Player Matchup

Zeus
Zeus
Iknxmoi
Zeus
Level 48
God Stats
2W - 7L
1,119 SR
Queue Stats
82W - 129L
1,289 Elo+
Party 1
Bellona
Bellona
LucasSenpaisan
Bellona
Level 41
God Stats
2W - 1L
1,708 SR
Queue Stats
57W - 65L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
SnowmanNation
Kukulkan
Level 84
God Stats
81W - 75L
1,510 SR
Queue Stats
284W - 340L
1,395 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,377 Elo+

VS

Team Averages
Level 79
1,438 SR
1,326 Elo+
Nox
Nox
Some-FanFiction
Nox
Level 83
God Stats
0W - 1L
1,543 SR
Queue Stats
50W - 53L
1,411 Elo+
Party 2
Yemoja
Yemoja
Vandread007
Yemoja
Level 69
God Stats
0W - 1L
1,412 SR
Queue Stats
3W - 11L
1,157 Elo+
Solo
Horus
Horus
ostrihg
Horus
Level 85
God Stats
0W - 2L
1,358 SR
Queue Stats
65W - 60L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Iknxmoi
Zeus
17
3 / 6 / 4
14,648
586
17,774
15,755
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 5
15,632
625
22,762
26,713
28,288
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
SnowmanNation
Kukulkan
18
2 / 3 / 6
14,512
580
31,173
12,848
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 0
14,892
596
21,774
22,355
11,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
17
0 / 2 / 8
14,701
588
7,561
31,539
42,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
ostrihg
Horus
16
2 / 4 / 5
13,253
530
15,161
25,907
26,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
10
Kills
10
10
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
Iknxmoi
Zeus
3
6
4
0.83
W
5
1
5
7.5
W
Kukulkan
SnowmanNation
Kukulkan
2
3
6
1.67
L
8
4
0
2
L
Yemoja
0
2
8
2
L
Horus
ostrihg
Horus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,709
Damage
44,496
55,316
Taken
79,801
38,873
Mitigated
80,058
12,561
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Iknxmoi
Zeus
17,774
2,294
1,127
5,275
15,755
4,739
699
9,961
5,794
63,100
0
W
22,762
9,155
278
3,250
26,713
28,288
756
13,646
13,067
306
50,554
W
Kukulkan
SnowmanNation
Kukulkan
31,173
2,604
0
2,631
12,848
5,846
980
6,308
6,540
84,144
0
L
21,774
847
707
2,723
22,355
11,159
284
12,392
9,546
72,936
0
L
Yemoja
7,561
1,953
5,330
9,235
31,539
42,022
48
19,952
10,580
39,459
0
L
Horus
ostrihg
Horus
15,161
6,706
2,386
3,661
25,907
26,877
0
15,244
9,823
0
46,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
42,846
273
Minions Killed
251
9
Camps Cleared
8
1,330,554
Distance Traveled
1,316,865
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,648
586
88
4
4
413,146
9
W
Bellona
15,632
625
58
2
2
497,933
3
W
Kukulkan
14,512
580
127
5
3
419,475
3
L
Nox
14,892
596
153
6
2
433,852
1
L
Yemoja
14,701
588
48
2
2
439,219
0
L
Horus
13,253
530
50
2
4
443,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role