Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
XxEvnxX
Anhur
Level 86
God Stats
1W - 1L
1,497 SR
Queue Stats
23W - 34L
1,432 Elo+
Party 2
Sobek
Sobek
cobalt979
Sobek
Level 29
God Stats
4W - 4L
1,385 SR
Queue Stats
9W - 8L
1,434 Elo+
Party 2
Team Averages
Level 61
1,460 SR
1,455 Elo+

VS

Team Averages
Level 80
1,353 SR
1,327 Elo+
Kukulkan
Kukulkan
Leviatah
Kukulkan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,324 Elo+
Party 1
Odin
Odin
LuciferAnticrist
Odin
Level 23
God Stats
1W - 1L
1,196 SR
Queue Stats
15W - 21L
1,337 Elo+
Party 1
Pele
Pele
cmdCTRL
Pele
Level 107
God Stats
25W - 55L
1,365 SR
Queue Stats
480W - 810L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 0 / 12
8,841
804
12,513
5,316
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
XxEvnxX
Anhur
13
9 / 5 / 7
8,736
794
8,410
8,880
3,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
cobalt979
Sobek
13
3 / 0 / 15
8,789
799
3,118
7,030
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leviatah
Kukulkan
11
1 / 7 / 2
6,865
624
9,072
8,359
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
6,898
627
3,134
9,641
4,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
cmdCTRL
Pele
11
3 / 7 / 2
7,660
696
3,596
10,364
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
12
12
L
Kukulkan
Leviatah
Kukulkan
1
7
2
0.29
L
1
4
2
0.5
W
Anhur
XxEvnxX
Anhur
9
5
7
2.5
L
Pele
cmdCTRL
Pele
3
7
2
0.57
W
Sobek
cobalt979
Sobek
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
15,802
21,226
Taken
28,364
12,776
Mitigated
10,428
6,683
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,513
850
116
1,612
5,316
1,889
315
2,469
2,847
40,813
0
L
Kukulkan
Leviatah
Kukulkan
9,072
572
570
447
8,359
2,247
0
4,068
4,051
28,325
0
L
3,134
37
0
500
9,641
4,931
0
6,303
3,080
687
5,337
W
Anhur
XxEvnxX
Anhur
8,410
2,599
0
1,647
8,880
3,537
245
4,614
4,266
0
20,871
L
Pele
cmdCTRL
Pele
3,596
155
0
1,476
10,364
3,250
0
4,829
5,353
0
11,248
W
Sobek
cobalt979
Sobek
3,118
145
0
3,308
7,030
7,350
95
3,125
3,905
11,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
21,423
118
Minions Killed
78
7
Camps Cleared
2
633,981
Distance Traveled
549,845
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,841
804
74
7
5
216,529
0
L
Kukulkan
6,865
624
56
5
1
170,166
3
L
Odin
6,898
627
10
1
1
196,091
0
W
Anhur
8,736
794
30
3
2
190,993
4
L
Pele
7,660
696
12
1
0
183,588
0
W
Sobek
8,789
799
14
1
0
226,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role