Player Matchup

Ne Zha
Ne Zha
Agent SPAM
Ne Zha
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 53L
1,287 Elo+
Party 1
Sol
Sol
OverCloth912724
Sol
Level 29
God Stats
4W - 6L
1,346 SR
Queue Stats
13W - 43L
972 Elo+
Party 1
Geb
Geb
bigheroporkchop
Geb
Level 34
God Stats
5W - 7L
1,384 SR
Queue Stats
66W - 107L
1,226 Elo+
Party 1
Team Averages
Level 72
1,410 SR
1,162 Elo+

VS

Team Averages
Level 39
1,370 SR
1,245 Elo+
Danzaburou
Danzaburou
ArmoredGnat8088
Danzaburou
Level 29
God Stats
42W - 55L
1,382 SR
Queue Stats
215W - 274L
1,230 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
Level 60
God Stats
44W - 86L
1,227 SR
Queue Stats
83W - 160L
1,255 Elo+
Solo
Vulcan
Vulcan
zGatti-
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Agent SPAM
Ne Zha
17
15 / 2 / 8
12,573
786
15,785
15,824
7,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 1 / 12
12,032
752
17,326
14,775
5,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 14
10,418
651
3,830
14,729
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmoredGnat8088
Danzaburou
14
3 / 6 / 2
10,488
656
14,116
14,079
4,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
12
2 / 13 / 2
9,546
597
4,832
15,711
5,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
zGatti-
Vulcan
13
0 / 8 / 5
9,506
594
9,550
9,829
3,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
5
7
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Agent SPAM
Ne Zha
15
2
8
9.5
L
Danzaburou
ArmoredGnat8088
Danzaburou
3
6
2
0.67
W
11
1
12
17
W
1
4
14
2
L
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
2
13
2
0.23
L
Vulcan
zGatti-
Vulcan
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
28,498
45,328
Taken
39,619
20,711
Mitigated
13,140
18,134
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Agent SPAM
Ne Zha
15,785
5,615
1,125
6,865
15,824
7,073
1,247
3,670
12,114
0
54,353
L
Danzaburou
ArmoredGnat8088
Danzaburou
14,116
6,539
0
388
14,079
4,761
578
6,615
7,464
0
33,656
W
17,326
4,944
96
6,410
14,775
5,138
1,476
2,835
11,940
52,809
0
W
3,830
483
701
2,937
14,729
8,500
303
3,537
11,192
19,565
0
L
Ah Muzen Cab
mrhellyeah859
Ah Muzen Cab
4,832
1,933
0
835
15,711
5,350
714
9,723
5,988
0
22,033
L
Vulcan
zGatti-
Vulcan
9,550
3,459
0
476
9,829
3,029
0
5,270
4,559
27,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
29,540
196
Minions Killed
131
7
Camps Cleared
5
866,300
Distance Traveled
653,438
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,573
786
72
5
5
308,933
3
L
Danzaburou
10,488
656
55
3
3
240,667
0
W
Sol
12,032
752
87
5
1
269,847
1
W
Geb
10,418
651
37
2
1
287,520
0
L
Ah Muzen Cab
9,546
597
41
3
0
154,543
0
L
Vulcan
9,506
594
35
2
2
258,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role