Player Matchup

Hera
Hera
Aliensaber
Hera
Level 121
God Stats
3W - 1L
1,451 SR
Queue Stats
226W - 246L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Taco721
Gilgamesh
Level 85
God Stats
17W - 11L
1,625 SR
Queue Stats
233W - 239L
1,622 Elo+
Solo
Jing Wei
Jing Wei
TheNicc
Jing Wei
Level 25
God Stats
15W - 18L
1,529 SR
Queue Stats
20W - 26L
1,454 Elo+
Solo
Team Averages
Level 77
1,535 SR
1,536 Elo+

VS

Team Averages
Level 67
1,564 SR
1,469 Elo+
Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AquaFiez
Cthulhu
Level 66
God Stats
12W - 6L
1,694 SR
Queue Stats
138W - 183L
1,406 Elo+
Solo
Skadi
Skadi
Col1tus1190
Skadi
Level 11
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
7,580
758
7,677
3,350
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Taco721
Gilgamesh
12
4 / 1 / 5
7,483
748
11,503
8,559
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
TheNicc
Jing Wei
12
7 / 0 / 5
8,579
858
10,883
7,596
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 3 / 1
6,571
657
3,939
10,375
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
AquaFiez
Cthulhu
10
1 / 3 / 0
6,876
688
6,051
14,796
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 7 / 2
6,074
607
3,253
9,167
2,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
1
0.5
W
2
1
11
7.5
L
Cthulhu
AquaFiez
Cthulhu
1
3
0
0.33
L
0
7
2
0.14
W
Gilgamesh
Taco721
Gilgamesh
4
1
5
6.5
W
Jing Wei
TheNicc
Jing Wei
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
13,243
19,505
Taken
34,338
10,833
Mitigated
18,098
3,442
Healing
2,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,939
729
0
1,904
10,375
4,964
0
2,396
7,682
0
17,351
W
7,677
2,473
0
490
3,350
1,044
610
851
2,431
24,174
0
L
Cthulhu
AquaFiez
Cthulhu
6,051
669
85
418
14,796
10,264
0
3,625
10,851
16,101
0
L
3,253
897
0
0
9,167
2,870
0
2,313
6,599
0
16,300
W
Gilgamesh
Taco721
Gilgamesh
11,503
3,459
0
1,720
8,559
7,296
152
2,218
6,129
0
21,240
W
Jing Wei
TheNicc
Jing Wei
10,883
7,223
0
1,232
7,596
2,493
1,743
3,171
4,251
0
32,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
19,521
123
Minions Killed
87
6
Camps Cleared
2
579,649
Distance Traveled
545,298
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,571
657
33
3
1
206,118
4
W
Hera
7,580
758
38
4
0
193,582
2
L
Cthulhu
6,876
688
34
3
1
183,902
1
L
Skadi
6,074
607
20
2
0
155,278
0
W
Gilgamesh
7,483
748
25
3
3
193,091
1
W
Jing Wei
8,579
858
60
6
3
192,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role