Player Matchup

Sylvanus
Sylvanus
SuicidalSupport
Sylvanus
Level 7
God Stats
3W - 7L
1,434 SR
Queue Stats
3W - 7L
1,301 Elo+
Solo
He Bo
He Bo
falance45099
He Bo
Level 41
God Stats
7W - 6L
1,480 SR
Queue Stats
153W - 154L
1,481 Elo+
Solo
Neith
Neith
xxUdavkAxx
Neith
Level 4
God Stats
4W - 5L
1,315 SR
Queue Stats
6W - 7L
1,340 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,374 Elo+

VS

Team Averages
Level 73
1,543 SR
1,544 Elo+
Nox
Nox
Loggster1
Nox
Level 102
God Stats
4W - 5L
1,409 SR
Queue Stats
45W - 38L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Meggster1
Danzaburou
Level 28
God Stats
7W - 4L
1,540 SR
Queue Stats
18W - 14L
1,538 Elo+
Party 1
Fafnir
Fafnir
Tiger6982
Fafnir
Level 88
God Stats
3W - 3L
1,681 SR
Queue Stats
39W - 43L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 3 / 5
10,265
642
10,558
20,178
21,380
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 11 / 2
10,781
674
13,401
16,922
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
2 / 5 / 4
9,614
601
5,887
12,233
4,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 3 / 1
13,206
825
24,014
13,668
5,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Meggster1
Danzaburou
12
0 / 3 / 13
10,405
650
6,415
9,771
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Tiger6982
Fafnir
15
2 / 3 / 15
12,214
763
9,863
19,654
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
19
19
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
17
3
1
5.83
W
Danzaburou
Meggster1
Danzaburou
0
3
13
2.17
L
Sylvanus
2
3
5
1.5
W
Fafnir
Tiger6982
Fafnir
2
3
15
3.17
L
5
11
2
0.55
L
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
40,292
49,333
Taken
43,093
31,734
Mitigated
30,017
12,730
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,014
1,703
0
1,793
13,668
5,042
198
6,337
6,302
55,389
0
W
Danzaburou
Meggster1
Danzaburou
6,415
1,975
37
1,552
9,771
3,427
2,754
6,162
3,206
0
23,981
L
Sylvanus
10,558
2,564
2,072
7,603
20,178
21,380
0
14,290
5,888
30,365
0
W
Fafnir
Tiger6982
Fafnir
9,863
3,349
0
3,795
19,654
21,548
256
10,311
7,964
29,694
0
L
13,401
997
0
517
16,922
6,065
0
10,433
6,489
32,672
0
L
Neith
5,887
1,501
446
2,092
12,233
4,289
44
9,741
2,492
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
35,825
126
Minions Killed
174
4
Camps Cleared
8
652,006
Distance Traveled
896,588
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,206
825
71
4
4
313,568
11
W
Danzaburou
10,405
650
52
3
3
303,521
0
L
Sylvanus
10,265
642
46
3
1
240,809
5
W
Fafnir
12,214
763
51
3
1
279,499
0
L
He Bo
10,781
674
48
3
2
231,031
0
L
Neith
9,614
601
32
2
1
180,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role