Player Matchup

Danzaburou
Danzaburou
Gotmilk5914
Danzaburou
Level 88
God Stats
8W - 6L
1,563 SR
Queue Stats
94W - 98L
1,428 Elo+
Party 1
Nox
Nox
HalfevilGorilla
Nox
Level 106
God Stats
0W - 3L
1,161 SR
Queue Stats
97W - 105L
1,421 Elo+
Party 1
King Arthur
King Arthur
ORIGINAL_SPAZz
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,125 Elo+
Solo
Team Averages
Level 94
1,408 SR
1,324 Elo+

VS

Team Averages
Level 85
1,585 SR
1,405 Elo+
Anhur
Anhur
LA5TMOH1C4N
Anhur
Level 74
God Stats
5W - 5L
1,592 SR
Queue Stats
178W - 253L
1,351 Elo+
Solo
Nu Wa
Nu Wa
angeljessi2000
Nu Wa
Level 97
God Stats
286W - 226L
1,614 SR
Queue Stats
585W - 687L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
slayertinfoil
Amaterasu
Level 83
God Stats
60W - 50L
1,548 SR
Queue Stats
601W - 704L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gotmilk5914
Danzaburou
13
2 / 4 / 1
9,651
603
9,907
10,413
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 1
8,633
540
5,335
10,448
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ORIGINAL_SPAZz
King Arthur
11
0 / 8 / 3
8,505
532
8,655
19,314
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
10,990
687
7,995
8,683
3,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 15
11,010
688
11,074
10,287
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
slayertinfoil
Amaterasu
15
9 / 1 / 9
11,587
724
14,736
18,125
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
20
20
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gotmilk5914
Danzaburou
2
4
1
0.63
L
1
8
1
0.19
W
7
1
8
11
L
King Arthur
ORIGINAL_SPAZz
King Arthur
0
8
3
0.19
W
4
1
15
11.5
W
Amaterasu
slayertinfoil
Amaterasu
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
33,805
40,175
Taken
37,095
22,204
Mitigated
25,855
5,474
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gotmilk5914
Danzaburou
9,907
1,446
630
2,045
10,413
3,200
0
2,823
7,183
0
54,285
L
5,335
37
389
190
10,448
3,095
0
2,196
7,792
29,612
0
W
7,995
3,915
1,443
2,732
8,683
3,092
963
2,580
5,893
0
29,021
L
King Arthur
ORIGINAL_SPAZz
King Arthur
8,655
2,085
98
2,122
19,314
15,909
0
5,705
12,697
0
20,647
W
11,074
2,969
862
2,389
10,287
3,790
1,453
796
9,222
49,610
0
W
Amaterasu
slayertinfoil
Amaterasu
14,736
5,888
0
5,232
18,125
18,973
1,230
2,500
15,137
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
33,587
166
Minions Killed
168
3
Camps Cleared
10
759,025
Distance Traveled
882,015
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,651
603
97
6
1
239,888
4
L
Nox
8,633
540
54
3
2
250,324
2
W
Anhur
10,990
687
40
3
3
285,764
1
L
King Arthur
8,505
532
15
1
0
268,813
6
W
Nu Wa
11,010
688
92
6
6
286,545
3
W
Amaterasu
11,587
724
36
2
1
309,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role