Player Matchup

Nemesis
Nemesis
Azureflamess
Nemesis
Level 4
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Roe_UK
Ra
Level 29
God Stats
1W - 4L
1,320 SR
Queue Stats
74W - 56L
1,570 Elo+
Party 1
Izanami
Izanami
The_TorvaMessor
Izanami
Level 29
God Stats
27W - 21L
1,455 SR
Queue Stats
64W - 54L
1,555 Elo+
Party 1
Neith
Neith
tibbygirl1
Neith
Level 8
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 8L
1,181 Elo+
Solo
Mercury
Mercury
uwFeARwu
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 117L
1,499 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,461 Elo+

VS

Team Averages
Level 14
1,498 SR
1,384 Elo+
Skadi
Skadi
Bobrealm
Skadi
Level 20
God Stats
4W - 6L
1,494 SR
Queue Stats
18W - 32L
1,343 Elo+
Solo
Hera
Hera
KrillinU
Hera
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,571 Elo+
Solo
Chaac
Chaac
Toadkill57
Chaac
Level 16
God Stats
6W - 2L
1,497 SR
Queue Stats
10W - 13L
1,255 Elo+
Solo
Arachne
Arachne
WtueTank
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,376 Elo+
Solo
Jormungandr
Jormungandr
crownedclown123
Jormungandr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azureflamess
Nemesis
7
0 / 6 / 0
4,753
432
2,521
9,139
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
11
0 / 3 / 1
6,539
594
2,561
6,159
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 0 / 1
7,250
659
3,790
6,169
1,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
8
0 / 3 / 1
5,242
477
1,327
4,995
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
uwFeARwu
Mercury
10
2 / 4 / 0
6,086
553
3,283
9,051
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bobrealm
Skadi
8
2 / 0 / 1
5,284
480
2,224
3,152
628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
4 / 1 / 3
7,700
700
5,285
3,974
1,054
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
10
2 / 4 / 2
6,131
557
5,907
8,714
4,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
WtueTank
Arachne
13
8 / 1 / 1
7,714
701
8,127
7,471
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
crownedclown123
Jormungandr
9
0 / 0 / 0
5,421
493
1,533
4,570
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
16
16
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azureflamess
Nemesis
0
6
0
0
W
Skadi
Bobrealm
Skadi
2
0
1
2.5
W
Hera
4
1
3
5.5
L
Ra
0
3
1
0.17
L
4
0
1
4.5
W
Chaac
2
4
2
0.75
W
Arachne
WtueTank
Arachne
8
1
1
8.5
W
Jormungandr
crownedclown123
Jormungandr
0
0
0
0
L
Neith
0
3
1
0.17
L
Mercury
uwFeARwu
Mercury
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
23,076
35,513
Taken
27,881
10,784
Mitigated
11,344
9,486
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azureflamess
Nemesis
2,521
781
0
1,120
9,139
2,452
238
1,630
7,394
0
15,542
W
Skadi
Bobrealm
Skadi
2,224
1,122
0
162
3,152
628
1,282
0
3,152
0
11,742
W
Hera
5,285
790
0
1,232
3,974
1,054
1,315
349
3,535
47,857
0
L
Ra
2,561
173
96
1,362
6,159
1,997
176
2,107
4,018
40,174
0
L
3,790
2,684
0
2,902
6,169
1,872
2,930
816
5,210
0
38,773
W
Chaac
5,907
629
0
2,459
8,714
4,988
1,507
355
8,307
458
27,653
W
Arachne
WtueTank
Arachne
8,127
6,234
0
1,985
7,471
2,216
0
741
6,654
0
47,002
W
Jormungandr
crownedclown123
Jormungandr
1,533
91
0
96
4,570
2,458
0
855
3,672
21,646
0
L
Neith
1,327
62
0
769
4,995
1,852
770
1,988
3,007
0
17,171
L
Mercury
uwFeARwu
Mercury
3,283
1,750
0
3,237
9,051
2,611
0
485
8,425
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
32,250
291
Minions Killed
308
0
Camps Cleared
0
1,101,371
Distance Traveled
1,043,694
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,753
432
34
3
0
237,387
5
W
Skadi
5,284
480
28
3
0
220,048
0
W
Hera
7,700
700
95
9
0
198,732
1
L
Ra
6,539
594
87
8
0
217,291
3
L
Izanami
7,250
659
88
8
0
199,342
4
W
Chaac
6,131
557
58
5
0
207,534
0
W
Arachne
7,714
701
93
8
0
232,857
0
W
Jormungandr
5,421
493
34
3
0
184,523
0
L
Neith
5,242
477
40
4
0
189,328
2
L
Mercury
6,086
553
42
4
0
258,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role