Player Matchup

Khepri
Khepri
Nor-Qd
Khepri
Level 48
God Stats
24W - 11L
1,717 SR
Queue Stats
370W - 252L
1,671 Elo+
Party 2
Scylla
Scylla
The-Lord-Mars
Scylla
Level 63
God Stats
43W - 23L
1,740 SR
Queue Stats
380W - 207L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
xTheDuckSquadx
Danzaburou
Level 109
God Stats
4W - 4L
1,453 SR
Queue Stats
215W - 182L
1,618 Elo+
Party 2
Team Averages
Level 73
1,637 SR
1,650 Elo+

VS

Team Averages
Level 56
1,508 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
XxprokillaxX123
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Thoth
Thoth
iDrxo
Thoth
Level 101
God Stats
1W - 2L
1,524 SR
Queue Stats
143W - 162L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nor-Qd
Khepri
11
5 / 0 / 13
8,917
892
3,927
10,042
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 1 / 10
8,834
883
11,667
6,003
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
xTheDuckSquadx
Danzaburou
12
6 / 2 / 5
8,219
822
10,460
7,640
3,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 6 / 2
6,470
647
2,069
10,316
8,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 10 / 0
7,198
720
3,179
11,882
4,160
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
iDrxo
Thoth
9
1 / 4 / 1
6,209
621
1,920
6,586
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
3
3
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
2
0.17
W
Khepri
Nor-Qd
Khepri
5
0
13
11.5
W
9
1
10
14
L
2
10
0
0.2
L
Thoth
iDrxo
Thoth
1
4
1
0.38
W
Danzaburou
xTheDuckSquadx
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
7,168
23,685
Taken
28,784
16,686
Mitigated
14,723
2,867
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,069
270
318
1,385
10,316
8,933
0
5,237
5,079
6,703
0
W
Khepri
Nor-Qd
Khepri
3,927
446
189
1,665
10,042
10,759
117
1,027
8,938
11,793
0
W
11,667
835
0
215
6,003
2,547
1,173
1,078
4,925
34,503
0
L
3,179
1,989
0
152
11,882
4,160
0
6,581
5,301
0
9,158
L
Thoth
iDrxo
Thoth
1,920
68
0
480
6,586
1,630
0
3,957
2,629
19,565
0
W
Danzaburou
xTheDuckSquadx
Danzaburou
10,460
3,638
0
798
7,640
3,380
808
2,321
5,205
0
32,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
19,877
111
Minions Killed
73
6
Camps Cleared
2
524,925
Distance Traveled
385,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,470
647
10
1
1
135,552
0
W
Khepri
8,917
892
15
2
1
182,011
2
W
Scylla
8,834
883
49
5
3
185,648
1
L
Medusa
7,198
720
17
2
0
127,133
4
L
Thoth
6,209
621
46
5
1
122,315
1
W
Danzaburou
8,219
822
47
5
2
157,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role