Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CounterParsley
Hachiman
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 205L
1,446 Elo+
Solo
Ymir
Ymir
Crazyadog187
Ymir
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,408 Elo+
Solo
Bellona
Bellona
Leolega333
Bellona
Level 126
God Stats
5W - 2L
1,747 SR
Queue Stats
130W - 99L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
SeparatioNxiety
Hou Yi
Level 125
God Stats
4W - 5L
1,251 SR
Queue Stats
676W - 661L
1,556 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,495 Elo+

VS

Team Averages
Level 106
1,456 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
Juicymeatsak
Morgan Le Fay
Level 74
God Stats
2W - 1L
1,401 SR
Queue Stats
76W - 71L
1,472 Elo+
Party 1
Kali
Kali
Mario A JR 5
Kali
Level 153
God Stats
6W - 5L
1,656 SR
Queue Stats
171W - 163L
1,518 Elo+
Party 1
Vulcan
Vulcan
Rayge53
Vulcan
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
21W - 22L
1,450 Elo+
Party 1
Chiron
Chiron
ZweetCat
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,478 Elo+
Party 1
Tiamat
Tiamat
tgmp123
Tiamat
Level 151
God Stats
1W - 4L
1,422 SR
Queue Stats
112W - 123L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
1 / 1 / 18
10,653
666
15,808
11,674
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
3 / 0 / 13
10,812
676
6,374
9,915
4,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 10
11,229
702
6,675
22,237
27,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Leolega333
Bellona
19
10 / 2 / 10
12,000
750
13,843
21,037
21,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
4 / 2 / 13
10,559
660
11,232
9,731
3,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Juicymeatsak
Morgan Le Fay
19
0 / 2 / 5
10,177
636
16,147
11,466
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 3
9,233
577
8,385
14,633
12,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Rayge53
Vulcan
17
4 / 3 / 2
10,378
649
17,101
9,787
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
ZweetCat
Chiron
14
0 / 5 / 5
8,736
546
6,137
11,164
4,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
tgmp123
Tiamat
16
2 / 4 / 4
9,633
602
13,660
12,679
9,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
22
Kills
8
8
Deaths
22
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
18
10
W
Hachiman
3
0
13
9.5
W
4
3
10
3
L
Morgan Le Fay
Juicymeatsak
Morgan Le Fay
0
2
5
1.25
W
Bellona
Leolega333
Bellona
10
2
10
7.5
L
2
8
3
0.44
L
Vulcan
Rayge53
Vulcan
4
3
2
1.67
W
4
2
13
5.25
L
Chiron
ZweetCat
Chiron
0
5
5
0.5
L
Tiamat
tgmp123
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,932
Damage
61,430
74,594
Taken
59,729
61,462
Mitigated
36,872
42,506
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,808
536
3,608
4,941
11,674
4,716
1,901
8,074
3,366
45,818
0
W
Hachiman
6,374
2,490
4,162
3,220
9,915
4,182
1,821
7,228
2,479
0
30,048
W
6,675
844
884
3,550
22,237
27,017
501
13,575
8,114
14,339
0
L
Morgan Le Fay
Juicymeatsak
Morgan Le Fay
16,147
1,611
842
3,426
11,466
5,616
0
6,176
5,290
40,497
753
W
Bellona
Leolega333
Bellona
13,843
3,535
5,861
8,585
21,037
21,566
289
9,569
11,126
0
28,156
L
8,385
3,053
707
1,761
14,633
12,525
0
4,722
9,911
0
9,847
L
Vulcan
Rayge53
Vulcan
17,101
8,522
933
1,939
9,787
4,382
50
3,130
6,657
29,193
0
W
11,232
3,812
4,484
3,211
9,731
3,981
1,141
6,649
2,904
0
29,428
L
Chiron
ZweetCat
Chiron
6,137
2,026
3,226
1,936
11,164
4,630
27
3,815
7,349
0
24,131
L
Tiamat
tgmp123
Tiamat
13,660
310
1,512
3,578
12,679
9,719
0
4,640
8,039
22,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,253
Gold Earned
48,157
184
Minions Killed
146
0
Camps Cleared
0
1,468,127
Distance Traveled
1,349,860
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,653
666
46
3
0
303,521
0
W
Hachiman
10,812
676
50
3
0
288,743
0
W
Ymir
11,229
702
14
1
0
296,383
0
L
Morgan Le Fay
10,177
636
62
4
0
284,675
4
W
Bellona
12,000
750
19
1
0
288,242
0
L
Kali
9,233
577
5
0
0
205,246
0
L
Vulcan
10,378
649
26
2
0
317,763
1
W
Hou Yi
10,559
660
55
3
0
291,238
0
L
Chiron
8,736
546
35
2
0
267,193
0
L
Tiamat
9,633
602
18
1
0
274,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role