Player Matchup

Ra
Ra
PhiF-UrTrashM8
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,106 Elo+
Solo
Izanami
Izanami
Rocafellakid
Izanami
Level 14
God Stats
1W - 3L
1,471 SR
Queue Stats
5W - 11L
1,247 Elo+
Solo
Hercules
Hercules
SekhmetTheEye
Hercules
Level 29
God Stats
4W - 10L
1,363 SR
Queue Stats
97W - 99L
1,431 Elo+
Solo
Pele
Pele
lilldannyy
Pele
Level 24
God Stats
4W - 3L
1,471 SR
Queue Stats
23W - 16L
1,515 Elo+
Solo
Neith
Neith
vladox696969
Neith
Level 26
God Stats
29W - 31L
1,550 SR
Queue Stats
121W - 152L
1,347 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,329 Elo+

VS

Team Averages
Level 28
1,483 SR
1,402 Elo+
Ra
Ra
Canadian-Ninja9
Ra
Level 26
God Stats
39W - 27L
1,493 SR
Queue Stats
62W - 55L
1,450 Elo+
Solo
Heimdallr
Heimdallr
DirectButton28
Heimdallr
Level 28
God Stats
14W - 15L
1,400 SR
Queue Stats
145W - 171L
1,380 Elo+
Solo
Chaac
Chaac
Fredo_V20
Chaac
Level 29
God Stats
5W - 9L
1,415 SR
Queue Stats
44W - 58L
1,382 Elo+
Solo
Izanami
Izanami
charmedone123
Izanami
Level 29
God Stats
6W - 4L
1,607 SR
Queue Stats
14W - 13L
1,381 Elo+
Solo
Cliodhna
Cliodhna
x718x Massacre
Cliodhna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 122L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,973
452
1,425
5,312
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rocafellakid
Izanami
6
0 / 5 / 1
4,397
400
2,341
5,777
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
SekhmetTheEye
Hercules
7
2 / 5 / 0
5,019
456
2,998
9,816
6,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 6 / 1
4,663
424
2,920
7,528
1,497
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 0
6,206
564
3,107
5,497
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,992
636
2,434
2,725
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DirectButton28
Heimdallr
11
4 / 1 / 1
6,631
603
3,811
5,463
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Fredo_V20
Chaac
11
7 / 0 / 5
6,598
600
4,759
6,155
2,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
10
4 / 2 / 6
6,193
563
6,011
5,795
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
12
7 / 1 / 3
7,002
637
3,862
4,443
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
26
26
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Heimdallr
DirectButton28
Heimdallr
4
1
1
4.5
W
Chaac
Fredo_V20
Chaac
7
0
5
9.5
L
0
6
0
0
L
Izanami
Rocafellakid
Izanami
0
5
1
0.1
L
Hercules
SekhmetTheEye
Hercules
2
5
0
0.4
W
Izanami
4
2
6
3.5
L
0
6
1
0.08
L
2
4
0
0.5
W
Cliodhna
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
20,877
33,930
Taken
24,581
11,893
Mitigated
8,301
7,154
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,434
379
0
729
2,725
960
446
1,174
1,433
34,459
0
W
Heimdallr
DirectButton28
Heimdallr
3,811
2,006
0
491
5,463
1,855
901
0
5,463
0
33,173
W
Chaac
Fredo_V20
Chaac
4,759
644
437
3,665
6,155
2,440
771
0
6,155
0
23,856
L
1,425
72
0
460
5,312
1,250
300
2,069
3,039
20,029
0
L
Izanami
Rocafellakid
Izanami
2,341
1,160
0
980
5,777
979
0
87
5,676
0
13,152
L
Hercules
SekhmetTheEye
Hercules
2,998
1,043
0
3,893
9,816
6,279
0
0
9,816
0
14,233
W
Izanami
6,011
3,456
132
1,672
5,795
1,570
1,536
0
5,795
0
32,060
L
2,920
592
0
763
7,528
1,497
152
60
7,468
0
19,356
L
3,107
1,188
0
1,058
5,497
1,888
0
0
5,497
0
32,651
W
Cliodhna
3,862
633
0
1,916
4,443
1,476
0
109
4,310
0
33,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
33,416
209
Minions Killed
315
0
Camps Cleared
0
860,634
Distance Traveled
1,036,717
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,992
636
79
7
0
219,303
1
W
Heimdallr
6,631
603
67
6
0
185,665
0
W
Chaac
6,598
600
38
3
0
225,629
0
L
Ra
4,973
452
45
4
0
173,437
0
L
Izanami
4,397
400
28
3
0
161,358
0
L
Hercules
5,019
456
19
2
0
145,868
0
W
Izanami
6,193
563
68
6
0
173,365
0
L
Pele
4,663
424
38
3
0
193,226
0
L
Neith
6,206
564
79
7
0
186,745
0
W
Cliodhna
7,002
637
63
6
0
232,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role