Diamond II
WrenchAndClink
Anhur
Diamond II
Level 160
God Stats
7W - 2L
1,674 SR
Queue Stats
164W - 130L
2,266 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
npooH
Gilgamesh
Diamond I
Level 95
God Stats
9W - 5L
1,744 SR
Queue Stats
264W - 247L
2,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
0 / 2 / 3
9,672
509
8,041
14,013
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 4 / 5
8,153
429
5,596
18,992
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
DOL0
Zeus
15
1 / 7 / 2
8,964
472
12,512
11,005
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
ZillaVannillaz
Tsukuyomi
16
6 / 6 / 2
10,041
528
14,906
16,832
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
plaanters
Cabrakan
15
4 / 9 / 1
10,186
536
12,847
24,480
29,021
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CliodhnaAchillesOlorunCamazotz

VS

Bans
GebArtioKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 7
11,925
628
13,337
10,736
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
Fafnir12
Fafnir
16
1 / 1 / 18
11,270
593
7,896
17,855
25,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 4 / 10
12,165
640
21,414
26,282
24,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 4
11,321
596
8,696
13,199
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
npooH
Gilgamesh
19
9 / 1 / 12
12,530
659
17,603
16,456
11,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
11
Kills
28
28
Deaths
11
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
3
0.75
W
9
3
7
4.17
L
Ymir
0
4
5
0.63
L
Zeus
DOL0
Zeus
1
7
2
0.29
W
Fafnir
Fafnir12
Fafnir
1
1
18
10
W
7
4
10
3
W
2
2
4
2
L
Tsukuyomi
ZillaVannillaz
Tsukuyomi
6
6
2
1.17
W
Gilgamesh
npooH
Gilgamesh
9
1
12
15
L
Cabrakan
plaanters
Cabrakan
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,902
Damage
68,946
85,322
Taken
84,528
62,864
Mitigated
69,670
21,635
Healing
33,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,041
5,595
0
5,524
14,013
3,760
0
1,255
12,658
0
88,251
W
13,337
3,491
0
1,775
10,736
4,179
3,095
3,697
7,039
87,315
0
L
Ymir
5,596
855
0
3,253
18,992
19,299
0
7,147
11,613
19,098
0
L
Zeus
DOL0
Zeus
12,512
2,301
0
765
11,005
3,940
0
4,990
5,863
79,302
0
W
Fafnir
Fafnir12
Fafnir
7,896
1,797
0
6,299
17,855
25,763
392
6,214
11,641
20,784
0
W
21,414
4,323
0
11,939
26,282
24,156
646
15,910
10,372
3,431
65,464
W
8,696
4,674
0
6,386
13,199
4,305
4,604
1,310
11,889
0
97,067
L
Tsukuyomi
ZillaVannillaz
Tsukuyomi
14,906
3,601
0
4,488
16,832
6,844
55
6,776
9,833
0
75,475
W
Gilgamesh
npooH
Gilgamesh
17,603
5,584
0
6,882
16,456
11,267
525
6,480
9,976
0
92,950
L
Cabrakan
plaanters
Cabrakan
12,847
2,301
0
7,605
24,480
29,021
212
2,271
21,287
64,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
59,211
581
Minions Killed
576
0
Camps Cleared
0
1,723,481
Distance Traveled
1,964,783
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,672
509
168
9
0
340,086
6
W
Hera
11,925
628
147
8
0
369,661
4
L
Ymir
8,153
429
31
2
0
367,390
1
L
Zeus
8,964
472
136
7
0
337,038
3
W
Fafnir
11,270
593
14
1
0
382,821
6
W
Mulan
12,165
640
123
6
0
404,128
4
W
Anhur
11,321
596
147
8
0
364,883
10
L
Tsukuyomi
10,041
528
112
6
0
413,884
2
W
Gilgamesh
12,530
659
145
8
0
443,290
3
L
Cabrakan
10,186
536
134
7
0
265,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role