Player Matchup

Ah Puch
Ah Puch
AŝsaultMain
Ah Puch
Level 141
God Stats
12W - 6L
1,589 SR
Queue Stats
419W - 349L
1,661 Elo+
Party 1
Hun Batz
Hun Batz
Bahgaggaga
Hun Batz
Level 143
God Stats
4W - 4L
1,539 SR
Queue Stats
675W - 662L
1,631 Elo+
Solo
Medusa
Medusa
ImHoudini
Medusa
Level 160
God Stats
11W - 10L
1,531 SR
Queue Stats
1,558W - 1,350L
1,617 Elo+
Party 1
Tyr
Tyr
SolvableHorse08
Tyr
Level 121
God Stats
2W - 3L
1,328 SR
Queue Stats
109W - 110L
1,537 Elo+
Solo
Chang'e
Chang'e
donocat
Chang'e
Level 147
God Stats
6W - 6L
1,532 SR
Queue Stats
603W - 617L
1,569 Elo+
Solo
Team Averages
Level 142
1,504 SR
1,603 Elo+

VS

Team Averages
Level 128
1,508 SR
1,526 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bilin_754
Geb
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,507 Elo+
Solo
Vamana
Vamana
Gaffy00
Vamana
Level 108
God Stats
3W - 3L
1,610 SR
Queue Stats
493W - 465L
1,624 Elo+
Solo
Hera
Hera
Gefeyafa
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,349 Elo+
Solo
Terra
Terra
HercTheDerp
Terra
Level 155
God Stats
5W - 7L
1,429 SR
Queue Stats
772W - 690L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AŝsaultMain
Ah Puch
18
4 / 4 / 13
11,082
739
24,988
12,968
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Bahgaggaga
Hun Batz
17
5 / 5 / 11
10,989
733
15,122
16,596
11,542
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ImHoudini
Medusa
20
4 / 2 / 10
11,899
793
22,864
12,528
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 10
11,103
740
12,125
20,736
30,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
donocat
Chang'e
17
4 / 4 / 9
10,805
720
11,135
14,636
5,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 5 / 11
10,204
680
8,444
17,888
11,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 16
11,342
756
13,653
20,666
33,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Gaffy00
Vamana
17
4 / 2 / 10
10,255
684
18,273
23,720
33,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
16
3 / 7 / 6
10,142
676
12,961
12,935
7,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 5 / 10
11,412
761
10,649
22,251
29,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
21
Kills
19
19
Deaths
21
53
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
11
1.7
W
Ah Puch
AŝsaultMain
Ah Puch
4
4
13
2.63
W
Hun Batz
Bahgaggaga
Hun Batz
5
5
11
2.1
L
3
2
16
5.5
L
Vamana
Gaffy00
Vamana
4
2
10
4.5
L
Hera
3
7
6
0.86
L
6
5
10
2.2
W
Medusa
ImHoudini
Medusa
4
2
10
4.5
W
4
4
10
2.25
W
Chang'e
donocat
Chang'e
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,234
Damage
63,980
77,464
Taken
97,460
60,609
Mitigated
115,488
35,426
Healing
35,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,444
3,835
381
1,368
17,888
11,496
1,450
7,133
10,755
0
24,301
W
Ah Puch
AŝsaultMain
Ah Puch
24,988
812
0
3,670
12,968
5,769
849
6,248
6,720
47,322
0
W
Hun Batz
Bahgaggaga
Hun Batz
15,122
1,172
1,744
2,400
16,596
11,542
1,706
9,490
7,106
0
27,606
L
13,653
1,142
3,826
3,895
20,666
33,309
60
8,454
12,212
25,697
0
L
Vamana
Gaffy00
Vamana
18,273
8,752
4,184
6,592
23,720
33,075
124
6,433
17,287
0
30,411
L
Hera
12,961
3,054
2,656
1,045
12,935
7,906
511
4,310
8,625
32,584
0
L
10,649
902
7,333
4,030
22,251
29,702
87
9,793
12,458
21,947
0
W
Medusa
ImHoudini
Medusa
22,864
9,289
2,265
3,808
12,528
6,387
1,926
5,284
7,244
0
52,863
W
12,125
1,043
585
4,858
20,736
30,925
280
8,089
12,647
0
20,150
W
Chang'e
donocat
Chang'e
11,135
368
10,069
6,027
14,636
5,986
1,413
8,152
6,484
23,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
53,355
167
Minions Killed
141
0
Camps Cleared
0
1,359,506
Distance Traveled
1,388,984
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,204
680
35
2
0
255,628
3
W
Ah Puch
11,082
739
38
3
0
248,911
1
W
Hun Batz
10,989
733
17
1
0
252,511
1
L
Geb
11,342
756
6
0
0
288,926
2
L
Vamana
10,255
684
18
1
0
318,451
4
L
Hera
10,142
676
65
4
0
243,839
4
L
Terra
11,412
761
17
1
0
282,140
4
W
Medusa
11,899
793
71
5
0
284,011
0
W
Tyr
11,103
740
17
1
0
289,569
0
W
Chang'e
10,805
720
24
2
0
284,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role