Player Matchup

Hachiman
Hachiman
Iggymonster
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 1
Ymir
Ymir
PlobBot
Ymir
Level 28
God Stats
0W - 1L
1,776 SR
Queue Stats
44W - 43L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Zenyth
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,318 Elo+
Party 1
Da Ji
Da Ji
bad149nick
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,004 Elo+
Solo
Cu Chulainn
Cu Chulainn
temp-928279
Cu Chulainn
Level 26
God Stats
2W - 3L
1,495 SR
Queue Stats
11W - 8L
1,492 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,328 Elo+

VS

Team Averages
Level 23
1,494 SR
1,505 Elo+
Zhong Kui
Zhong Kui
MANNLIER
Zhong Kui
Level 29
God Stats
13W - 4L
1,750 SR
Queue Stats
89W - 74L
1,577 Elo+
Solo
Xbalanque
Xbalanque
OgBatman0928
Xbalanque
Level 14
God Stats
3W - 6L
1,271 SR
Queue Stats
20W - 32L
1,182 Elo+
Solo
Ullr
Ullr
Riichy_Senpai
Ullr
Level 25
God Stats
6W - 0L
1,467 SR
Queue Stats
69W - 27L
1,735 Elo+
Party 2
King Arthur
King Arthur
Spoit_Senpai
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 24L
1,741 Elo+
Party 2
Ra
Ra
twentytaira599
Ra
Level 20
God Stats
2W - 1L
1,480 SR
Queue Stats
21W - 35L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Iggymonster
Hachiman
15
4 / 8 / 5
9,176
483
5,571
12,785
5,013
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
PlobBot
Ymir
13
3 / 6 / 1
8,539
449
9,551
19,027
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zenyth
Cthulhu
11
2 / 6 / 9
8,250
434
9,503
18,903
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
12
2 / 12 / 3
8,276
436
5,156
15,548
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
temp-928279
Cu Chulainn
15
9 / 4 / 2
10,060
529
17,232
20,971
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MANNLIER
Zhong Kui
17
12 / 3 / 6
11,283
594
21,397
17,416
11,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
OgBatman0928
Xbalanque
11
0 / 5 / 5
7,731
407
5,904
9,621
3,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 3 / 3
10,703
563
14,439
14,215
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Spoit_Senpai
King Arthur
19
11 / 1 / 5
11,890
626
12,897
15,162
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 8 / 1
10,479
552
7,947
11,973
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
20
Kills
34
36
Deaths
20
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Iggymonster
Hachiman
4
8
5
0.81
W
Zhong Kui
MANNLIER
Zhong Kui
12
3
6
5
W
Xbalanque
OgBatman0928
Xbalanque
0
5
5
0.5
L
Ymir
PlobBot
Ymir
3
6
1
0.58
W
8
3
3
3.17
W
King Arthur
Spoit_Senpai
King Arthur
11
1
5
13.5
L
Cthulhu
Zenyth
Cthulhu
2
6
9
1.08
L
Da Ji
2
12
3
0.29
L
Cu Chulainn
temp-928279
Cu Chulainn
9
4
2
2.5
W
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
62,584
87,234
Taken
68,387
51,124
Mitigated
34,755
19,951
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Iggymonster
Hachiman
5,571
4,237
0
2,603
12,785
5,013
176
4,793
7,838
0
38,970
W
Zhong Kui
MANNLIER
Zhong Kui
21,397
3,013
0
7,618
17,416
11,563
2,607
6,331
10,767
66,173
0
W
Xbalanque
OgBatman0928
Xbalanque
5,904
2,652
0
1,061
9,621
3,525
1,052
4,370
5,050
0
25,860
L
Ymir
PlobBot
Ymir
9,551
3,266
0
4,137
19,027
8,215
0
6,302
12,582
46,666
0
W
14,439
5,741
0
3,700
14,215
5,226
0
4,682
8,933
0
81,891
W
King Arthur
Spoit_Senpai
King Arthur
12,897
3,056
0
3,402
15,162
10,732
0
1,785
13,082
64
83,727
L
Cthulhu
Zenyth
Cthulhu
9,503
1,843
399
2,248
18,903
17,992
135
8,693
9,915
23,505
0
L
Da Ji
5,156
1,370
0
2,596
15,548
4,751
0
2,715
12,625
0
39,354
L
Cu Chulainn
temp-928279
Cu Chulainn
17,232
3,815
0
7,968
20,971
15,153
1,798
6,468
14,098
2,343
65,251
W
7,947
1,400
146
2,090
11,973
3,709
2,282
2,261
9,236
59,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
52,086
362
Minions Killed
530
0
Camps Cleared
0
1,584,709
Distance Traveled
1,680,900
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,176
483
73
4
0
295,521
0
W
Zhong Kui
11,283
594
92
5
0
339,901
3
W
Xbalanque
7,731
407
46
2
0
279,158
0
L
Ymir
8,539
449
82
4
0
320,313
2
W
Ullr
10,703
563
115
6
0
337,406
9
W
King Arthur
11,890
626
153
8
0
380,175
3
L
Cthulhu
8,250
434
25
1
0
313,085
0
L
Da Ji
8,276
436
74
4
0
351,868
0
L
Cu Chulainn
10,060
529
108
6
0
303,922
0
W
Ra
10,479
552
124
7
0
344,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role