Player Matchup

Chaac
Chaac
 
Chaac
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Danknatimos
Baron Samedi
Level 23
God Stats
13W - 6L
1,652 SR
Queue Stats
18W - 10L
1,465 Elo+
Party 2
Cupid
Cupid
LostMyCloud
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,399 Elo+
Party 2
Hades
Hades
THS Sunny
Hades
Level 27
God Stats
8W - 3L
1,552 SR
Queue Stats
16W - 8L
1,588 Elo+
Party 3
Jormungandr
Jormungandr
UnlikelyDuck
Jormungandr
Level 40
God Stats
1W - 1L
1,283 SR
Queue Stats
47W - 52L
1,346 Elo+
Party 2
Team Averages
Level 26
1,498 SR
1,460 Elo+

VS

Team Averages
Level 37
1,515 SR
1,438 Elo+
Hades
Hades
DannyJack7984
Hades
Level 107
God Stats
5W - 3L
1,598 SR
Queue Stats
563W - 645L
1,450 Elo+
Party 1
Medusa
Medusa
DeWittz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,479 Elo+
Party 1
Nemesis
Nemesis
KINAYDUH
Nemesis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 102L
1,481 Elo+
Solo
Fenrir
Fenrir
a2dajezay
Fenrir
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
63W - 77L
1,386 Elo+
Solo
Bellona
Bellona
l-_1NTRAT4BLE_-l
Bellona
Level 18
God Stats
2W - 1L
1,709 SR
Queue Stats
33W - 48L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
21 / 0 / 6
12,541
697
26,610
19,790
15,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Danknatimos
Baron Samedi
16
7 / 7 / 10
10,578
588
12,526
15,903
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 6
8,061
448
4,759
8,299
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
THS Sunny
Hades
16
2 / 0 / 7
9,955
553
5,855
7,793
3,731
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
UnlikelyDuck
Jormungandr
13
1 / 3 / 6
8,052
447
3,894
12,539
8,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 4
8,729
485
10,476
19,265
8,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
DeWittz
Medusa
14
5 / 5 / 3
8,478
471
14,423
13,147
4,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KINAYDUH
Nemesis
10
2 / 9 / 3
6,655
370
3,398
12,316
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
a2dajezay
Fenrir
15
3 / 6 / 4
9,052
503
5,276
15,826
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 0
6,411
356
2,283
8,309
7,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
32
Kills
15
15
Deaths
32
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
21
0
6
24
W
Baron Samedi
Danknatimos
Baron Samedi
7
7
10
1.71
L
5
8
4
0.88
L
Medusa
DeWittz
Medusa
5
5
3
1.3
L
Nemesis
KINAYDUH
Nemesis
2
9
3
0.39
W
1
5
6
0.8
W
Hades
THS Sunny
Hades
2
0
7
5.5
W
Jormungandr
UnlikelyDuck
Jormungandr
1
3
6
1.33
L
Fenrir
a2dajezay
Fenrir
3
6
4
0.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
35,856
64,324
Taken
68,863
36,018
Mitigated
32,120
28,821
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
26,610
8,640
0
10,931
19,790
15,430
1,392
3,113
16,677
0
107,584
W
Baron Samedi
Danknatimos
Baron Samedi
12,526
2,282
488
5,648
15,903
6,634
2,473
5,802
10,101
58,351
0
L
10,476
614
280
5,969
19,265
8,993
279
7,993
10,969
43,119
0
L
Medusa
DeWittz
Medusa
14,423
4,392
0
610
13,147
4,385
392
5,112
7,942
0
55,657
L
Nemesis
KINAYDUH
Nemesis
3,398
1,308
0
2,882
12,316
4,289
0
2,631
9,565
0
25,674
W
4,759
1,892
1,827
2,020
8,299
1,962
2,716
332
7,967
0
33,626
W
Hades
THS Sunny
Hades
5,855
545
771
5,119
7,793
3,731
2,168
507
7,286
50,348
0
W
Jormungandr
UnlikelyDuck
Jormungandr
3,894
686
277
1,740
12,539
8,261
599
722
11,817
33,280
0
L
Fenrir
a2dajezay
Fenrir
5,276
2,344
0
5,014
15,826
6,659
0
1,636
14,126
0
47,707
L
2,283
1,038
0
399
8,309
7,794
373
4,262
3,986
0
19,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
39,325
495
Minions Killed
359
0
Camps Cleared
0
1,685,002
Distance Traveled
1,326,723
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,541
697
156
9
0
409,801
4
W
Baron Samedi
10,578
588
111
6
0
293,971
0
L
Hades
8,729
485
89
5
0
275,037
2
L
Medusa
8,478
471
94
5
0
263,172
0
L
Nemesis
6,655
370
38
2
0
248,744
0
W
Cupid
8,061
448
64
4
0
331,350
1
W
Hades
9,955
553
109
6
0
321,804
1
W
Jormungandr
8,052
447
55
3
0
328,076
1
L
Fenrir
9,052
503
94
5
0
321,010
0
L
Bellona
6,411
356
44
2
0
218,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role