Player Matchup

Cthulhu
Cthulhu
AN0M4LYZ3R088
Cthulhu
Level 16
God Stats
4W - 3L
1,585 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
A_Wet_Poptart
Cliodhna
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,481 Elo+
Party 1
Horus
Horus
CapmJG777
Horus
Level 141
God Stats
1W - 2L
1,966 SR
Queue Stats
150W - 148L
1,512 Elo+
Party 1
Skadi
Skadi
RAMBLITZ
Skadi
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
80W - 71L
1,494 Elo+
Solo
Hel
Hel
Stormiecx
Hel
Level 57
God Stats
5W - 10L
1,442 SR
Queue Stats
53W - 64L
1,461 Elo+
Party 1
Team Averages
Level 82
1,604 SR
1,480 Elo+

VS

Team Averages
Level 107
1,453 SR
1,505 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
CallMePillbug
Cernunnos
Level 41
God Stats
1W - 2L
1,157 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Geb
Geb
GlitchCrystal
Geb
Level 60
God Stats
8W - 2L
1,891 SR
Queue Stats
27W - 16L
1,591 Elo+
Party 2
Anubis
Anubis
I Spell icup
Anubis
Level 150
God Stats
3W - 3L
1,158 SR
Queue Stats
66W - 69L
1,433 Elo+
Solo
King Arthur
King Arthur
Senator-L1ZaRd
King Arthur
Level 128
God Stats
37W - 42L
1,559 SR
Queue Stats
120W - 144L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 5 / 2
5,827
583
3,058
9,844
5,050
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
A_Wet_Poptart
Cliodhna
12
2 / 5 / 2
7,084
708
9,122
8,891
2,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
CapmJG777
Horus
12
1 / 3 / 4
6,686
669
4,640
12,876
8,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
RAMBLITZ
Skadi
15
6 / 3 / 5
8,956
896
10,155
8,109
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 7
7,570
757
7,572
9,077
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 3 / 5
9,252
925
7,201
7,632
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
CallMePillbug
Cernunnos
13
3 / 5 / 3
7,981
798
6,885
8,842
2,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 15
8,148
815
5,108
12,149
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
8 / 1 / 8
10,163
1,016
14,440
9,506
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Senator-L1ZaRd
King Arthur
14
2 / 0 / 10
7,921
792
5,269
5,089
3,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
11
Kills
19
19
Deaths
11
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
3
5
2.83
L
Cthulhu
0
5
2
0.2
L
Cliodhna
A_Wet_Poptart
Cliodhna
2
5
2
0.6
W
Cernunnos
CallMePillbug
Cernunnos
3
5
3
0.9
L
Horus
CapmJG777
Horus
1
3
4
1
W
0
2
15
3.75
W
Anubis
8
1
8
12
L
Skadi
RAMBLITZ
Skadi
6
3
5
2.83
W
King Arthur
Senator-L1ZaRd
King Arthur
2
0
10
7
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
38,903
48,797
Taken
43,218
22,818
Mitigated
24,241
11,598
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,201
3,302
0
1,673
7,632
2,680
1,677
1,582
5,882
0
29,457
L
Cthulhu
3,058
118
188
415
9,844
5,050
0
4,198
5,646
8,287
0
L
Cliodhna
A_Wet_Poptart
Cliodhna
9,122
632
0
1,226
8,891
2,842
0
3,710
5,181
0
23,519
W
Cernunnos
CallMePillbug
Cernunnos
6,885
3,844
0
99
8,842
2,942
297
2,475
6,134
0
18,515
L
Horus
CapmJG777
Horus
4,640
2,354
934
2,212
12,876
8,884
46
5,181
7,695
0
13,906
W
5,108
751
0
3,096
12,149
10,364
168
3,184
8,579
11,105
0
W
Anubis
14,440
952
0
6,023
9,506
4,809
415
2,132
7,264
40,167
0
L
Skadi
RAMBLITZ
Skadi
10,155
3,566
0
1,400
8,109
3,032
0
3,387
4,722
0
34,756
W
King Arthur
Senator-L1ZaRd
King Arthur
5,269
1,137
0
2,300
5,089
3,446
302
810
4,181
0
20,140
L
7,572
615
2,083
3,140
9,077
3,010
0
3,072
6,005
15,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
43,465
178
Minions Killed
201
6
Camps Cleared
10
810,269
Distance Traveled
902,185
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,252
925
57
6
5
176,854
3
L
Cthulhu
5,827
583
15
2
0
129,931
0
L
Cliodhna
7,084
708
35
4
2
160,362
0
W
Cernunnos
7,981
798
14
1
1
149,483
0
L
Horus
6,686
669
27
3
2
180,218
5
W
Geb
8,148
815
12
1
0
204,758
4
W
Anubis
10,163
1,016
72
7
3
155,564
0
L
Skadi
8,956
896
66
7
2
158,223
4
W
King Arthur
7,921
792
46
5
1
215,526
0
L
Hel
7,570
757
35
4
0
181,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role