Player Matchup

Fenrir
Fenrir
BBVA3338
Fenrir
Level 87
God Stats
2W - 2L
1,394 SR
Queue Stats
17W - 16L
1,543 Elo+
Party 2
Ra
Ra
MADARA3256
Ra
Level 118
God Stats
2W - 1L
1,662 SR
Queue Stats
140W - 150L
1,448 Elo+
Party 2
Hel
Hel
PequenoTimmo98
Hel
Level 140
God Stats
2W - 0L
1,513 SR
Queue Stats
54W - 46L
1,545 Elo+
Party 2
Team Averages
Level 115
1,523 SR
1,512 Elo+

VS

Team Averages
Level 132
1,624 SR
1,586 Elo+
Apollo
Apollo
Squidzbusterson
Apollo
Level 125
God Stats
0W - 3L
1,516 SR
Queue Stats
102W - 82L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
VoidKingCthulhu
Sylvanus
Level 141
God Stats
5W - 6L
1,506 SR
Queue Stats
259W - 240L
1,575 Elo+
Party 1
Discordia
Discordia
XthefirstsnowX
Discordia
Level 129
God Stats
6W - 2L
1,851 SR
Queue Stats
175W - 155L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBVA3338
Fenrir
16
4 / 1 / 9
11,837
658
8,028
22,130
17,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 8
11,814
656
11,801
15,934
5,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
6 / 4 / 7
12,106
673
15,293
19,159
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
10,537
585
12,187
14,848
8,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
15
1 / 5 / 6
10,670
593
21,452
17,317
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
XthefirstsnowX
Discordia
16
5 / 4 / 2
11,774
654
16,259
10,268
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
7
7
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BBVA3338
Fenrir
4
1
9
8.5
W
4
2
8
4
W
6
4
7
2.38
L
1
5
6
0.8
L
Sylvanus
1
5
6
0.8
L
Discordia
XthefirstsnowX
Discordia
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
49,898
57,223
Taken
42,433
32,985
Mitigated
20,236
35,075
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BBVA3338
Fenrir
8,028
1,399
0
4,574
22,130
17,795
448
12,532
9,598
0
22,714
W
11,801
825
3,920
5,079
15,934
5,553
1,393
10,366
5,568
60,056
0
W
15,293
511
10,015
11,487
19,159
9,637
490
12,438
6,721
48,981
0
L
12,187
5,798
0
1,863
14,848
8,286
461
8,733
6,115
0
39,362
L
Sylvanus
21,452
7,520
3,680
5,312
17,317
7,973
35
12,020
5,297
44,780
6,400
L
Discordia
XthefirstsnowX
Discordia
16,259
909
0
2,238
10,268
3,977
450
6,514
3,754
57,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
32,981
223
Minions Killed
212
7
Camps Cleared
9
1,066,095
Distance Traveled
920,065
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,837
658
28
2
1
353,544
2
W
Ra
11,814
656
105
6
1
350,452
3
W
Hel
12,106
673
90
5
5
362,099
4
L
Apollo
10,537
585
62
3
3
316,081
4
L
Sylvanus
10,670
593
50
3
3
280,939
3
L
Discordia
11,774
654
100
6
3
323,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role