Player Matchup

Thanatos
Thanatos
Gold I
AmoLasChinas
Thanatos
Gold I
Level 109
God Stats
11W - 10L
1,571 SR
Queue Stats
382W - 400L
1,663 MMR
Party 1
Ra
Ra
Silver I
Betosoto02
Ra
Silver I
Level 122
God Stats
7W - 5L
1,674 SR
Queue Stats
283W - 289L
1,273 MMR
Party 1
Artemis
Artemis
Gold II
Buck twentyfive
Artemis
Gold II
Level 159
God Stats
17W - 9L
1,725 SR
Queue Stats
912W - 909L
1,490 MMR
Solo
Aphrodite
Aphrodite
Bronze III
InPotWeTrust23
Aphrodite
Bronze III
Level 60
God Stats
0W - 2L
1,518 SR
Queue Stats
5W - 8L
1,368 MMR
Solo
Chaac
Chaac
Gold III
Kakarrot17
Chaac
Gold III
Level 148
God Stats
29W - 28L
1,661 SR
Queue Stats
285W - 284L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,630 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,525 SR
1,462 MMR
Chiron
Chiron
Silver I
AwesomeCole32
Chiron
Silver I
Level 68
God Stats
1W - 0L
1,611 SR
Queue Stats
10W - 14L
1,435 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
dieNkill20
Sylvanus
Bronze III
Level 124
God Stats
2W - 3L
1,597 SR
Queue Stats
162W - 137L
1,541 MMR
Solo
Mulan
Mulan
Silver IV
lobsessedl
Mulan
Silver IV
Level 83
God Stats
4W - 6L
1,369 SR
Queue Stats
21W - 38L
1,211 MMR
Party 2
Awilix
Awilix
Gold I
y0urm0m68
Awilix
Gold I
Level 128
God Stats
7W - 9L
1,639 SR
Queue Stats
503W - 514L
1,553 MMR
Solo
Janus
Janus
Gold II
zxvkv
Janus
Gold II
Level 96
God Stats
2W - 4L
1,411 SR
Queue Stats
91W - 87L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmoLasChinas
Thanatos
9
1 / 3 / 0
5,090
509
3,061
7,142
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,404
540
3,286
4,646
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
4,768
477
2,244
5,128
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
InPotWeTrust23
Aphrodite
8
0 / 0 / 0
4,214
421
846
5,208
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
10
0 / 3 / 0
5,567
557
5,920
7,475
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bans
CliodhnaLokiAnubisAh Muzen Cab

VS

Bans
GilgameshGebAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,402
540
3,192
4,500
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
dieNkill20
Sylvanus
9
0 / 0 / 1
4,841
484
1,560
4,962
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
11
3 / 0 / 1
6,209
621
5,316
7,329
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
y0urm0m68
Awilix
10
4 / 0 / 2
5,943
594
5,058
6,142
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
zxvkv
Janus
10
1 / 0 / 1
5,451
545
4,192
2,723
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AmoLasChinas
Thanatos
1
3
0
0.33
W
1
1
0
1
L
0
1
0
0
L
0
2
0
0
L
Aphrodite
InPotWeTrust23
Aphrodite
0
0
0
0
L
Chaac
0
3
0
0
W
Sylvanus
dieNkill20
Sylvanus
0
0
1
0.5
W
Mulan
3
0
1
3.5
W
Awilix
y0urm0m68
Awilix
4
0
2
5
W
Janus
zxvkv
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
19,318
29,599
Taken
25,656
12,678
Mitigated
10,568
14,091
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AmoLasChinas
Thanatos
3,061
883
0
4,466
7,142
1,938
0
1,172
5,942
0
25,537
W
3,192
718
251
2,299
4,500
1,367
320
392
4,108
0
32,039
L
3,286
330
143
2,155
4,646
1,317
0
2,984
1,662
31,496
0
L
2,244
239
0
1,182
5,128
1,083
0
267
4,861
0
25,428
L
Aphrodite
InPotWeTrust23
Aphrodite
846
395
1,073
2,820
5,208
2,530
0
1,088
4,120
13,755
0
L
Chaac
5,920
1,135
0
2,252
7,475
5,810
102
76
6,935
4,523
28,500
W
Sylvanus
dieNkill20
Sylvanus
1,560
464
152
1,824
4,962
3,432
225
1,625
3,234
14,847
6,850
W
Mulan
5,316
1,118
0
3,849
7,329
3,310
0
1,062
5,624
0
28,307
W
Awilix
y0urm0m68
Awilix
5,058
2,087
0
2,670
6,142
1,640
0
1,066
4,956
0
29,875
W
Janus
zxvkv
Janus
4,192
135
0
750
2,723
819
126
857
1,784
40,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
27,846
296
Minions Killed
300
0
Camps Cleared
0
992,531
Distance Traveled
982,250
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,090
509
53
5
0
216,069
3
W
Chiron
5,402
540
56
6
0
166,072
3
L
Ra
5,404
540
79
8
0
211,305
5
L
Artemis
4,768
477
53
5
0
177,346
3
L
Aphrodite
4,214
421
31
3
0
189,506
5
L
Chaac
5,567
557
80
8
0
198,305
2
W
Sylvanus
4,841
484
49
5
0
179,246
4
W
Mulan
6,209
621
73
7
0
214,800
1
W
Awilix
5,943
594
54
5
0
217,131
3
W
Janus
5,451
545
68
7
0
205,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role