Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CR7_CV11
Discordia
Level 159
God Stats
2W - 2L
1,560 SR
Queue Stats
47W - 60L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
Dascoobs
Cabrakan
Level 107
God Stats
5W - 3L
1,288 SR
Queue Stats
58W - 34L
1,691 Elo+
Party 1
Anhur
Anhur
LightEch0
Anhur
Level 148
God Stats
13W - 8L
1,647 SR
Queue Stats
201W - 169L
1,682 Elo+
Party 1
Ra
Ra
Ιθki
Ra
Level 143
God Stats
6W - 8L
1,527 SR
Queue Stats
948W - 904L
1,576 Elo+
Solo
Team Averages
Level 143
1,505 SR
1,593 Elo+

VS

Team Averages
Level 109
1,472 SR
1,625 Elo+
Osiris
Osiris
BigFellaProdigy
Osiris
Level 145
God Stats
2W - 4L
1,487 SR
Queue Stats
173W - 162L
1,583 Elo+
Solo
Terra
Terra
DrPsyy
Terra
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
155W - 137L
1,592 Elo+
Solo
Hachiman
Hachiman
EulalioElGato
Hachiman
Level 127
God Stats
3W - 4L
1,327 SR
Queue Stats
260W - 244L
1,596 Elo+
Solo
Izanami
Izanami
GodOfSlowness
Izanami
Level 55
God Stats
0W - 1L
1,512 SR
Queue Stats
10W - 5L
1,732 Elo+
Solo
Pele
Pele
ghost1126
Pele
Level 113
God Stats
9W - 8L
1,760 SR
Queue Stats
208W - 207L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 3
5,681
568
4,120
5,763
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
CR7_CV11
Discordia
9
1 / 0 / 2
5,364
536
2,568
4,143
978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Dascoobs
Cabrakan
8
0 / 1 / 3
5,174
517
3,034
8,022
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
LightEch0
Anhur
10
2 / 2 / 0
5,767
577
3,833
6,346
1,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
12
8 / 0 / 2
7,541
754
9,235
4,878
2,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,931
393
1,447
3,832
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
DrPsyy
Terra
7
0 / 3 / 3
4,704
470
2,926
10,279
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
EulalioElGato
Hachiman
9
2 / 3 / 1
5,547
555
5,174
6,827
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
9
0 / 1 / 0
5,479
548
3,251
6,110
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
9
2 / 2 / 1
5,484
548
3,587
7,989
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
3
2.5
L
0
3
0
0
W
Discordia
CR7_CV11
Discordia
1
0
2
2
W
Cabrakan
Dascoobs
Cabrakan
0
1
3
1.5
L
Terra
DrPsyy
Terra
0
3
3
0.5
L
Hachiman
EulalioElGato
Hachiman
2
3
1
0.83
L
Izanami
0
1
0
0
W
Anhur
LightEch0
Anhur
2
2
0
1
L
Pele
2
2
1
1.25
W
Ra
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
16,385
29,152
Taken
35,037
11,542
Mitigated
11,883
13,280
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,120
1,917
0
3,001
5,763
1,531
0
175
5,588
0
26,505
L
1,447
921
0
1,168
3,832
1,432
0
2,045
1,523
0
9,547
W
Discordia
CR7_CV11
Discordia
2,568
49
0
1,418
4,143
978
120
595
3,548
30,200
0
W
Cabrakan
Dascoobs
Cabrakan
3,034
889
117
3,255
8,022
5,185
0
1,219
6,803
14,431
0
L
Terra
DrPsyy
Terra
2,926
724
1,001
2,808
10,279
4,367
0
6,254
3,940
8,670
0
L
Hachiman
EulalioElGato
Hachiman
5,174
3,213
0
2,446
6,827
1,431
0
888
5,899
0
31,446
L
Izanami
3,251
1,172
0
1,120
6,110
1,981
361
1,911
4,123
0
39,041
W
Anhur
LightEch0
Anhur
3,833
1,605
0
1,860
6,346
1,809
0
338
6,008
0
31,654
L
Pele
3,587
933
0
3,360
7,989
2,672
0
3,234
4,715
0
31,421
W
Ra
9,235
2,259
718
2,911
4,878
2,039
120
599
4,279
47,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
25,145
304
Minions Killed
262
0
Camps Cleared
0
1,039,739
Distance Traveled
858,716
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,681
568
70
7
0
252,040
2
L
Osiris
3,931
393
18
2
0
82,750
1
W
Discordia
5,364
536
50
5
0
196,402
1
W
Cabrakan
5,174
517
22
2
0
193,188
3
L
Terra
4,704
470
11
1
0
191,428
2
L
Hachiman
5,547
555
75
8
0
180,521
0
L
Izanami
5,479
548
85
9
0
194,500
2
W
Anhur
5,767
577
73
7
0
189,421
3
L
Pele
5,484
548
73
7
0
209,517
4
W
Ra
7,541
754
89
9
0
208,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role