Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GoodxRiot
Yemoja
Level 56
God Stats
1W - 2L
1,309 SR
Queue Stats
101W - 90L
1,387 Elo+
Party 2
Thanatos
Thanatos
MInokawa69
Thanatos
Level 25
God Stats
11W - 9L
1,544 SR
Queue Stats
69W - 95L
1,435 Elo+
Party 2
Rama
Rama
SenileCajin
Rama
Level 42
God Stats
1W - 1L
1,333 SR
Queue Stats
189W - 192L
1,448 Elo+
Party 2
Fenrir
Fenrir
dillonski22
Fenrir
Level 63
God Stats
8W - 8L
1,547 SR
Queue Stats
218W - 239L
1,382 Elo+
Party 2
Team Averages
Level 55
1,447 SR
1,430 Elo+

VS

Team Averages
Level 85
1,558 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeausBasher
Ah Muzen Cab
Level 69
God Stats
10W - 6L
1,500 SR
Queue Stats
260W - 235L
1,492 Elo+
Solo
Tyr
Tyr
CapnPootyTang
Tyr
Level 88
God Stats
17W - 23L
1,473 SR
Queue Stats
248W - 320L
1,490 Elo+
Solo
Nox
Nox
HollusStump
Nox
Level 160
God Stats
26W - 21L
1,573 SR
Queue Stats
670W - 668L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Varryks
Kuzenbo
Level 42
God Stats
1W - 2L
1,546 SR
Queue Stats
5W - 10L
1,438 Elo+
Party 1
Set
Set
Xiphrox
Set
Level 67
God Stats
24W - 11L
1,697 SR
Queue Stats
41W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 2 / 1
6,025
603
3,550
4,616
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
GoodxRiot
Yemoja
8
0 / 2 / 4
5,063
506
1,270
6,269
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
MInokawa69
Thanatos
11
6 / 1 / 3
6,257
626
3,138
4,014
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 5
6,116
612
8,363
6,445
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
4 / 0 / 3
6,577
658
4,045
5,773
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeausBasher
Ah Muzen Cab
9
0 / 3 / 2
5,022
502
2,959
5,661
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 0
4,992
499
1,799
5,529
4,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 1
5,987
599
3,837
3,221
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Varryks
Kuzenbo
7
0 / 3 / 2
4,637
464
3,359
8,476
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
8
1 / 6 / 0
5,141
514
3,030
8,956
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
1
2.25
L
Ah Muzen Cab
BeausBasher
Ah Muzen Cab
0
3
2
0.33
L
0
4
0
0
W
Yemoja
GoodxRiot
Yemoja
0
2
4
1
L
4
1
1
4.5
W
Thanatos
MInokawa69
Thanatos
6
1
3
7.5
W
3
0
5
5.5
L
Kuzenbo
Varryks
Kuzenbo
0
3
2
0.33
L
Set
1
6
0
0.17
W
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,366
Damage
14,984
27,117
Taken
31,843
9,742
Mitigated
13,965
14,605
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,550
298
0
750
4,616
1,395
0
3,110
1,506
28,785
0
L
Ah Muzen Cab
BeausBasher
Ah Muzen Cab
2,959
1,004
0
2,396
5,661
1,022
112
460
5,191
0
30,134
L
1,799
456
0
644
5,529
4,201
0
0
5,258
0
21,471
W
Yemoja
GoodxRiot
Yemoja
1,270
262
294
1,973
6,269
2,859
0
1,886
4,383
10,537
0
L
3,837
184
0
500
3,221
1,005
184
550
2,439
26,614
0
W
Thanatos
MInokawa69
Thanatos
3,138
727
0
4,420
4,014
1,172
0
55
3,959
0
23,442
W
8,363
7,082
0
4,014
6,445
1,717
0
1,920
4,525
0
42,590
L
Kuzenbo
Varryks
Kuzenbo
3,359
1,469
0
2,032
8,476
5,330
0
1,930
6,329
6,734
0
L
Set
3,030
1,515
0
3,040
8,956
2,407
0
1,391
7,389
0
22,598
W
Fenrir
4,045
819
0
3,154
5,773
2,599
824
276
5,497
0
29,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
25,779
302
Minions Killed
223
0
Camps Cleared
0
937,850
Distance Traveled
992,346
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,025
603
67
7
0
183,103
6
L
Ah Muzen Cab
5,022
502
58
6
0
190,782
0
L
Tyr
4,992
499
54
5
0
193,777
0
W
Yemoja
5,063
506
19
2
0
174,737
2
L
Nox
5,987
599
52
5
0
210,374
2
W
Thanatos
6,257
626
50
5
0
215,242
1
W
Rama
6,116
612
89
9
0
177,227
2
L
Kuzenbo
4,637
464
8
1
0
202,935
0
L
Set
5,141
514
51
5
0
194,478
4
W
Fenrir
6,577
658
77
8
0
187,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role