Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
KoNoPoWaH
Janus
Level 106
God Stats
28W - 30L
1,510 SR
Queue Stats
520W - 488L
1,482 Elo+
Party 1
Cerberus
Cerberus
menandsweets
Cerberus
Level 87
God Stats
13W - 14L
1,467 SR
Queue Stats
646W - 641L
1,421 Elo+
Party 1
Cliodhna
Cliodhna
yagrb0mb3r
Cliodhna
Level 86
God Stats
50W - 53L
1,515 SR
Queue Stats
227W - 235L
1,438 Elo+
Party 2
Team Averages
Level 101
1,498 SR
1,468 Elo+

VS

Team Averages
Level 96
1,410 SR
1,412 Elo+
Tyr
Tyr
Cobalt2001
Tyr
Level 102
God Stats
0W - 3L
1,215 SR
Queue Stats
23W - 27L
1,423 Elo+
Party 4
Thanatos
Thanatos
LÜCID
Thanatos
Level 129
God Stats
4W - 4L
1,456 SR
Queue Stats
51W - 64L
1,410 Elo+
Solo
Terra
Terra
ProxyAgony
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,467 Elo+
Party 4
Ra
Ra
SholderCat
Ra
Level 88
God Stats
2W - 6L
1,350 SR
Queue Stats
157W - 196L
1,372 Elo+
Party 3
Danzaburou
Danzaburou
xfinley04
Danzaburou
Level 59
God Stats
1W - 1L
1,530 SR
Queue Stats
210W - 236L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 4 / 7
13,145
598
7,894
15,309
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
 
Sylvanus
18
0 / 4 / 12
12,299
559
10,921
16,588
13,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
KoNoPoWaH
Janus
19
9 / 1 / 5
13,139
597
16,295
12,071
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
menandsweets
Cerberus
16
6 / 2 / 9
12,065
548
8,993
24,558
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
yagrb0mb3r
Cliodhna
18
10 / 2 / 9
13,206
600
13,235
16,278
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,403
382
10,457
19,342
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
LÜCID
Thanatos
12
4 / 3 / 1
9,351
425
3,058
5,114
4,418
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
9
1 / 6 / 2
7,506
341
864
9,983
2,809
17
4 / 3 / 2
10,727
488
5,513
12,730
7,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xfinley04
Danzaburou
15
4 / 14 / 2
10,024
456
18,941
24,955
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
31
Kills
13
13
Deaths
31
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
4
7
2.38
W
Sylvanus
 
Sylvanus
0
4
12
1.5
L
0
5
2
0.2
W
Janus
KoNoPoWaH
Janus
9
1
5
11.5
L
Thanatos
LÜCID
Thanatos
4
3
1
1.5
L
Terra
1
6
2
0.33
L
4
3
2
1.67
W
Cerberus
menandsweets
Cerberus
6
2
9
5.25
L
Danzaburou
xfinley04
Danzaburou
4
14
2
0.36
W
Cliodhna
yagrb0mb3r
Cliodhna
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,338
Damage
38,833
84,804
Taken
72,124
57,572
Mitigated
30,357
31,896
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,894
3,238
0
6,123
15,309
5,425
10,738
338
14,932
0
96,694
W
Sylvanus
 
Sylvanus
10,921
3,883
1,752
6,560
16,588
13,288
536
3,966
12,579
53,834
15,530
L
10,457
1,026
0
2,586
19,342
8,487
0
8,871
10,300
0
54,802
W
Janus
KoNoPoWaH
Janus
16,295
879
248
2,946
12,071
3,799
2,296
395
11,411
101,541
0
L
Thanatos
LÜCID
Thanatos
3,058
549
0
1,318
5,114
4,418
0
1,913
3,173
0
7,980
L
Terra
864
303
221
1,373
9,983
2,809
0
3,857
6,036
6,658
0
L
5,513
651
273
3,353
12,730
7,773
650
8,733
3,801
63,840
0
W
Cerberus
menandsweets
Cerberus
8,993
521
650
7,329
24,558
28,395
1,454
763
22,171
34,017
0
L
Danzaburou
xfinley04
Danzaburou
18,941
9,626
0
4,263
24,955
6,870
0
10,924
13,893
0
66,790
W
Cliodhna
yagrb0mb3r
Cliodhna
13,235
1,261
0
6,288
16,278
6,665
1,761
915
15,186
0
100,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,854
Gold Earned
46,011
665
Minions Killed
359
0
Camps Cleared
0
1,998,002
Distance Traveled
1,210,324
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,145
598
143
7
0
384,208
3
W
Sylvanus
12,299
559
136
6
0
349,213
4
L
Tyr
8,403
382
88
4
0
344,688
0
W
Janus
13,139
597
173
8
0
446,683
0
L
Thanatos
9,351
425
11
1
0
113,121
0
L
Terra
7,506
341
24
1
0
114,100
1
L
Ra
10,727
488
149
7
0
338,131
4
W
Cerberus
12,065
548
73
3
0
372,934
0
L
Danzaburou
10,024
456
87
4
0
300,284
0
W
Cliodhna
13,206
600
140
6
0
444,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role