Player Matchup

Baron Samedi
Baron Samedi
BidComb01
Baron Samedi
Level 89
God Stats
3W - 3L
1,506 SR
Queue Stats
91W - 84L
1,543 Elo+
Party 2
Chaac
Chaac
KENAILOWSEN78
Chaac
Level 14
God Stats
2W - 3L
1,662 SR
Queue Stats
165W - 182L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Recognizzle
Cthulhu
Level 137
God Stats
4W - 4L
1,529 SR
Queue Stats
61W - 66L
1,405 Elo+
Solo
Mercury
Mercury
River2Styx
Mercury
Level 32
God Stats
1W - 0L
1,597 SR
Queue Stats
9W - 12L
1,466 Elo+
Solo
Chiron
Chiron
SlippingSmile52
Chiron
Level 107
God Stats
14W - 15L
1,579 SR
Queue Stats
177W - 185L
1,482 Elo+
Party 2
Team Averages
Level 76
1,575 SR
1,479 Elo+

VS

Team Averages
Level 103
1,598 SR
1,476 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
KazuyaKaz
Ganesha
Level 62
God Stats
23W - 25L
1,540 SR
Queue Stats
40W - 51L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
MailmanSam
Tsukuyomi
Level 156
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 4L
1,384 Elo+
Party 1
Neith
Neith
MeepRose9988
Neith
Level 111
God Stats
7W - 14L
1,538 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 1
Tyr
Tyr
Onyx Prime7948
Tyr
Level 29
God Stats
1W - 2L
1,754 SR
Queue Stats
103W - 78L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BidComb01
Baron Samedi
12
3 / 1 / 2
7,085
545
5,334
5,862
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,609
508
3,467
6,951
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Recognizzle
Cthulhu
9
0 / 2 / 3
6,223
479
3,328
7,533
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
River2Styx
Mercury
11
3 / 3 / 2
6,506
500
2,942
7,546
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 2 / 3
7,280
560
9,123
9,846
2,828
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 1
5,837
449
4,461
5,276
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KazuyaKaz
Ganesha
8
0 / 2 / 6
5,675
437
2,237
8,260
4,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
MailmanSam
Tsukuyomi
10
5 / 2 / 2
6,656
512
5,398
8,360
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 2
5,038
388
2,774
7,020
1,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 1
6,251
481
4,155
8,788
7,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
8
9
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
W
Baron Samedi
BidComb01
Baron Samedi
3
1
2
4
W
2
1
2
3
L
Ganesha
KazuyaKaz
Ganesha
0
2
6
1.5
L
Tsukuyomi
MailmanSam
Tsukuyomi
5
2
2
3
L
1
4
2
0.5
L
1
2
1
0.75
W
Cthulhu
Recognizzle
Cthulhu
0
2
3
0.75
W
Mercury
River2Styx
Mercury
3
3
2
1.33
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
19,025
37,738
Taken
37,704
18,212
Mitigated
17,119
15,839
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,461
138
0
735
5,276
1,664
136
1,956
3,144
26,674
0
W
Baron Samedi
BidComb01
Baron Samedi
5,334
337
0
2,163
5,862
2,455
150
2,719
2,862
38,784
0
W
3,467
682
0
3,475
6,951
4,002
149
0
6,951
0
26,243
L
Ganesha
KazuyaKaz
Ganesha
2,237
454
0
1,677
8,260
4,577
0
2,231
5,995
7,555
0
L
Tsukuyomi
MailmanSam
Tsukuyomi
5,398
1,837
515
1,362
8,360
2,218
0
995
7,349
0
32,203
L
2,774
1,680
0
1,330
7,020
1,468
0
2,129
4,789
0
20,820
L
4,155
684
0
2,522
8,788
7,192
0
981
7,287
0
27,264
W
Cthulhu
Recognizzle
Cthulhu
3,328
235
1,702
1,713
7,533
6,799
577
951
6,570
19,123
0
W
Mercury
River2Styx
Mercury
2,942
1,458
0
1,992
7,546
2,128
440
932
6,544
0
27,430
W
9,123
3,520
532
4,262
9,846
2,828
1,547
1,947
7,853
0
49,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
29,457
301
Minions Killed
229
0
Camps Cleared
0
1,240,697
Distance Traveled
1,193,139
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,837
449
53
4
0
228,039
0
W
Baron Samedi
7,085
545
78
6
0
242,917
0
W
Chaac
6,609
508
54
4
0
239,886
0
L
Ganesha
5,675
437
3
0
0
243,010
6
L
Tsukuyomi
6,656
512
60
5
0
251,758
0
L
Neith
5,038
388
47
4
0
228,829
0
L
Tyr
6,251
481
66
5
0
241,503
1
W
Cthulhu
6,223
479
23
2
0
229,559
2
W
Mercury
6,506
500
54
4
0
302,605
5
W
Chiron
7,280
560
92
7
0
225,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role