Player Matchup

Osiris
Osiris
 
Osiris
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Its Sweepz
Sol
Level 45
God Stats
2W - 2L
1,561 SR
Queue Stats
195W - 192L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
KongBaiKongBai
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,340 Elo+
Party 1
Vamana
Vamana
urbietis
Vamana
Level 69
God Stats
5W - 8L
1,458 SR
Queue Stats
116W - 154L
1,313 Elo+
Solo
Nox
Nox
双见双叶
Nox
Level 16
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 5L
1,487 Elo+
Party 1
Team Averages
Level 35
1,451 SR
1,408 Elo+

VS

Team Averages
Level 120
1,586 SR
1,429 Elo+
Hades
Hades
ComboBreaker20
Hades
Level 142
God Stats
4W - 3L
1,550 SR
Queue Stats
678W - 602L
1,518 Elo+
Solo
Heimdallr
Heimdallr
FuzzyPeachPanda
Heimdallr
Level 124
God Stats
5W - 3L
1,570 SR
Queue Stats
162W - 199L
1,338 Elo+
Solo
Chaac
Chaac
NamelessDivinity
Chaac
Level 106
God Stats
2W - 0L
1,803 SR
Queue Stats
76W - 82L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Technicolour76
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,324 SR
Queue Stats
137W - 148L
1,348 Elo+
Solo
Neith
Neith
essicran
Neith
Level 122
God Stats
3W - 2L
1,686 SR
Queue Stats
101W - 108L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 6 / 4
7,164
651
4,864
11,870
11,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 2
7,815
710
8,303
9,933
3,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
KongBaiKongBai
Ratatoskr
13
0 / 5 / 2
6,856
623
6,244
13,567
8,155
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
urbietis
Vamana
13
2 / 5 / 5
8,563
778
8,846
13,835
12,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 2
8,010
728
6,976
12,092
4,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
9,239
840
15,136
11,280
7,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
FuzzyPeachPanda
Heimdallr
16
8 / 3 / 12
9,915
901
12,175
7,495
3,166
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 0 / 15
10,612
965
15,535
11,713
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Technicolour76
Morgan Le Fay
15
5 / 3 / 12
9,413
856
7,348
7,421
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
essicran
Neith
17
4 / 0 / 13
9,500
864
6,676
7,304
2,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
7
Kills
26
26
Deaths
7
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
4
0.5
W
3
1
18
12
W
Heimdallr
FuzzyPeachPanda
Heimdallr
8
3
12
4.67
L
1
4
2
0.5
L
Ratatoskr
KongBaiKongBai
Ratatoskr
0
5
2
0.2
W
6
0
15
13.5
W
Morgan Le Fay
Technicolour76
Morgan Le Fay
5
3
12
3.67
W
Neith
essicran
Neith
4
0
13
10.5
L
Vamana
urbietis
Vamana
2
5
5
0.9
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,233
Damage
56,870
61,297
Taken
45,213
40,686
Mitigated
26,451
19,093
Healing
27,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,864
1,321
845
1,125
11,870
11,210
0
3,738
8,038
0
9,549
W
15,136
1,648
2,319
5,579
11,280
7,346
1,771
2,355
8,683
19,628
0
W
Heimdallr
FuzzyPeachPanda
Heimdallr
12,175
4,885
1,078
504
7,495
3,166
1,120
2,881
4,507
0
24,538
L
8,303
657
178
3,415
9,933
3,747
0
4,010
5,671
28,467
0
L
Ratatoskr
KongBaiKongBai
Ratatoskr
6,244
279
708
4,309
13,567
8,155
0
4,059
9,274
0
8,208
W
15,535
1,591
1,676
5,837
11,713
9,862
811
4,768
6,708
0
25,741
W
Morgan Le Fay
Technicolour76
Morgan Le Fay
7,348
1,007
2,122
1,498
7,421
3,187
236
2,538
4,847
15,235
0
W
Neith
essicran
Neith
6,676
1,980
2,019
4,613
7,304
2,890
979
3,124
4,062
0
28,233
L
Vamana
urbietis
Vamana
8,846
4,167
791
4,475
13,835
12,755
0
4,327
9,065
528
16,270
L
6,976
1,262
1,427
1,820
12,092
4,819
0
4,954
6,764
13,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
48,679
93
Minions Killed
123
0
Camps Cleared
0
1,030,709
Distance Traveled
1,084,721
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,164
651
8
1
0
185,984
1
W
Hades
9,239
840
8
1
0
207,612
0
W
Heimdallr
9,915
901
19
2
0
209,193
3
L
Sol
7,815
710
38
3
0
204,523
0
L
Ratatoskr
6,856
623
1
0
0
269,115
2
W
Chaac
10,612
965
26
2
0
243,225
0
W
Morgan Le Fay
9,413
856
28
3
0
199,527
0
W
Neith
9,500
864
42
4
0
225,164
2
L
Vamana
8,563
778
23
2
0
188,839
1
L
Nox
8,010
728
23
2
0
182,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role