Player Matchup

Horus
Horus
Cyn2k
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,421 Elo+
Solo
Hades
Hades
KID KING CUDI
Hades
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
124W - 145L
1,425 Elo+
Party 1
Cerberus
Cerberus
Wolfric2
Cerberus
Level 4
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 6L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
avemobius
Morgan Le Fay
Level 18
God Stats
47W - 57L
1,623 SR
Queue Stats
80W - 95L
1,446 Elo+
Solo
Hachiman
Hachiman
lugesplooge
Hachiman
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
72W - 88L
1,408 Elo+
Party 1
Team Averages
Level 17
1,498 SR
1,457 Elo+

VS

Team Averages
Level 14
1,536 SR
1,444 Elo+
Horus
Horus
CreamyCrumbles
Horus
Level 25
God Stats
8W - 4L
1,584 SR
Queue Stats
47W - 34L
1,531 Elo+
Party 2
Achilles
Achilles
IPlayerSolo
Achilles
Level 25
God Stats
2W - 0L
1,692 SR
Queue Stats
41W - 32L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
KotomiWalker
Erlang Shen
Level 4
God Stats
2W - 6L
1,385 SR
Queue Stats
6W - 11L
1,208 Elo+
Solo
Cthulhu
Cthulhu
TheBrokenSmiles
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Jing Wei
Jing Wei
gbrevolution
Jing Wei
Level 14
God Stats
27W - 27L
1,519 SR
Queue Stats
30W - 30L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cyn2k
Horus
20
7 / 7 / 12
14,406
1,108
19,936
27,182
45,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
0 / 11 / 17
12,396
954
27,543
27,834
27,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Wolfric2
Cerberus
19
4 / 10 / 11
13,587
1,045
16,259
37,732
61,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
avemobius
Morgan Le Fay
20
5 / 12 / 14
14,562
1,120
36,392
31,748
13,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
lugesplooge
Hachiman
20
8 / 11 / 11
14,221
1,094
26,434
25,132
9,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 30
15,425
1,187
18,609
24,873
23,164
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
IPlayerSolo
Achilles
20
22 / 7 / 12
17,254
1,327
36,488
29,466
15,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
KotomiWalker
Erlang Shen
20
13 / 5 / 21
15,253
1,173
22,788
24,404
23,771
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 5 / 26
12,583
968
17,482
30,596
21,402
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
gbrevolution
Jing Wei
20
9 / 5 / 28
15,155
1,166
43,777
26,072
8,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
168
24
Kills
51
51
Deaths
24
65
Assists
117
Player
Kills
Deaths
Assists
KDA
W
7
2
30
11
L
Horus
Cyn2k
Horus
7
7
12
1.86
W
Achilles
IPlayerSolo
Achilles
22
7
12
4
L
0
11
17
0.77
W
Erlang Shen
KotomiWalker
Erlang Shen
13
5
21
4.7
W
0
5
26
2.6
L
Cerberus
Wolfric2
Cerberus
4
10
11
0.95
L
Morgan Le Fay
avemobius
Morgan Le Fay
5
12
14
1
W
Jing Wei
gbrevolution
Jing Wei
9
5
28
4.6
L
Hachiman
lugesplooge
Hachiman
8
11
11
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,564
Damage
139,144
149,628
Taken
135,411
157,226
Mitigated
93,013
35,954
Healing
30,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,609
10,152
6,829
8,806
24,873
23,164
0
15,222
9,651
0
27,715
L
Horus
Cyn2k
Horus
19,936
6,537
3,812
5,256
27,182
45,604
0
3,650
23,532
14,527
24,919
W
Achilles
IPlayerSolo
Achilles
36,488
16,756
0
2,761
29,466
15,744
0
16,722
12,744
0
71,209
L
27,543
2,100
2,042
2,383
27,834
27,329
0
3,717
24,117
55,464
0
W
Erlang Shen
KotomiWalker
Erlang Shen
22,788
12,087
0
2,780
24,404
23,771
0
12,784
11,620
0
41,456
W
17,482
2,201
538
4,334
30,596
21,402
0
23,648
6,948
37,550
0
L
Cerberus
Wolfric2
Cerberus
16,259
1,494
0
7,813
37,732
61,372
0
3,602
34,130
52,273
0
L
Morgan Le Fay
avemobius
Morgan Le Fay
36,392
8,949
832
10,174
31,748
13,623
0
4,043
27,705
64,391
0
W
Jing Wei
gbrevolution
Jing Wei
43,777
30,795
0
3,999
26,072
8,932
0
18,864
7,208
0
72,963
L
Hachiman
lugesplooge
Hachiman
26,434
18,453
0
3,642
25,132
9,298
0
2,470
22,662
0
52,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,172
Gold Earned
75,670
275
Minions Killed
243
3
Camps Cleared
13
1,154,612
Distance Traveled
1,222,445
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,425
1,187
11
1
0
263,816
1
L
Horus
14,406
1,108
37
3
0
239,763
0
W
Achilles
17,254
1,327
78
6
11
258,739
0
L
Hades
12,396
954
74
6
1
230,315
0
W
Erlang Shen
15,253
1,173
27
2
1
236,951
0
W
Cthulhu
12,583
968
35
3
0
225,742
3
L
Cerberus
13,587
1,045
74
6
2
243,733
2
L
Morgan Le Fay
14,562
1,120
59
5
0
220,194
1
W
Jing Wei
15,155
1,166
92
7
1
237,197
0
L
Hachiman
14,221
1,094
31
2
0
220,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role