Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Argges
Sylvanus
Level 117
God Stats
4W - 0L
1,587 SR
Queue Stats
68W - 82L
1,612 Elo+
Solo
Anhur
Anhur
DaosX
Anhur
Level 153
God Stats
9W - 8L
1,517 SR
Queue Stats
209W - 157L
1,556 Elo+
Solo
Arachne
Arachne
ROBHOP
Arachne
Level 102
God Stats
28W - 21L
1,562 SR
Queue Stats
113W - 124L
1,473 Elo+
Solo
Team Averages
Level 134
1,533 SR
1,528 Elo+

VS

Team Averages
Level 105
1,487 SR
1,494 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DjaZimiR
Cliodhna
Level 69
God Stats
14W - 8L
1,500 SR
Queue Stats
41W - 27L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Kroleee
Nu Wa
Level 86
God Stats
100W - 94L
1,526 SR
Queue Stats
294W - 344L
1,428 Elo+
Solo
Athena
Athena
Kurhea
Athena
Level 112
God Stats
4W - 6L
1,521 SR
Queue Stats
655W - 586L
1,572 Elo+
Party 1
Anhur
Anhur
Liucardes
Anhur
Level 106
God Stats
1W - 4L
1,385 SR
Queue Stats
532W - 537L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 4
8,262
551
9,937
6,637
1,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
13
3 / 0 / 8
8,144
543
5,834
11,523
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Argges
Sylvanus
13
0 / 4 / 3
7,856
524
8,254
10,946
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
DaosX
Anhur
13
3 / 2 / 6
8,086
539
7,195
8,950
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ROBHOP
Arachne
15
8 / 3 / 3
9,324
622
8,691
11,646
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 2
8,120
541
7,686
12,873
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
DjaZimiR
Cliodhna
12
3 / 4 / 2
7,333
489
5,529
11,832
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Kroleee
Nu Wa
13
3 / 4 / 2
7,496
500
8,820
7,732
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Kurhea
Athena
10
0 / 4 / 2
6,268
418
5,321
13,324
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Liucardes
Anhur
12
0 / 3 / 4
6,913
461
4,682
8,816
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
10
11
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
4
2
W
Bacchus
 
Bacchus
3
0
8
7
L
Cthulhu
 
Cthulhu
4
2
2
2.5
W
Sylvanus
Argges
Sylvanus
0
4
3
0.38
W
Anhur
DaosX
Anhur
3
2
6
3
L
Cliodhna
DjaZimiR
Cliodhna
3
4
2
1
L
Nu Wa
Kroleee
Nu Wa
3
4
2
1
L
Athena
Kurhea
Athena
0
4
2
0.25
L
Anhur
Liucardes
Anhur
0
3
4
0.67
W
Arachne
ROBHOP
Arachne
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
32,038
49,702
Taken
54,577
29,108
Mitigated
27,098
20,120
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,937
2,383
0
1,460
6,637
1,893
300
3,843
2,754
0
60,188
W
Bacchus
 
Bacchus
5,834
777
674
4,407
11,523
10,530
34
4,350
7,100
24,310
0
L
Cthulhu
 
Cthulhu
7,686
655
201
4,247
12,873
9,935
0
3,530
9,343
45,480
0
W
Sylvanus
Argges
Sylvanus
8,254
3,769
82
3,566
10,946
8,856
0
6,072
4,215
37,869
10,247
W
Anhur
DaosX
Anhur
7,195
3,092
0
3,352
8,950
2,503
346
2,619
6,291
0
62,276
L
Cliodhna
DjaZimiR
Cliodhna
5,529
925
0
3,349
11,832
4,804
818
2,918
8,914
0
48,316
L
Nu Wa
Kroleee
Nu Wa
8,820
1,505
73
806
7,732
1,714
0
967
6,765
46,306
0
L
Athena
Kurhea
Athena
5,321
1,578
0
2,098
13,324
8,277
0
3,023
10,301
18,346
0
L
Anhur
Liucardes
Anhur
4,682
2,617
0
1,840
8,816
2,368
0
2,069
6,747
0
42,729
W
Arachne
ROBHOP
Arachne
8,691
6,134
0
6,579
11,646
5,326
39
4,012
7,515
0
65,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
36,130
460
Minions Killed
385
0
Camps Cleared
0
1,436,267
Distance Traveled
1,436,818
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,262
551
120
8
0
257,362
1
W
Bacchus
8,144
543
41
3
0
334,963
7
L
Cthulhu
8,120
541
102
7
0
279,833
6
W
Sylvanus
7,856
524
97
6
0
249,889
3
W
Anhur
8,086
539
104
7
0
282,276
1
L
Cliodhna
7,333
489
79
5
0
330,031
5
L
Nu Wa
7,496
500
81
5
0
275,896
5
L
Athena
6,268
418
27
2
0
286,450
9
L
Anhur
6,913
461
96
6
0
264,608
3
W
Arachne
9,324
622
98
7
0
311,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role