Player Matchup

Izanami
Izanami
Diamond I
AlexanderGriffin
Izanami
Diamond I
Level 158
God Stats
6W - 3L
1,655 SR
Queue Stats
207W - 197L
2,397 MMR
Solo
Sobek
Sobek
Diamond V
BigHairyBelly
Sobek
Diamond V
Level 56
God Stats
1W - 0L
1,751 SR
Queue Stats
73W - 51L
2,197 MMR
Solo
Set
Set
Platinum I
TheGreatAthalos
Set
Platinum I
Level 159
God Stats
59W - 49L
1,588 SR
Queue Stats
653W - 637L
1,893 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
npooH
Gilgamesh
Diamond I
Level 95
God Stats
9W - 5L
1,666 SR
Queue Stats
264W - 247L
2,258 MMR
Solo
Scylla
Scylla
Diamond III
nudes4ganks
Scylla
Diamond III
Level 91
God Stats
34W - 35L
1,574 SR
Queue Stats
279W - 269L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,647 SR
2,192 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,664 SR
2,226 MMR
Nu Wa
Nu Wa
Diamond III
DaddysDumster
Nu Wa
Diamond III
Level 141
God Stats
1W - 1L
1,894 SR
Queue Stats
256W - 251L
2,399 MMR
Party 1
Fafnir
Fafnir
Diamond IV
Fafnir12
Fafnir
Diamond IV
Level 80
God Stats
18W - 22L
1,613 SR
Queue Stats
279W - 270L
2,061 MMR
Solo
Chiron
Chiron
Gold I
LChevy12
Chiron
Gold I
Level 157
God Stats
4W - 4L
1,768 SR
Queue Stats
51W - 39L
1,888 MMR
Solo
Mulan
Mulan
Masters
Railcommand
Mulan
Masters
Level 127
God Stats
21W - 25L
1,596 SR
Queue Stats
1,520W - 1,514L
2,314 MMR
Solo
Apollo
Apollo
Diamond II
papiiiooo
Apollo
Diamond II
Level 160
God Stats
3W - 7L
1,447 SR
Queue Stats
280W - 265L
2,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,744
573
16,296
20,396
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 15
13,465
561
15,490
33,389
46,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 2
14,516
605
16,442
22,912
16,636
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
npooH
Gilgamesh
20
12 / 2 / 8
15,688
654
24,280
25,110
22,841
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
19
4 / 4 / 11
13,242
552
16,705
13,114
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinCharybdisLoki

VS

Bans
GebArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,584
441
15,796
17,003
6,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Fafnir12
Fafnir
14
1 / 5 / 5
10,183
424
8,837
26,934
35,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
LChevy12
Chiron
19
3 / 5 / 5
11,721
488
18,855
22,769
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 11 / 4
12,715
530
23,195
26,844
17,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
papiiiooo
Apollo
20
6 / 5 / 2
12,959
540
13,167
16,040
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
32
Kills
15
15
Deaths
32
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
5
3
15
4.17
L
0
6
7
0.58
L
Fafnir
Fafnir12
Fafnir
1
5
5
0.7
L
Chiron
LChevy12
Chiron
3
5
5
1.1
L
5
11
4
0.64
W
6
4
2
1.75
W
Gilgamesh
npooH
Gilgamesh
12
2
8
8
W
Scylla
4
4
11
2.38
L
Apollo
papiiiooo
Apollo
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,213
Damage
79,850
114,921
Taken
109,590
98,827
Mitigated
73,459
37,919
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,296
10,981
0
10,078
20,396
7,934
8,752
4,992
15,404
0
122,017
W
15,490
1,459
0
8,531
33,389
46,925
314
5,057
28,332
49,686
0
L
15,796
1,905
0
2,805
17,003
6,012
0
7,534
9,324
80,410
0
L
Fafnir
Fafnir12
Fafnir
8,837
2,054
0
4,162
26,934
35,502
0
8,959
17,686
23,616
0
L
Chiron
LChevy12
Chiron
18,855
12,452
1,070
8,963
22,769
8,425
1,160
5,840
16,734
0
101,073
L
23,195
3,867
0
7,506
26,844
17,635
0
8,895
17,535
0
92,413
W
16,442
5,923
0
8,054
22,912
16,636
1,721
4,363
18,549
10,535
103,339
W
Gilgamesh
npooH
Gilgamesh
24,280
5,796
0
9,090
25,110
22,841
2,062
6,690
18,420
5,250
134,971
W
Scylla
16,705
1,551
0
2,166
13,114
4,491
316
4,201
8,913
99,874
0
L
Apollo
papiiiooo
Apollo
13,167
4,315
0
1,149
16,040
5,885
2,372
4,006
11,935
0
110,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,655
Gold Earned
58,162
768
Minions Killed
653
0
Camps Cleared
0
2,360,116
Distance Traveled
2,193,450
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,744
573
197
8
0
436,658
9
W
Sobek
13,465
561
48
2
0
469,881
5
L
Nu Wa
10,584
441
140
6
0
414,483
7
L
Fafnir
10,183
424
17
1
0
444,609
7
L
Chiron
11,721
488
166
7
0
421,981
7
L
Mulan
12,715
530
145
6
0
415,704
3
W
Set
14,516
605
178
7
0
456,061
7
W
Gilgamesh
15,688
654
180
8
0
546,290
6
W
Scylla
13,242
552
165
7
0
451,226
7
L
Apollo
12,959
540
185
8
0
496,673
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role