Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AnimeFreak1432
Cu Chulainn
Level 54
God Stats
20W - 17L
1,580 SR
Queue Stats
115W - 117L
1,439 Elo+
Party 3
Geb
Geb
Balambo21
Geb
Level 63
God Stats
9W - 4L
1,598 SR
Queue Stats
352W - 389L
1,357 Elo+
Party 2
Skadi
Skadi
FatherNuhn
Skadi
Level 7
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 3
Loki
Loki
grave6655
Loki
Level 49
God Stats
0W - 2L
1,259 SR
Queue Stats
193W - 197L
1,358 Elo+
Party 2
Team Averages
Level 47
1,432 SR
1,443 Elo+

VS

Team Averages
Level 92
1,560 SR
1,461 Elo+
Khepri
Khepri
Jorlasram01
Khepri
Level 64
God Stats
13W - 6L
1,435 SR
Queue Stats
137W - 134L
1,449 Elo+
Party 1
Thanatos
Thanatos
joso17zen
Thanatos
Level 126
God Stats
20W - 21L
1,526 SR
Queue Stats
400W - 391L
1,481 Elo+
Party 1
Mulan
Mulan
jumpack1
Mulan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 155L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
tagamizr
Baron Samedi
Level 85
God Stats
4W - 2L
1,703 SR
Queue Stats
49W - 60L
1,368 Elo+
Solo
Neith
Neith
xXzardokXx
Neith
Level 96
God Stats
4W - 3L
1,636 SR
Queue Stats
149W - 138L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 0
6,166
474
2,901
6,090
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
AnimeFreak1432
Cu Chulainn
10
1 / 5 / 0
6,179
475
5,018
13,369
6,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 0
6,129
471
5,254
9,385
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
11
0 / 3 / 1
6,562
505
3,427
6,183
1,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
9
1 / 4 / 2
6,040
465
4,635
7,916
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 1 / 5
6,480
498
2,293
8,087
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
joso17zen
Thanatos
15
9 / 0 / 3
8,376
644
8,212
10,322
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
jumpack1
Mulan
14
4 / 1 / 6
8,254
635
10,651
11,184
5,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
tagamizr
Baron Samedi
12
3 / 2 / 2
7,179
552
5,221
6,559
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
1 / 0 / 3
8,008
616
5,057
4,985
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
Cu Chulainn
AnimeFreak1432
Cu Chulainn
1
5
0
0.2
L
2
2
0
1
L
Skadi
0
3
1
0.17
W
Khepri
0
1
5
2.5
L
Loki
1
4
2
0.5
W
Thanatos
joso17zen
Thanatos
9
0
3
10.5
W
Mulan
jumpack1
Mulan
4
1
6
7
W
Baron Samedi
tagamizr
Baron Samedi
3
2
2
2
W
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
31,434
42,943
Taken
41,137
17,839
Mitigated
19,864
10,063
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,901
361
0
1,895
6,090
2,657
0
1,968
4,122
29,097
0
L
Cu Chulainn
AnimeFreak1432
Cu Chulainn
5,018
1,671
0
3,288
13,369
6,394
732
812
12,557
0
28,212
L
5,254
748
283
1,797
9,385
5,241
0
3,509
5,876
21,094
3,552
L
Skadi
3,427
2,064
0
798
6,183
1,503
0
185
5,998
0
42,699
W
Khepri
2,293
179
0
1,406
8,087
6,144
0
2,576
5,417
17,097
0
L
Loki
4,635
1,676
0
2,002
7,916
2,044
0
1,040
6,876
0
25,606
W
Thanatos
joso17zen
Thanatos
8,212
3,003
0
11,262
10,322
3,889
210
1,066
9,186
0
51,672
W
Mulan
jumpack1
Mulan
10,651
2,030
0
5,756
11,184
5,103
1,231
395
10,789
0
50,798
W
Baron Samedi
tagamizr
Baron Samedi
5,221
575
370
2,772
6,559
2,768
1,088
2,899
3,398
40,832
0
W
Neith
5,057
989
0
2,349
4,985
1,960
1,012
595
4,390
0
64,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
38,297
293
Minions Killed
436
0
Camps Cleared
0
1,208,654
Distance Traveled
1,305,296
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,166
474
61
5
0
232,023
2
L
Cu Chulainn
6,179
475
47
4
0
229,240
6
L
Geb
6,129
471
43
3
0
263,735
3
L
Skadi
6,562
505
99
8
0
239,669
1
W
Khepri
6,480
498
32
2
0
265,776
3
L
Loki
6,040
465
43
3
0
243,987
4
W
Thanatos
8,376
644
107
8
0
293,234
3
W
Mulan
8,254
635
89
7
0
267,986
1
W
Baron Samedi
7,179
552
73
6
0
231,292
1
W
Neith
8,008
616
135
10
0
247,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role