Player Matchup

Hun Batz
Hun Batz
BeastKilla01
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ManicsLostcause
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,341 Elo+
Party 1
Charybdis
Charybdis
NukeHands
Charybdis
Level 110
God Stats
0W - 1L
1,193 SR
Queue Stats
17W - 15L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
SHREK4479
Heimdallr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,433 Elo+
Party 2
Nox
Nox
vVSylve4SilverVv
Nox
Level 149
God Stats
0W - 5L
1,486 SR
Queue Stats
194W - 198L
1,529 Elo+
Solo
Team Averages
Level 104
1,436 SR
1,419 Elo+

VS

Team Averages
Level 111
1,511 SR
1,488 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HAKALLAW
Heimdallr
Level 140
God Stats
6W - 1L
1,902 SR
Queue Stats
194W - 232L
1,486 Elo+
Solo
Ah Puch
Ah Puch
PrincesS82
Ah Puch
Level 148
God Stats
4W - 7L
1,420 SR
Queue Stats
125W - 144L
1,452 Elo+
Party 3
Eset
Eset
Shadowmanexists
Eset
Level 69
God Stats
3W - 4L
1,192 SR
Queue Stats
450W - 502L
1,520 Elo+
Party 3
Fenrir
Fenrir
isoKush
Fenrir
Level 73
God Stats
3W - 2L
1,543 SR
Queue Stats
40W - 46L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeastKilla01
Hun Batz
17
3 / 10 / 8
10,497
656
12,648
16,892
8,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ManicsLostcause
Cu Chulainn
15
1 / 4 / 12
9,467
592
6,836
24,196
31,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
NukeHands
Charybdis
19
5 / 2 / 12
11,106
694
17,059
15,513
8,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SHREK4479
Heimdallr
19
6 / 6 / 6
11,388
712
11,501
19,338
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 7
11,314
707
17,292
15,476
7,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 4 / 20
11,627
727
16,006
23,504
33,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
HAKALLAW
Heimdallr
20
8 / 5 / 12
12,347
772
19,196
16,000
9,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
PrincesS82
Ah Puch
19
4 / 3 / 15
11,952
747
18,964
15,195
6,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 6 / 12
12,352
772
17,997
18,293
9,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
isoKush
Fenrir
18
4 / 4 / 12
10,726
670
10,640
15,355
12,120
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
22
Kills
27
27
Deaths
22
45
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
20
3.25
L
Hun Batz
BeastKilla01
Hun Batz
3
10
8
0.7
W
Heimdallr
HAKALLAW
Heimdallr
8
5
12
2.8
L
Cu Chulainn
ManicsLostcause
Cu Chulainn
1
4
12
1.75
L
Charybdis
NukeHands
Charybdis
5
2
12
5.5
W
Ah Puch
PrincesS82
Ah Puch
4
3
15
3.83
L
Heimdallr
SHREK4479
Heimdallr
6
6
6
1.5
W
8
6
12
2.33
W
Fenrir
isoKush
Fenrir
4
4
12
2.5
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,336
Damage
82,803
91,415
Taken
88,347
67,237
Mitigated
70,457
21,648
Healing
35,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,006
1,229
1,674
10,833
23,504
33,135
642
4,526
18,978
0
39,737
L
Hun Batz
BeastKilla01
Hun Batz
12,648
3,334
319
1,014
16,892
8,149
96
5,865
11,027
0
20,526
W
Heimdallr
HAKALLAW
Heimdallr
19,196
7,587
525
3,046
16,000
9,037
2,955
2,918
13,082
0
36,835
L
Cu Chulainn
ManicsLostcause
Cu Chulainn
6,836
918
2,089
2,685
24,196
31,511
93
11,612
12,584
0
11,964
L
Charybdis
NukeHands
Charybdis
17,059
6,515
3,174
3,241
15,513
8,870
585
7,368
8,145
0
35,515
W
Ah Puch
PrincesS82
Ah Puch
18,964
500
542
6,829
15,195
6,762
807
1,766
13,429
46,469
0
L
Heimdallr
SHREK4479
Heimdallr
11,501
2,602
844
3,588
19,338
10,739
620
7,328
12,010
0
32,400
W
17,997
3,740
1,966
3,923
18,293
9,403
328
3,981
14,312
24,304
0
W
Fenrir
isoKush
Fenrir
10,640
3,577
1,939
4,279
15,355
12,120
532
4,101
11,254
916
14,250
L
17,292
1,312
2,987
1,707
15,476
7,968
357
5,690
9,786
32,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,772
Gold Earned
59,004
169
Minions Killed
155
0
Camps Cleared
0
1,461,161
Distance Traveled
1,582,770
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,627
727
33
2
0
346,853
5
L
Hun Batz
10,497
656
19
1
0
255,720
4
W
Heimdallr
12,347
772
39
2
0
274,343
0
L
Cu Chulainn
9,467
592
6
0
0
306,118
2
L
Charybdis
11,106
694
50
3
0
303,106
1
W
Ah Puch
11,952
747
58
4
0
320,087
0
L
Heimdallr
11,388
712
51
3
0
274,474
0
W
Eset
12,352
772
16
1
0
287,750
0
W
Fenrir
10,726
670
9
1
0
353,737
1
L
Nox
11,314
707
43
3
0
321,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role